Difference between revisions of "Chosen"
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− | + | [[Warhammer Online]] >> Destruction >> Chaos >> [[Chosen]] | |
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− | + | __NoToC__ | |
+ | <font color=brown>''"My name? Long ago, such worthless details fell from memory. I know only the lust for glorious battle - for blood, for victory! I seek only the Eye of Tzeentch - his favour, his grace, his Dark Gifts - that through them, I may be remade - reborn! Why do we raid your lands? Why do we burn your homes? Why do we flay your flesh? To serve the Lord of Change and his magnificent designs."''</font><br> | ||
+ | - An unknown Chosen of Tzeentch | ||
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+ | A Chosen Champion of Tzeentch is a sight to behold - warped by the blessings of the dark gods, these hulking behemoths have the power and size to match even the mightiest of mortal creatures. Their thick Chaos armor can ward off the most punishing of blows, while the fell weapons they wield can cleave the heaviest of defenses. However, these "blessings" come at a price - the Chosen is beholden to Tzeentch, and must constantly strive to earn his favor. For the Chosen of Tzeentch this means more than mere slaughter and death. In order to earn the grace of the Changer of Ways, the Chosen must apply guile and trickery as much as brute force. Only through careful planning and deliberate carnage can a Chosen of Tzeentch truly find the favor of their god. | ||
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==The Chosen of Tzeentch Specialty== | ==The Chosen of Tzeentch Specialty== | ||
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*Ornate and brightly adorned heavy armor made of strange, curving components decorated with the colors and marks of Tzeentch. | *Ornate and brightly adorned heavy armor made of strange, curving components decorated with the colors and marks of Tzeentch. | ||
*Uses heavy shields bearing the crest and symbols of the Raven God. | *Uses heavy shields bearing the crest and symbols of the Raven God. | ||
− | *Wields massive melee weapons that crackle with ruinous power at high levels. | + | *Wields massive melee weapons that crackle with ruinous power at high levels. |
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The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself. | The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself. | ||
− | {| class="collapsible collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" | + | {| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" |
! '''Core Abilities''' | ! '''Core Abilities''' | ||
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The Path of Dread is focused on directly and brutally crushing your foes. A master of Dread will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it. | The Path of Dread is focused on directly and brutally crushing your foes. A master of Dread will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it. | ||
− | {| class="collapsible collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" | + | {| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" |
! '''Dread Abilities''' | ! '''Dread Abilities''' | ||
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The Path of Corruption is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Corruption will be the person who defines where the lines of battle will be drawn, since they -are- the front lines. | The Path of Corruption is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Corruption will be the person who defines where the lines of battle will be drawn, since they -are- the front lines. | ||
− | {| class="collapsible collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" | + | {| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" |
! '''Corruption Abilities''' | ! '''Corruption Abilities''' | ||
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The Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants. | The Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants. | ||
− | {| class="collapsible collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" | + | {| class="mw-collapsible mw-collapsed wikitable" style="background:#cccccc; border:solid grey 1px; text-align:center;" |
! '''Discord Abilities''' | ! '''Discord Abilities''' | ||
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==Guides== | ==Guides== | ||
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! '''Armor Guide''' | ! '''Armor Guide''' | ||
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! '''Tracker's Accursed Defender Kit''' | ! '''Tracker's Accursed Defender Kit''' | ||
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! '''Stalker's Accursed Defender Kit ''' | ! '''Stalker's Accursed Defender Kit ''' | ||
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Keeper's Gloves are dropped by any of the three end bosses in The Sacellum Dungeon in addition to the other set pieces with roughly a 50% chance. | Keeper's Gloves are dropped by any of the three end bosses in The Sacellum Dungeon in addition to the other set pieces with roughly a 50% chance. | ||
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! '''Keeper's Accursed Defender Kit''' | ! '''Keeper's Accursed Defender Kit''' | ||
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! '''Redeye Accursed Defender Kit''' | ! '''Redeye Accursed Defender Kit''' | ||
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! '''Bloodlord Accursed Defender''' | ! '''Bloodlord Accursed Defender''' | ||
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! '''Sentinel Accursed Defender Kit''' | ! '''Sentinel Accursed Defender Kit''' | ||
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! '''Dark Promise Accursed Defender kit''' | ! '''Dark Promise Accursed Defender kit''' | ||
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! '''Accursed Defender Kit of Carnage''' | ! '''Accursed Defender Kit of Carnage''' | ||
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! '''Accursed Defender Kit of Havoc''' | ! '''Accursed Defender Kit of Havoc''' | ||
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! '''Accursed Defender Kit of Mayhem''' | ! '''Accursed Defender Kit of Mayhem''' | ||
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! '''Accursed Defender Kit of Ruin''' | ! '''Accursed Defender Kit of Ruin''' | ||
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! '''Decimator Accursed Defender kit''' | ! '''Decimator Accursed Defender kit''' | ||
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! '''Obliterator Accursed Defender kit''' | ! '''Obliterator Accursed Defender kit''' | ||
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! '''Devastator Accursed Defender kit''' | ! '''Devastator Accursed Defender kit''' | ||
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! '''Annihilator Accursed Defender Kit''' | ! '''Annihilator Accursed Defender Kit''' | ||
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! '''Doomflayer's Accursed Defender Kit (Defensive)''' | ! '''Doomflayer's Accursed Defender Kit (Defensive)''' | ||
! '''Doomflayer's Accursed Defender Kit (Offensive)''' | ! '''Doomflayer's Accursed Defender Kit (Offensive)''' | ||
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! '''Warpforged Accursed Defender Kit (Defensive)''' | ! '''Warpforged Accursed Defender Kit (Defensive)''' | ||
! '''Warpforged Accursed Defender Kit (Offensive)''' | ! '''Warpforged Accursed Defender Kit (Offensive)''' | ||
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! '''RVR Weapon Guide''' | ! '''RVR Weapon Guide''' | ||
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! '''Tyranny Shields''' | ! '''Tyranny Shields''' | ||
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! '''Anathema Shields''' | ! '''Anathema Shields''' | ||
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! '''Infamy Shields''' | ! '''Infamy Shields''' | ||
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! '''Reckoning Shields''' | ! '''Reckoning Shields''' | ||
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! '''Vice Shields''' | ! '''Vice Shields''' | ||
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! '''Harbinger''' | ! '''Harbinger''' | ||
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===Concept Art=== | ===Concept Art=== | ||
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<!---ROW 4--> | <!---ROW 4--> | ||
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===Screenshots=== | ===Screenshots=== | ||
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==Sources== | ==Sources== | ||
− | [http://bootaesbloodyblog.blogspot.com/ Bootaes Bloody Blog] | + | *[http://bootaesbloodyblog.blogspot.com/ Bootaes Bloody Blog] |
− | + | *[https://web.archive.org/web/20131227194117/http://ageofreckoning.warhammeronline.com/Chosen Chosen] (Warhammer Online) | |
− | [http://warhammeronline.com Warhammer Online | + | *[https://web.archive.org/web/20131110185355/http://war.allakhazam.com/ Zam.com] |
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− | [http://war.allakhazam.com/ Zam.com] | ||
[[Category:Warhammer Online]] | [[Category:Warhammer Online]] | ||
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Latest revision as of 08:47, 29 April 2014
Warhammer Online >> Destruction >> Chaos >> Chosen
"My name? Long ago, such worthless details fell from memory. I know only the lust for glorious battle - for blood, for victory! I seek only the Eye of Tzeentch - his favour, his grace, his Dark Gifts - that through them, I may be remade - reborn! Why do we raid your lands? Why do we burn your homes? Why do we flay your flesh? To serve the Lord of Change and his magnificent designs."
The Chosen of Tzeentch SpecialtyTzeentch expects his Champions to be both ferocious warriors and cunning tacticians. As a result, Chosen who excel in these areas are granted profane rewards. These Dark Gifts allow the Chosen to manipulate the ruinous power of Chaos itself. While this provides them with ever greater strength, it also continually strips away any remnants of humanity that may still reside in the dark recesses of their memories. These Dark Gifts supplement the warrior’s awesome martial skills, increasing their durability, strength and even allowing them to harness the Winds of Magic.
Playing as the ChosenAbove all else, as a Chosen Champion, you will seek the esteem of Tzeentch. Yours is an arduous path, forever seeking out greater glory in the eyes of the Raven God by playing a crucial role in his terrible schemes and cruel manipulations. Encased in a blasphemous panoply of heavy armor, you will endeavor to place yourself on the front line of every battle, where you will bring to bear the power of your Dark Gifts against your foes. You will also often be called upon to protect the insignificant or the weak, not as an act of compassion, but rather in service to the inscrutable machinations of your treacherous god.
Fighting the ChosenOnly death - either yours or theirs - brings any hope of respite from the fear and confusion that the Chosen inspire and the devastation they wreak on the battlefield. The best choice is almost certainly to do anything and everything you can to eliminate the Chosen from the fight as quickly as possible. They are devious and manipulative, and it is unwise to give them any opportunity to use their Dark Gifts to guide the course of a battle. Since they are most dangerous at close range, wise groups will focus magical and ranged attacks on them early in the fight. Failing that, your only hope is a focused, heavy melee attack – though it will certainly be a race against the dark and creeping terror such close proximity to the monstrous Chosen will instill in you and your allies.
The Look of the Chosen
Career MasteriesDo not be mislead by appearances, for they are the first weapon of the Chosen. Covered from head to toe in unholy armor, wielding massive weapons capable of rending enemies limb from limb, the Chosens are hulking figures of dread and terror on the battlefield - but woe to the enemy who dismisses them as simple brutes! Tzeentch's Chosen are cunning warriors who can bring forth a whisper of the Ruinous Powers into this world, dooming their enemies to a fate that is, perhaps, worse than a simple death. The Chosen have been blessed by Tzeentch with several dark gifts, powers of Chaos which they can grasp and pull into this world through their very bodies. These powers pour forth from within their massive armor, and spill out as profane auras. In addition to causing an immediate effect when they first burst out from the Chosen's grasp, these lingering effects will continue to empower the player for several moments, allowing them to unleash melee attacks fueled by the unholy power of Tzeentch himself.
Path of DreadThe Path of Dread is focused on directly and brutally crushing your foes. A master of Dread will be likely to favor a Greatweapon instead of a shield, greatly increasing their offensive power at the cost of sacrificing the protections that a shield would otherwise offer. They will be easily capable of picking up a shield when the situation calls for it...but they won't be happy about it.
Path of CorruptionThe Path of Corruption is a cunning Mastery for those who prefer to outlast their enemies, letting their foes beat in futility on a massive shield until they're exhausted, and then crushing them with deliberate and vicious attacks. A specialist in Corruption will be the person who defines where the lines of battle will be drawn, since they -are- the front lines.
Path of DiscordThe Path of Discord is one that delves more deeply into Tzeentch's gifts, and masters of Discord more fully understand how to manipulate the Chaos forces that swirl within them. They can unleash blasts of magical power, or twist the magical energies to unnaturally enhance their melee attacks. Their understanding of the nature of magic is still relatively shallow, however, and they can not hope to approach the skill or power of a true magus, but even their brief flashes of otherworldly energy are enough to empower them as potent melee combatants.
Common BuildsPVE: TankingSo this one is a pure PvE spec and needs little explanation. It combines Oppression and Crippling Strikes to provide a total of 40% extra damage reduction and then slaps on a 25% parry increase from Mixed Defenses for 5 seconds after you block. Since in PvE you’ll block all the time, this means it’s constantly active. http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmo6tPYA2I/AAAAAAAAAnY/4enObt2XNQA/s1600/chosen-spec4.jpg Key tactics/abilities Crippling Strikes – when crit target will deal 25% less damage for 10 seconds Mixed Defenses – Any time you block an attack you chance to parry in increased by 25% for 5 seconds Oppression – Increases your armor by 1014 for 20 seconds and reduces damage taken by 15% for 10 seconds Downfall – 3 second single target knock down Dreadful Terror – Nobody complains about extra AP in PvE.
PVP/PVE: Dread/DiscordThis is probably the single most popular spec for Chosen and for good reason. It combines high damage when using great weapons, increased AoE damage, Quake’s stagger AND turns you into a Crippling Strikes AoE delivery system, which is of great benefit to your fellow Destruction players. http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmoxPPXmiI/AAAAAAAAAnQ/ONJGKCAbS2k/s1600/chosen-spec2.jpg Key tactics/abilities Quake – CAOE stagger Crippling Strikes (tactic) – Anyone you crit will do 25% less damage Oppressing Blows (tactic) – 15% increased crit chance with great weapons Rending Blade – Every 5 seconds you can do a cone AoE which will most likely crit and apply Crippling Strikes. note - good additions to this build are dreadful terror and discordant turbulence
PVP: anti-magicI don’t play this spec very often, but I have tried it, it did work and I know quite a few people use it. The trick to it is combining Tzeentch’s Reflection with Hold the Line and getting your disrupt chance very high (80%+ is easy), since with Tzeentch’s Reflection active every disrupt you do will silence the enemy. Combine that further with Siphoned Energy and you can get a reasonable self heal in some situations, as well as a speed buff. What is important to remember however is because of immunity timers, the silence will not always work. This spec can work very well though as a guard for a bombing Sorcerer. http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmo3PxsRqI/AAAAAAAAAnU/dtipnyR3wWs/s1600/chosen-spec3.jpg Key tactics/abilities Quake – CAOE stagger Tzeentch’s Reflection – Increased disrupt chance and silence for 3 seconds. Siphoned Energy – Any time you disrupt a spell you will be healed for 105 hp and your movement speed will increases by 30% for 5 seconds Crippling Strikes – on crit 15% damage reduction Dreadful Terror – Draining AP (Action Points) and giving them to your group, which is also nice for those bombing sorcerers.
PVP: sword/boardNice Solid beginner build, perfect for sub RR60. This build provides great survivability and crowd control capabilities. http://3.bp.blogspot.com/_YbXHpJPLjjM/TLmorLJM8uI/AAAAAAAAAnM/JiYB8TMHvf0/s1600/chosen-spec1.jpg Key tactics/abilities Quake – obviously Downfall – The extra knockdown is really handy and the ability I miss most when not specced (other than Quake) Oppression – A personal 15% damage reduction from ALL sources and the armour increase make this better than crippling strikes for YOU, it has no effect on anyone else which is where crippling strikes is better. However in RvR Crippling Strikes works best when combined with Rending Blade and since you’ll nearly always have other Chosen nearby applying Crippling Strikes, it’s not essential for everyone. MIxed Defenses - adds 15% perry for 5 seconds every time you block
PVP: anti-bomb
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