Difference between revisions of "Barbarian (Diablo II)"
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− | {{Class | + | {{Barbarian nav}} |
+ | {{Class intro | ||
|Text=The Barbarian, a member of any of several tribes on the fringes of civilization, rebuffs the influence of those he sees as soft and weak. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are evident in the Barbarian's sturdy and powerful frame. Though perhaps lacking the sophistication of his civilized contemporaries, the Barbarian has an acute awareness of his surroundings. Because of his shamanistic belief in the animal powers with whom he identifies, the Barbarian is sometimes associated with stories of lycanthropy. In fact, he believes that he can improve his superb battle tactics by calling upon the totemic animal spirits to infuse him with supernormal strengths and abilities. | |Text=The Barbarian, a member of any of several tribes on the fringes of civilization, rebuffs the influence of those he sees as soft and weak. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are evident in the Barbarian's sturdy and powerful frame. Though perhaps lacking the sophistication of his civilized contemporaries, the Barbarian has an acute awareness of his surroundings. Because of his shamanistic belief in the animal powers with whom he identifies, the Barbarian is sometimes associated with stories of lycanthropy. In fact, he believes that he can improve his superb battle tactics by calling upon the totemic animal spirits to infuse him with supernormal strengths and abilities. | ||
|File=Barbarian}} | |File=Barbarian}} | ||
Line 5: | Line 6: | ||
==History== | ==History== | ||
− | {{ | + | {{Ub|=Legend says that when the world was very young the tribes of the Northern Steppes were given a sacred charge. Somewhere deep within the great mountain, Arreat, lies a source of great power, crucial to the well-being of all humanity. The tribes were tasked to act as guardians of this artifact. They have shaped their way of life in observance of this power and fulfilling their sacred duty.}} |
− | + | ||
− | + | {{Ub|=Steeped in mystery and tradition, these people refer to themselves as the "Children of Bul-Kathos", the great and ancient king. To better protect their lands from outside forces, they adopted a nomadic lifestyle, frequently moving within the confines of the Steppes and maintaining few permanent settlements. Isolating themselves from the world outside their territories, they eschew the use of magics and complex machinery, as they believe these things can only weaken their resolve developed over so many years.}} | |
− | Steeped in mystery and tradition, these people refer to themselves as the "Children of Bul-Kathos", the great and ancient king. To better protect their lands from outside forces, they adopted a nomadic lifestyle, frequently moving within the confines of the Steppes and maintaining few permanent settlements. Isolating themselves from the world outside their territories, they eschew the use of magics and complex machinery, as they believe these things can only weaken their resolve developed over so many years. | + | |
− | + | {{Ub|=The Children of Bul-Kathos have developed a kinship with the land and have learned to harness the primal energies within nature to enhance their own substantial physical prowess. It is because of this, together with their freedom from the trappings of the outside world, that the Western Kingdoms have historically referred to these tribes as "Barbarians", an epithet that belies the rich cultural and spiritual history these people truly possess. Although some trade with these curious bands of nomads, they do so only along the outermost borders of their lands. All intrusions into the territory surrounding Mount Arreat are forbidden, and warriors from the northern tribes are quick to thwart any incursions. Every foreign attempt at conquest has been met with fierce and decisive resistance.}} | |
− | + | ||
− | The Children of Bul-Kathos have developed a kinship with the land and have learned to harness the primal energies within nature to enhance their own substantial physical prowess. It is because of this, together with their freedom from the trappings of the outside world, that the Western Kingdoms have historically referred to these tribes as "Barbarians", an epithet that belies the rich cultural and spiritual history these people truly possess. Although some trade with these curious bands of nomads, they do so only along the outermost borders of their lands. All intrusions into the territory surrounding Mount Arreat are forbidden, and warriors from the northern tribes are quick to thwart any incursions. Every foreign attempt at conquest has been met with fierce and decisive resistance. | + | {{Ub|=An account of one skirmish recounts how hordes of Barbarian tribesmen silently appeared where none had been but moments before. Their bodies painted in mysterious designs and their faces howling as they charged like the fierce mountain winds, the tribesmen descended on the invaders. Fully half of the trespassing army immediately dropped their weapons and fled, the remainder were set upon by the Northmen with fervor that none of the battle-hardened invaders had ever witnessed. No mercy was asked and none was given, but in the end, when the outlanders sounded a full retreat, no chase was given either… at least none that could be observed.}} |
− | + | ||
− | + | {{Ub|=Since news of Diablo's re-emergence has spread, a small number of Barbarian warriors have begun roving the lands outside the Steppes, prepared for war and seeking information regarding the recent activities of the Prime Evils.}} | |
− | An account of one skirmish recounts how hordes of Barbarian tribesmen silently appeared where none had been but moments before. Their bodies painted in mysterious designs and their faces howling as they charged like the fierce mountain winds, the tribesmen descended on the invaders. Fully half of the trespassing army immediately dropped their weapons and fled, the remainder were set upon by the Northmen with fervor that none of the battle-hardened invaders had ever witnessed. No mercy was asked and none was given, but in the end, when the outlanders sounded a full retreat, no chase was given either… at least none that could be observed. | ||
− | |||
− | |||
− | Since news of Diablo's re-emergence has spread, a small number of Barbarian warriors have begun roving the lands outside the Steppes, prepared for war and seeking information regarding the recent activities of the Prime Evils.}} | ||
<br> | <br> | ||
<br> | <br> | ||
− | == | + | ==Attribute== |
{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
|-valign=top | |-valign=top | ||
Line 26: | Line 23: | ||
{{Text table}} | {{Text table}} | ||
|-align=center | |-align=center | ||
− | !width=172 align=left|Attribute | + | !width=172 align=left|[[Attribute]] |
!width=62|Level 1 | !width=62|Level 1 | ||
− | !width=62|/Level | + | !width=62|/Level |
!width=62|/Point | !width=62|/Point | ||
|- | |- | ||
− | ![[Strength ( | + | ![[Strength (attribute)|Strength]] |
− | !align=right|30!!{{ | + | !align=right|30!!{{E}}!!{{E}} |
|- | |- | ||
![[Dexterity]] | ![[Dexterity]] | ||
− | !align=right|20!!{{ | + | !align=right|20!!{{E}}!!{{E}} |
|- | |- | ||
| | | | ||
*[[Attack Rating]] | *[[Attack Rating]] | ||
− | |align=right|85||{{ | + | |align=right|85||{{E}}||+5 |
|- | |- | ||
| | | | ||
*[[Defense]] | *[[Defense]] | ||
− | |align=right|5||{{ | + | |align=right|5||{{E}}||+0.25 |
|- | |- | ||
![[Vitality]] | ![[Vitality]] | ||
− | !align=right|25!!{{ | + | !align=right|25!!{{E}}!!{{E}} |
|- | |- | ||
| | | | ||
− | *[[ | + | *[[Stamina]] |
|align=right|92||+1||+1 | |align=right|92||+1||+1 | ||
|- | |- | ||
Line 58: | Line 55: | ||
![[Energy]] | ![[Energy]] | ||
!align=right|10 | !align=right|10 | ||
− | !{{ | + | !{{E}}!!{{E}} |
|- | |- | ||
| | | | ||
Line 65: | Line 62: | ||
|} | |} | ||
| | | | ||
− | *<b>Point</b>: Attribute point invested, or bonus (+ | + | *<b>Point</b>: Attribute point invested, or bonus (+ Strength, Dexterity, Vitality, Energy and [[All Attributes]]) from items equipped and charms in inventory <b>outside</b> the [[Horadric Cube|{{Ub|=Horadric Cube}}]]. |
*Base defense is Dexterity/4, rounded down to the nearest point. | *Base defense is Dexterity/4, rounded down to the nearest point. | ||
− | *Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest | + | *Displayed life and mana are rounded down to the nearest point, but actual life and mana are rounded down to the nearest 1/256 point. |
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Skills== |
− | {{ | + | {{Ub|=Renowned for their awesome combat prowess as well as their arrogant demeanor, the Barbarians appear to be perpetually girt for battle. Through harsh conditioning, the Barbarians excel in physical combat and tremendous feats of strength. They derive their power chiefly through intense physical training, but they also tap primal energies from the living world around them. They can manifest these or add to their already considerable catalogue of superhuman feats of strength and power.}} |
− | {|cellpadding=0 cellspacing=0 | + | {|cellpadding=3 cellspacing=0 style="background:darkgray; font-size:90%" |
+ | |-align=left | ||
+ | !width=35|Level | ||
+ | ![[Combat Skills (Barbarian)|Combat Skills]] | ||
+ | ![[Combat Masteries]] | ||
+ | ![[Warcries]] | ||
+ | |-valign=top style=height:47px | ||
+ | !align=right|1 | ||
+ | |width=192 rowspan=6|[[File:Combat Skills (Barbarian).png|150px]] | ||
+ | |width=192 rowspan=6|[[File:Combat Masteries.png|150px]] | ||
+ | |width=195 rowspan=6|[[File:Warcries.png|150px]] | ||
+ | |-valign=top style=height:47px | ||
+ | !align=right|6 | ||
+ | |-valign=top style=height:47px | ||
+ | !align=right|12 | ||
+ | |-valign=top style=height:47px | ||
+ | !align=right|18 | ||
+ | |-valign=top style=height:47px | ||
+ | !align=right|24 | ||
+ | |-valign=top | ||
+ | !align=right|30 | ||
+ | |- | ||
+ | |colspan=4| | ||
+ | {|cellpadding=0 cellspacing=0 style="background:darkgray" | ||
+ | |-valign=top | ||
+ | |width=5| | ||
|width=198| | |width=198| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
#[[Bash]] | #[[Bash]] | ||
#[[Leap]] | #[[Leap]] | ||
Line 92: | Line 109: | ||
#[[Whirlwind]] | #[[Whirlwind]] | ||
#[[Berserk]] | #[[Berserk]] | ||
− | |||
|width=198| | |width=198| | ||
− | |||
− | |||
− | |||
− | |||
− | |||
#[[Sword Mastery]] | #[[Sword Mastery]] | ||
#[[Axe Mastery]] | #[[Axe Mastery]] | ||
Line 109: | Line 120: | ||
#[[Increased Speed]] | #[[Increased Speed]] | ||
#[[Natural Resistance]] | #[[Natural Resistance]] | ||
− | | | + | |width=198| |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
#[[Howl]] | #[[Howl]] | ||
#[[Find Potion]] | #[[Find Potion]] | ||
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<br> | <br> | ||
− | == | + | ==Animation== |
− | + | ||
+ | ===Attack speed=== | ||
+ | *TitanSeal, [https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculator] (PlanetDiablo.eu) | ||
+ | *[[Barbarian attack speed]] | ||
+ | <br> | ||
+ | ===Block rate=== | ||
+ | The table below lists the minimum [[Faster Block Rate]] required to reduce the number of frames in the blocking animation and thus increase its speed. {{Warn|=>140 FBR is beyond reach in the unmodified game}}. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{Number table}} | {{Number table}} | ||
− | |-valign=top align=center | + | |-valign=top |
− | !width= | + | !width=172 align=left rowspan=2|State |
− | !width= | + | !align=center colspan=17|Frames |
− | !width= | + | |-align=center |
+ | !width=29|12 | ||
+ | !width=29|11 | ||
+ | !width=29|10 | ||
+ | !width=29|9 | ||
+ | !width=29|8 | ||
+ | !width=29|7 | ||
+ | !width=29|6 | ||
+ | !width=29|5 | ||
+ | !width=29|4 | ||
+ | !width=29|3 | ||
+ | !width=29|2 | ||
+ | |- | ||
+ | !align=left|Barbarian | ||
+ | |{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||0||9||20||42||86||{{Warn|=280}} | ||
|- | |- | ||
− | ! | + | !align=left|[[Werewolf]] |
− | |{{ | + | |{{E}}||{{E}}||{{E}}||0||7||15||27||48||86||{{Warn|=200}}||{{Warn|=4,680}} |
|- | |- | ||
+ | !align=left|[[Werebear]] | ||
+ | |0||5||10||16||27||40||65||109||{{Warn|=223}}||{{Warn|=1,320}}||{{E}} | ||
+ | |} | ||
+ | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fbr] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/] | ||
+ | |||
+ | |||
+ | *Barbarian can become a Werewolf by using [[Wolfhowl|{{Ub|=Wolfhowl Fury Visor}}]]'s Werewolf [[oskill]]. | ||
+ | *Barbarian can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear oskill. | ||
+ | <br> | ||
+ | |||
+ | ===Cast rate=== | ||
+ | The table below lists the minimum [[Faster Cast Rate]] required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting. | ||
+ | |||
+ | |||
+ | {{Number table}} | ||
+ | |-align=left | ||
+ | !Frames | ||
+ | !13 | ||
+ | !colspan=2|12 | ||
+ | !11 | ||
+ | !colspan=2|10 | ||
+ | !colspan=2|9 | ||
!8 | !8 | ||
− | |||
− | |||
!7 | !7 | ||
− | + | |-align=left | |
− | |- | + | !Action |
− | ! | + | !colspan=2|9 |
− | |9 | + | !colspan=3|8 |
− | + | !colspan=2|7 | |
− | ! | + | !colspan=3|6 |
− | |||
− | | | ||
− | ! | ||
− | |||
− | | | ||
− | !3 | ||
− | | | ||
|- | |- | ||
− | ! | + | !width=172 align=left|Barbarian |
− | | | + | |width=29|0 |
+ | |width=29|9 | ||
+ | |width=29|15 | ||
+ | |width=29|20 | ||
+ | |width=29|37 | ||
+ | |width=29|39 | ||
+ | |width=29|63 | ||
+ | |width=29|86 | ||
+ | |width=29|105 | ||
+ | |width=29|200 | ||
|} | |} | ||
− | | | + | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html] <s>[http://www.gamersoasis.net/phpBB2/viewtopic.php?p=214297#214297]</s> |
+ | <br> | ||
+ | <br> | ||
+ | ===Hit recovery=== | ||
+ | The table below lists the minimum [[Faster Hit Recovery]] required to reduce the number of frames in the [[hit recovery]] animation and thus increase its speed. {{Warn|=>594 FHR is beyond reach in the unmodified game}}. | ||
+ | |||
+ | |||
{{Number table}} | {{Number table}} | ||
− | |-valign=top align= | + | |-valign=top |
− | + | !width=172 align=left rowspan=2|State | |
− | ! | + | !align=center colspan=17|Frames |
|-align=center | |-align=center | ||
− | !width= | + | !width=29|13 |
− | !width= | + | !width=29|12 |
− | | | + | !width=29|11 |
− | ! | + | !width=29|10 |
− | | | + | !width=29|9 |
− | | | + | !width=29|8 |
− | ! | + | !width=29|7 |
− | | | + | !width=29|6 |
− | | | + | !width=29|5 |
− | ! | + | !width=29|4 |
− | | | + | !width=29|3 |
+ | !width=29|2 | ||
|- | |- | ||
− | ! | + | !align=left|Barbarian |
− | | | + | |{{E}}||{{E}}||{{E}}||{{E}}||0||7||15||27||48||86||200||{{Warn|=4,680}} |
− | | | ||
− | |||
− | | | ||
− | | | ||
− | |||
− | | | ||
− | | | ||
− | |||
− | | | ||
− | | | ||
− | |||
− | |86 | ||
|- | |- | ||
− | ! | + | !align=left|Werewolf |
− | | | + | |{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||0||9||20||42||86||280 |
|- | |- | ||
− | ! | + | !align=left|Werebear |
− | | | + | |0||5||10||16||24||37||54||86||152||360||{{E}}||{{E}} |
|} | |} | ||
− | + | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html#fhr] | |
− | [http://www.mannm.org/d2library/faqtoids/stattab_eng.html | + | |
− | + | ||
− | + | *Barbarian can become a Werewolf by using [[Wolfhowl|{{Ub|=Wolfhowl Fury Visor}}]]'s Werewolf [[oskill]]. | |
− | = | + | *Barbarian can become a Werebear by using [[Beast|{{Ub|=Beast}}]] [[Rune Word]]'s Werebear oskill. |
− | * | ||
<br> | <br> | ||
==Strategy and guides== | ==Strategy and guides== | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/104246-modern-must-reads/ Modern Must-Reads] (D2 Barbarian) |
*[[Grimborn's 1.10 Frenzy Barb Guide]] | *[[Grimborn's 1.10 Frenzy Barb Guide]] | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/classes/barbarian.shtml Barbarian] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/classes/barbarian.shtml Barbarian] (Arreat Summit) | ||
+ | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121051-paladin-blocking-as-werebear/ Paladin Blocking as Werebear] (D2 Technical) | ||
*Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids) | *Librarian, [http://www.mannm.org/d2library/faqtoids/stattab_eng.html Stairway to Heaven - Status Tables for all Classes] (FAQtoids) | ||
− | *Nefarius, [http:// | + | *Nefarius, [http://d2mods.info/index.php?ind=reviews&op=entry_view&iden=389 CharStats.txt] (Phrozen Keep) |
− | *RTB, [http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] ( | + | *RTB, [https://web.archive.org/web/20110713215107/http://www.gamersoasis.net/phpBB2/viewtopic.php?t=8918 Animations'n'stuff'n'stats] (Gamersoasis.net) |
− | *TitanSeal, [ | + | *TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-1.1220961/ FAQ - Bewegungs- und Animationsgeschwindigkeiten Teil 1] (PlanetDiablo.eu) |
[[Category:Barbarian]] | [[Category:Barbarian]] |
Latest revision as of 11:55, 15 September 2021
HistoryLegend says that when the world was very young the tribes of the Northern Steppes were given a sacred charge. Somewhere deep within the great mountain, Arreat, lies a source of great power, crucial to the well-being of all humanity. The tribes were tasked to act as guardians of this artifact. They have shaped their way of life in observance of this power and fulfilling their sacred duty. Steeped in mystery and tradition, these people refer to themselves as the "Children of Bul-Kathos", the great and ancient king. To better protect their lands from outside forces, they adopted a nomadic lifestyle, frequently moving within the confines of the Steppes and maintaining few permanent settlements. Isolating themselves from the world outside their territories, they eschew the use of magics and complex machinery, as they believe these things can only weaken their resolve developed over so many years. The Children of Bul-Kathos have developed a kinship with the land and have learned to harness the primal energies within nature to enhance their own substantial physical prowess. It is because of this, together with their freedom from the trappings of the outside world, that the Western Kingdoms have historically referred to these tribes as "Barbarians", an epithet that belies the rich cultural and spiritual history these people truly possess. Although some trade with these curious bands of nomads, they do so only along the outermost borders of their lands. All intrusions into the territory surrounding Mount Arreat are forbidden, and warriors from the northern tribes are quick to thwart any incursions. Every foreign attempt at conquest has been met with fierce and decisive resistance. An account of one skirmish recounts how hordes of Barbarian tribesmen silently appeared where none had been but moments before. Their bodies painted in mysterious designs and their faces howling as they charged like the fierce mountain winds, the tribesmen descended on the invaders. Fully half of the trespassing army immediately dropped their weapons and fled, the remainder were set upon by the Northmen with fervor that none of the battle-hardened invaders had ever witnessed. No mercy was asked and none was given, but in the end, when the outlanders sounded a full retreat, no chase was given either… at least none that could be observed. Since news of Diablo's re-emergence has spread, a small number of Barbarian warriors have begun roving the lands outside the Steppes, prepared for war and seeking information regarding the recent activities of the Prime Evils.
Attribute
SkillsRenowned for their awesome combat prowess as well as their arrogant demeanor, the Barbarians appear to be perpetually girt for battle. Through harsh conditioning, the Barbarians excel in physical combat and tremendous feats of strength. They derive their power chiefly through intense physical training, but they also tap primal energies from the living world around them. They can manifest these or add to their already considerable catalogue of superhuman feats of strength and power.
AnimationAttack speed
Block rateThe table below lists the minimum Faster Block Rate required to reduce the number of frames in the blocking animation and thus increase its speed. >140 FBR is beyond reach in the unmodified game.
Cast rateThe table below lists the minimum Faster Cast Rate required to reduce the number of frames in the casting animation and thus increase its speed. Action frame is the frame in which casting actually takes place: when the animation is interrupted before this frame has displayed then casting does not occur, so the earlier it occurs the less likely the animation is to be interrupted before casting.
Hit recoveryThe table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >594 FHR is beyond reach in the unmodified game.
Strategy and guides
Reference
|