Difference between revisions of "Requirements"
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#[[Belt|Waist]] | #[[Belt|Waist]] | ||
#[[Boots|Feet]] | #[[Boots|Feet]] | ||
− | #[[Gloves|Hands]] [ | + | #[[Gloves|Hands]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/88974-when-you-grab-your-body/&do=findComment&comment=1097119] |
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*{{Warn|=In a [[Multiplayer]] Expansion game, any items that require Strength or Dexterity bonuses from charms to equip them (or which require bonuses from those that do) will not be equipped on the client of other players in that game: if these items are normally visible, they will not be. If these items have modifiers affecting animation (like [[Faster Run/Walk]]), this can result in client and server not being synchronised: things will not be as they appear.}} [http://www.mannm.org/d2library/faqtoids/str_eng.html#strbug] | *{{Warn|=In a [[Multiplayer]] Expansion game, any items that require Strength or Dexterity bonuses from charms to equip them (or which require bonuses from those that do) will not be equipped on the client of other players in that game: if these items are normally visible, they will not be. If these items have modifiers affecting animation (like [[Faster Run/Walk]]), this can result in client and server not being synchronised: things will not be as they appear.}} [http://www.mannm.org/d2library/faqtoids/str_eng.html#strbug] | ||
{{Mb|=Requirements -%}} reduces required Strength and Dexterity by a percentage, rounding down. For example, [[Sacred Armor]] normally has required Strength 232: {{Mb|=Sacred Armor of Simplicity}} has Requirements -30%, so required Strength 232 - [232 * 30/100] = 163. An ethereal item reduces required Strength and Dexterity by 10 each, so ethereal {{Mb|=Sacred Armor of Simplicity}} has required Strength 163-10 = 153. | {{Mb|=Requirements -%}} reduces required Strength and Dexterity by a percentage, rounding down. For example, [[Sacred Armor]] normally has required Strength 232: {{Mb|=Sacred Armor of Simplicity}} has Requirements -30%, so required Strength 232 - [232 * 30/100] = 163. An ethereal item reduces required Strength and Dexterity by 10 each, so ethereal {{Mb|=Sacred Armor of Simplicity}} has required Strength 163-10 = 153. | ||
− | *{{Warn|=Requirements -% from a [[Hel Rune|{{Cb|=Hel Rune}}]] or {{Rb|=Jewel of Freedom}} socketed in an item is '''not''' used when equipping it after entering a game, swapping weapons or recovering a corpse: the item will only be equipped if a character's Strength and Dexterity (excluding any bonuses from the item itself) meet the reduced requirements, or if Strength and Dexterity (including any bonuses from the item itself) meet the requirements of the base item (ethereal or otherwise). [ | + | *{{Warn|=Requirements -% from a [[Hel Rune|{{Cb|=Hel Rune}}]] or {{Rb|=Jewel of Freedom}} socketed in an item is '''not''' used when equipping it after entering a game, swapping weapons or recovering a corpse: the item will only be equipped if a character's Strength and Dexterity (excluding any bonuses from the item itself) meet the reduced requirements, or if Strength and Dexterity (including any bonuses from the item itself) meet the requirements of the base item (ethereal or otherwise). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101632-strength-dexterity-and-weapon-swap/&tab=comments#comment-1271267] If the item '''can''' be equipped, equipping order can be affected if it cannot be equipped before Requirements -% is taken into account.}} |
**For example, a [[Colossus Blade]] has required Strength 189 and required Dexterity 110, or 179 and 100 respectively when ethereal; an ethereal [[Breath of the Dying|{{Ub|=Breath of the Dying}}]] Colossus Blade has Requirements -20% from a {{Cb|=Hel Rune}}, thus reducing requirements to 142 and 78 respectively. | **For example, a [[Colossus Blade]] has required Strength 189 and required Dexterity 110, or 179 and 100 respectively when ethereal; an ethereal [[Breath of the Dying|{{Ub|=Breath of the Dying}}]] Colossus Blade has Requirements -20% from a {{Cb|=Hel Rune}}, thus reducing requirements to 142 and 78 respectively. | ||
**If its +30 [[All Attributes]] is used to keep it equipped, 112 Strength and 48 Dexterity allows it to remain equipped after removing the bonuses which first allowed it to be equipped. However, upon entering a game, swapping weapons or recovering a corpse, it would no longer be equipped since 112 Strength and 48 Dexterity are insufficient to meet the reduced requirements (142 and 78 respectively), and 142 and 78 are insufficient to meet the requirements of the ethereal Colossus Blade (179 and 100 respectively). | **If its +30 [[All Attributes]] is used to keep it equipped, 112 Strength and 48 Dexterity allows it to remain equipped after removing the bonuses which first allowed it to be equipped. However, upon entering a game, swapping weapons or recovering a corpse, it would no longer be equipped since 112 Strength and 48 Dexterity are insufficient to meet the reduced requirements (142 and 78 respectively), and 142 and 78 are insufficient to meet the requirements of the ethereal Colossus Blade (179 and 100 respectively). | ||
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==Reference== | ==Reference== | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/101632-strength-dexterity-and-weapon-swap/ Strength, dexterity and weapon swap] (D2 Technical) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/88974-when-you-grab-your-body/ When you grab your body] (D2 Technical) |
*librarian, [http://www.mannm.org/d2library/faqtoids/str_eng.html The Pusher: Strength] (FAQtoids) | *librarian, [http://www.mannm.org/d2library/faqtoids/str_eng.html The Pusher: Strength] (FAQtoids) | ||
Revision as of 09:07, 19 September 2021
Requirements -% reduces required Strength and Dexterity by a percentage, rounding down. For example, Sacred Armor normally has required Strength 232: Sacred Armor of Simplicity has Requirements -30%, so required Strength 232 - [232 * 30/100] = 163. An ethereal item reduces required Strength and Dexterity by 10 each, so ethereal Sacred Armor of Simplicity has required Strength 163-10 = 153.
Any socket
Helm
Body armor
Weapon
Axe
Crossbow
Hammer
Mace
Polearm
Scepter
Spear
Sword
Shield
Boots
Belt
Reference
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