Difference between revisions of "Unique (monster)"

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*80% chance of being chosen when a random Champion or Unique pack spawns. Unique can also spawn from Evil Urns in Act 5 and Monster Shrines throughout the game.
 
*80% chance of being chosen when a random Champion or Unique pack spawns. Unique can also spawn from Evil Urns in Act 5 and Monster Shrines throughout the game.
 
*Spawn with 3-6 minions.
 
*Spawn with 3-6 minions.
*One bonus is randomly selected in Normal, two are randomly selected in Nightmare and three are randomly selected in Hell. All permitted bonuses have an equal chance of selection, and are applied in displayed order. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=836874] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737&view=findpost&p=837063]
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*One bonus is randomly selected in Normal, two are randomly selected in Nightmare and three are randomly selected in Hell. All permitted bonuses have an equal chance of selection, and are applied in displayed order. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1409307] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/&do=findComment&comment=1409496]  
 
*Poison Enchanted cannot be randomly selected, but it is a bonus for [[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] and [[Lilith|{{Ub|=Lilith}}]].
 
*Poison Enchanted cannot be randomly selected, but it is a bonus for [[Achmel the Cursed|{{Ub|=Achmel the Cursed}}]] and [[Lilith|{{Ub|=Lilith}}]].
*Unique and minion level is base monster level +3: this level is used for chance-to-hit, aura and curse level calculation, and selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]] (for both the value and ratio). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995&view=findpost&p=922928]
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*Unique and minion level is base monster level +3: this level is used for chance-to-hit, [[Aura Enchanted|aura]] and [[Cursed|curse]] level calculation, selecting relevant [[MonLvl]] values to calculate base [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]] of all types, and the clvl/mlvl modifier applied to [[experience]] when clvl < mlvl; base level continues to be used to calculate base [[MonLvl#Defense rating|defense]], [[MonLvl#Life|life]] and [[MonLvl#Experience|experience]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1520493]
*All Unique monsters and their minions give 500% base [[experience]] and have the following life:
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*All Unique monsters and their minions give 500% base experience and have the following life:
  
  
 
{{Number table}}
 
{{Number table}}
 
|-style=text-align:center
 
|-style=text-align:center
!width=128 align=left|Stat
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!width=139 align=left|Stat
!width=62 align=left|Monster
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!width=67 align=left|Monster
!width=128|Normal
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!width=139|Normal
!width=128|Nightmare
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!width=139|Nightmare
!width=128|Hell
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!width=139|Hell
 
|-valign=top
 
|-valign=top
 
!align=left rowspan=2|% Base [[Life]]
 
!align=left rowspan=2|% Base [[Life]]
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|200||175||150
 
|200||175||150
 
|}
 
|}
[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995]
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[https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/]
  
  
 
*[[Ignore Target's Defense]] only applies to minions.
 
*[[Ignore Target's Defense]] only applies to minions.
*-% [[Target Defense]] is only 50% effective, but still 100% effective against minions.
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*-% [[Target Defense]] is 100% effective against both Unique and its minions.
 
*[[Freeze length]] chills instead; only minions can be frozen.
 
*[[Freeze length]] chills instead; only minions can be frozen.
 
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
 
*[[Stun length]] only has 10% chance of being applied, but suffers no other penalty.
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/monsters/bonus.shtml Special Monster Bonuses] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=74737 Which elements are most resisted in Hell?] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/112167-which-elements-are-most-resisted-in-hell/ Which elements are most resisted in Hell?] (D2 Technical)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/boss_eng.html Bosses] (FAQtoids)
 
*Librarian, [http://www.mannm.org/d2library/faqtoids/boss_eng.html Bosses] (FAQtoids)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
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*Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=80995 Monster Bonuses, Death Damage and Corpse Explosion] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical)

Latest revision as of 12:39, 20 September 2021