Difference between revisions of "Feral Rage"

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|lvl = [slvl/2] + 3
 
|lvl = [slvl/2] + 3
 
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!align=left|Maximum + [[Velocity]]
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!align=left|Maximum +% [[Movement speed]]
 
|min(10 + [60 * [ (110*lvl) / (lvl+6) ] / 100] , 70)
 
|min(10 + [60 * [ (110*lvl) / (lvl+6) ] / 100] , 70)
 
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*After the first successful attack 4% Life Stolen per hit and velocity for charge level 1 is added for duration, and every successful attack following will reset duration and increase charge level (resulting in +% Life Stolen per hit and velocity for that level being applied to next successful attack) until the maximum charge level is reached.
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*After the first successful attack 4% Life Stolen per hit and movement speed for charge level 1 is added for duration, and every successful attack following will reset duration and increase charge level (resulting in +% Life Stolen per hit and movement speed for that level being applied to next successful attack) until the maximum charge level is reached.
  
  
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*{{Warn|=Skill decription displays maximum % Life Stolen per hit as though skill level were used, not charge level.}}
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*{{Warn|=Tool tips incorrectly display maximum 8 + (4*slvl)% Life Stolen per hit.}}
*Switching to another attack will result in % Life Stolen per hit being applied to that attack and and + velocity being applied to movement speed until duration expires.  
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*Switching to another attack will result in % Life Stolen per hit being applied to that attack and and + movement speed being applied to movement speed until duration expires.  
 
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]].
 
*[[Weapon speed]] and weapon [[Increased Attack Speed]] are normally most significant factors in determining [[attack rate]].
*Successful attacks use Feral Rage attack rate, unsuccessful ones use Attack rate. [http://diablo3.ingame.de/forum/showthread.php?p=17669550] [http://diablo.incgamers.com/forums/showpost.php?p=7728908&postcount=1078] [http://diablo.incgamers.com/forums/showpost.php?p=7732950&postcount=1081]
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*Successful attacks use Feral Rage attack rate, unsuccessful ones use that of Attack. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-2.1221988/#post-17669550] [https://www.diabloii.net/forums/threads/wolfbarbs-the-ultimate-guide-revised-verson.169907/post-7728908] [https://www.diabloii.net/forums/threads/wolfbarbs-the-ultimate-guide-revised-verson.169907/post-7732950]
 
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===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Feral Rage ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >11 [[pelt (item type)|pelt]]s.
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*+(1-3) Feral Rage ([[Druid (Diablo II)|Druid]] Only) can spawn on ilvl >11 [[pelt]]s.
  
  
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==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/druid-shapeshifting.shtml Shape Shifting] (Arreat Summit)
*[http://diablo.incgamers.com/forums/showthread.php?t=169907 Wolfbarbs-The ultimate guide (Revised verson)] (Diablo: IncGamers)
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*[https://www.diabloii.net/forums/threads/wolfbarbs-the-ultimate-guide-revised-verson.169907/ Wolfbarbs-The ultimate guide (Revised verson)] (Diabloii.net)
*TitanSeal, [http://diablo3.ingame.de/forum/showthread.php?t=1221988 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 2] (inDiablo.de)
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*TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-2.1221988/ <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 2] (PlanetDiablo.eu)

Latest revision as of 02:52, 24 September 2021