Difference between revisions of "Confuse"

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{{D2 Curse
+
{{Skill page
|Type=[[D2 Curse|Curse]]
+
|Nav=Curses
 +
|File=Curses
 +
|RS=Dim Vision
 +
|SS=None
 +
|Type=Curse
 
|Tier=4
 
|Tier=4
 
|Rlvl=18
 
|Rlvl=18
Line 7: Line 11:
 
|Mana=13
 
|Mana=13
 
|ANM=No
 
|ANM=No
|WD=Not applicable
+
|WD=No
|LB=No
+
|LB=No}}
|r1=
+
{{U|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}}
|r2={{D2 Req}}
 
|r3=
 
|r4=
 
|r5=
 
|r6=
 
|r7=
 
|r8=
 
|r9=
 
|r10=
 
|s1=
 
|s2=
 
|s3=
 
|s4=
 
|s5=
 
|s6=
 
|s7=
 
|s8=
 
|s9=
 
|s10=}}
 
  
  
{{D2 Unique
+
==Detail==
|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}}
+
{{Stat}}
 
 
 
 
==Details==
 
[[D2 Confuse#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
{{D2 Stat}}
 
 
|-
 
|-
!align=left|[[D2 Skills#Radius|Radius]] (Yards)
+
!align=left|[[Radius]] (Yards)
|(10+(2*lvl))/3
+
|(10 + (2*slvl) ) / 3
 
|}
 
|}
  
  
{{D2 Difficulty}}
+
{{Difficulty}}
 
|-
 
|-
 
!align=left|Duration (Seconds)
 
!align=left|Duration (Seconds)
|8+(2*lvl)||[(200+(50*lvl))*0.5]/25||[(200+(50*lvl))*0.25]/25
+
|8 + (2*slvl)||[ (200 + (50*slvl) ) * 0.5] / 25||[ (200 + (50*slvl) ) * 0.25] / 25
 
|}
 
|}
  
  
*Can only be cast on normal and minion monsters (with [[D2 Altering AI|a few exceptions]]), but [[D2 Champion|Champion]], [[D2 Unique monster|Unique]] and [[D2 Boss|Boss]] monsters can attack the confused.
+
[[File:Confuse.gif|center|frame|Overlay above [[curse]]d target.]]
 +
 
 +
 
 +
*Can only be cast on normal and minion monsters (with [[Altering AI|a few exceptions]]), but [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters can attack the confused.
 
*Target will continue executing its last action prior to its next AI check, then become confused.
 
*Target will continue executing its last action prior to its next AI check, then become confused.
 
*Confused can attack anything, including other confused monsters: nearest target is normally attacked.
 
*Confused can attack anything, including other confused monsters: nearest target is normally attacked.
*Gain experience from monsters killed by confused monsters, but not from those killed while confused.
+
*Gain [[experience]] from monsters killed by confused monsters, but not from those killed while confused.
 
*Target may remain confused after expiry until its next AI check.
 
*Target may remain confused after expiry until its next AI check.
*Friendly [[D2 Aura|auras]] and [[D2 Skills#Buff|buffs]] supplied by players and [[D2 Allies|allies]] do not apply to confused monsters, although hostile auras and [[D2 Skills#Debuff|debuffs]] still apply.
+
*Friendly [[aura]]s and buffs supplied by players and allies do not apply to confused monsters, although hostile auras and debuffs still apply.
*Friendly [[D2 Unique monster#Aura Enchanted|Aura Enchanted]] Unique monster auras and buffs which have not expired still apply to confused monsters, but now so do hostile monster auras and buffs: confused monsters can be cursed, which may overwrite Confuse.
+
*Friendly [[Aura Enchanted]] Unique monster auras and buffs which have not expired still apply to confused monsters, but now so do hostile monster auras and buffs: confused monsters can be cursed, which may overwrite Confuse.
 
*Cannot be overwritten by the following:
 
*Cannot be overwritten by the following:
**[[D2 Dim Vision|Dim Vision]]
+
**[[Dim Vision]]
**[[D2 Terror|Terror]]
+
**[[Terror]]
**[[D2 Attract|Attract]]
+
**[[Attract]]
**[[D2 Taunt|Taunt]]
+
**[[Taunt]]
**[[D2 Grim Ward|Grim Ward]]
+
**[[Grim Ward]]
**[[D2 Hit Blinds Target|Hit Blinds Target]]
+
**[[Hit Blinds Target]]
*Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76605&view=findpost&p=851033]
+
*Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1425193]
*[[D2 Necromancer#Cast rate|Cast rate]]
+
*[[Cast rate]]
 
<br>
 
<br>
  
==Sources==
+
==Source==
<br>
 
  
===[[D2 Skill bonus|Skill bonus]]===
+
===[[Skill bonus]]===
*+(1-3) Confuse (Necromancer Only) can spawn on ilvl >18 wands and Necromancer shrunken heads.
+
*+(1-3) Confuse ([[Necromancer]] Only) can spawn on ilvl >18 [[wand]]s and [[shrunken head]]s.
 
<br>
 
<br>
  
===[[D2 Charged suffix|Charged suffix]]===
+
===[[Charged suffix]]===
{{D2 Skill charged}}
+
{{Skill charged}}
 
|-valign=top
 
|-valign=top
|31||44||57||70||83||96||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|31||44||57||70||83||96||{{E}}||{{E}}||{{E}}||{{E}}
|67||75||82||90||97||105||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|67||75||82||90||97||105||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*Dagger
+
*[[Dagger]]
*Wand
+
*[[Wand]]
*Shrunken head
+
*[[Shrunken head]]
 
|18||24||24
 
|18||24||24
 
|-valign=top
 
|-valign=top
|45||72||99||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|45||72||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
|22||25||27||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}||{{Empty}}
+
|22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}
 
|align=left|
 
|align=left|
*Circlet
+
*[[Circlet]]
*Ring
+
*[[Ring]]
 
|18||48||48
 
|18||48||48
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 % Chance to Cast|% Chance to Cast]]===
+
===[[Chance to Cast]]===
<br>
 
  
====[[D2 On Striking|On Striking]]====
+
====[[On Striking]]====
 
*Cast on target's location.
 
*Cast on target's location.
  
  
{{D2 Skill chance}}
+
{{Skill chance}}
 
|-
 
|-
 
|1||10
 
|1||10
!align=left|[[D2 Unique Exceptional scepter#The Fetid Sprinkler|{{D2 Unique|=The Fetid Sprinkler Holy Water Sprinkler}}]]
+
!align=left|[[The Fetid Sprinkler|{{U|=The Fetid Sprinkler Holy Water Sprinkler}}]]
 
|38||No
 
|38||No
 
|-
 
|-
 
|18||11
 
|18||11
|align=left|[[D2 Rune Word helm#Delirium|{{D2 Unique bold|=Delirium}}]] helm
+
|align=left|[[Delirium|{{Ub|=Delirium}}]] helm
 
|51||No
 
|51||No
 
|}
 
|}
 
<br>
 
<br>
  
===[[D2 When Struck|When Struck]]===
+
====[[When Struck]]====
{{D2 Skill chance}}
+
*Cast on attacker's location.
 +
 
 +
 
 +
{{Skill chance}}
 
|-
 
|-
 
|15||10
 
|15||10
|align=left|[[D2 Rune Word helm#Dream|{{D2 Unique bold|=Dream}}]] helm/shield
+
|align=left|[[Dream|{{Ub|=Dream}}]] helm/shield
 
|65
 
|65
 
!{{Warn|=Yes}}
 
!{{Warn|=Yes}}
Line 127: Line 109:
 
<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
[[D2 Confuse#Details|Details]]
+
{{Levels 1-10}}
 
 
{{D2 Level 1-10}}
 
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
 
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10
 
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10
 
|-
 
|-
!align=left|Normal Duration (S)
+
!align=left|Normal Duration (Seconds)
 
|10{{0|.00}}||12{{0|.00}}||14{{0|.00}}||16{{0|.00}}||18{{0|.00}}||20{{0|.00}}||22{{0|.00}}||24{{0|.00}}||26{{0|.00}}||28{{0|.00}}
 
|10{{0|.00}}||12{{0|.00}}||14{{0|.00}}||16{{0|.00}}||18{{0|.00}}||20{{0|.00}}||22{{0|.00}}||24{{0|.00}}||26{{0|.00}}||28{{0|.00}}
 
|-
 
|-
!align=left|Nightmare Duration (S)
+
!align=left|Nightmare Duration (Seconds)
 
|5{{0|.00}}||6{{0|.00}}||7{{0|.00}}||8{{0|.00}}||9{{0|.00}}||10{{0|.00}}||11{{0|.00}}||12{{0|.00}}||13{{0|.00}}||14{{0|.00}}
 
|5{{0|.00}}||6{{0|.00}}||7{{0|.00}}||8{{0|.00}}||9{{0|.00}}||10{{0|.00}}||11{{0|.00}}||12{{0|.00}}||13{{0|.00}}||14{{0|.00}}
 
|-
 
|-
!align=left|Hell Duration (S)
+
!align=left|Hell Duration (Seconds)
 
|2.48||3{{0|.00}}||3.48||4{{0|.00}}||4.48||5{{0|.00}}||5.48||6{{0|.00}}||6.48||7{{0|.00}}
 
|2.48||3{{0|.00}}||3.48||4{{0|.00}}||4.48||5{{0|.00}}||5.48||6{{0|.00}}||6.48||7{{0|.00}}
 
|}
 
|}
  
  
{{D2 Level 11-20}}
+
{{Levels 11-20}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
 
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
 
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
 
|-
 
|-
!align=left|Normal Duration (S)
+
!align=left|Normal Duration (Seconds)
 
|30{{0|.00}}||32{{0|.00}}||34{{0|.00}}||36{{0|.00}}||38{{0|.00}}||40{{0|.00}}||42{{0|.00}}||44{{0|.00}}||46{{0|.00}}||48{{0|.00}}
 
|30{{0|.00}}||32{{0|.00}}||34{{0|.00}}||36{{0|.00}}||38{{0|.00}}||40{{0|.00}}||42{{0|.00}}||44{{0|.00}}||46{{0|.00}}||48{{0|.00}}
 
|-
 
|-
!align=left|Nightmare Duration (S)
+
!align=left|Nightmare Duration (Seconds)
 
|15{{0|.00}}||16{{0|.00}}||17{{0|.00}}||18{{0|.00}}||19{{0|.00}}||20{{0|.00}}||21{{0|.00}}||22{{0|.00}}||23{{0|.00}}||24{{0|.00}}
 
|15{{0|.00}}||16{{0|.00}}||17{{0|.00}}||18{{0|.00}}||19{{0|.00}}||20{{0|.00}}||21{{0|.00}}||22{{0|.00}}||23{{0|.00}}||24{{0|.00}}
 
|-
 
|-
!align=left|Hell Duration (S)
+
!align=left|Hell Duration (Seconds)
 
|7.48||8{{0|.00}}||8.48||9{{0|.00}}||9.48||10{{0|.00}}||10.48||11{{0|.00}}||11.48||12{{0|.00}}
 
|7.48||8{{0|.00}}||8.48||9{{0|.00}}||9.48||10{{0|.00}}||10.48||11{{0|.00}}||11.48||12{{0|.00}}
 
|}
 
|}
  
  
{{D2 Level 21-30}}
+
{{Levels 21-30}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
 
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3
 
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3
 
|-
 
|-
!align=left|Normal Duration (S)
+
!align=left|Normal Duration (Seconds)
 
|50{{0|.00}}||52{{0|.00}}||54{{0|.00}}||56{{0|.00}}||58{{0|.00}}||60{{0|.00}}||62{{0|.00}}||64{{0|.00}}||66{{0|.00}}||68{{0|.00}}
 
|50{{0|.00}}||52{{0|.00}}||54{{0|.00}}||56{{0|.00}}||58{{0|.00}}||60{{0|.00}}||62{{0|.00}}||64{{0|.00}}||66{{0|.00}}||68{{0|.00}}
 
|-
 
|-
!align=left|Nightmare Duration (S)
+
!align=left|Nightmare Duration (Seconds)
 
|25{{0|.00}}||26{{0|.00}}||27{{0|.00}}||28{{0|.00}}||29{{0|.00}}||30{{0|.00}}||31{{0|.00}}||32{{0|.00}}||33{{0|.00}}||34{{0|.00}}
 
|25{{0|.00}}||26{{0|.00}}||27{{0|.00}}||28{{0|.00}}||29{{0|.00}}||30{{0|.00}}||31{{0|.00}}||32{{0|.00}}||33{{0|.00}}||34{{0|.00}}
 
|-
 
|-
!align=left|Hell Duration (S)
+
!align=left|Hell Duration (Seconds)
 
|12.48||13{{0|.00}}||13.48||14{{0|.00}}||14.48||15{{0|.00}}||15.48||16{{0|.00}}||16.48||17{{0|.00}}
 
|12.48||13{{0|.00}}||13.48||14{{0|.00}}||14.48||15{{0|.00}}||15.48||16{{0|.00}}||16.48||17{{0|.00}}
 
|}
 
|}
  
  
{{D2 Level 31-40}}
+
{{Levels 31-40}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
 
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
 
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
 
|-
 
|-
!align=left|Normal Duration (S)
+
!align=left|Normal Duration (Seconds)
 
|70{{0|.00}}||72{{0|.00}}||74{{0|.00}}||76{{0|.00}}||78{{0|.00}}||80{{0|.00}}||82{{0|.00}}||84{{0|.00}}||86{{0|.00}}||88{{0|.00}}
 
|70{{0|.00}}||72{{0|.00}}||74{{0|.00}}||76{{0|.00}}||78{{0|.00}}||80{{0|.00}}||82{{0|.00}}||84{{0|.00}}||86{{0|.00}}||88{{0|.00}}
 
|-
 
|-
!align=left|Nightmare Duration (S)
+
!align=left|Nightmare Duration (Seconds)
 
|35{{0|.00}}||36{{0|.00}}||37{{0|.00}}||38{{0|.00}}||39{{0|.00}}||40{{0|.00}}||41{{0|.00}}||42{{0|.00}}||43{{0|.00}}||44{{0|.00}}
 
|35{{0|.00}}||36{{0|.00}}||37{{0|.00}}||38{{0|.00}}||39{{0|.00}}||40{{0|.00}}||41{{0|.00}}||42{{0|.00}}||43{{0|.00}}||44{{0|.00}}
 
|-
 
|-
!align=left|Hell Duration (S)
+
!align=left|Hell Duration (Seconds)
 
|17.48||18{{0|.00}}||18.48||19{{0|.00}}||19.48||20{{0|.00}}||20.48||21{{0|.00}}||21.48||22{{0|.00}}
 
|17.48||18{{0|.00}}||18.48||19{{0|.00}}||19.48||20{{0|.00}}||20.48||21{{0|.00}}||21.48||22{{0|.00}}
 
|}
 
|}
  
  
{{D2 Level 41-50}}
+
{{Levels 41-50}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
 
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3
 
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3
 
|-
 
|-
!align=left|Normal Duration (S)
+
!align=left|Normal Duration (Seconds)
 
|90{{0|.00}}||92{{0|.00}}||94{{0|.00}}||96{{0|.00}}||98{{0|.00}}||100{{0|.00}}||102{{0|.00}}||104{{0|.00}}||106{{0|.00}}||108{{0|.00}}
 
|90{{0|.00}}||92{{0|.00}}||94{{0|.00}}||96{{0|.00}}||98{{0|.00}}||100{{0|.00}}||102{{0|.00}}||104{{0|.00}}||106{{0|.00}}||108{{0|.00}}
 
|-
 
|-
!align=left|Nightmare Duration (S)
+
!align=left|Nightmare Duration (Seconds)
 
|45{{0|.00}}||46{{0|.00}}||47{{0|.00}}||48{{0|.00}}||49{{0|.00}}||50{{0|.00}}||51{{0|.00}}||52{{0|.00}}||53{{0|.00}}||54{{0|.00}}
 
|45{{0|.00}}||46{{0|.00}}||47{{0|.00}}||48{{0|.00}}||49{{0|.00}}||50{{0|.00}}||51{{0|.00}}||52{{0|.00}}||53{{0|.00}}||54{{0|.00}}
 
|-
 
|-
!align=left|Hell Duration (S)
+
!align=left|Hell Duration (Seconds)
 
|22.48||23{{0|.00}}||23.48||24{{0|.00}}||24.48||25{{0|.00}}||25.48||26{{0|.00}}||26.48||27{{0|.00}}
 
|22.48||23{{0|.00}}||23.48||24{{0|.00}}||24.48||25{{0|.00}}||25.48||26{{0|.00}}||26.48||27{{0|.00}}
 
|}
 
|}
  
  
{{D2 Level 51-60}}
+
{{Levels 51-60}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
 
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
 
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
 
|-
 
|-
!align=left|Normal Duration (S)
+
!align=left|Normal Duration (Seconds)
 
|110{{0|.00}}||112{{0|.00}}||114{{0|.00}}||116{{0|.00}}||118{{0|.00}}||120{{0|.00}}||122{{0|.00}}||124{{0|.00}}||126{{0|.00}}||128{{0|.00}}
 
|110{{0|.00}}||112{{0|.00}}||114{{0|.00}}||116{{0|.00}}||118{{0|.00}}||120{{0|.00}}||122{{0|.00}}||124{{0|.00}}||126{{0|.00}}||128{{0|.00}}
 
|-
 
|-
!align=left|Nightmare Duration (S)
+
!align=left|Nightmare Duration (Seconds)
 
|55{{0|.00}}||56{{0|.00}}||57{{0|.00}}||58{{0|.00}}||59{{0|.00}}||60{{0|.00}}||61{{0|.00}}||62{{0|.00}}||63{{0|.00}}||64{{0|.00}}
 
|55{{0|.00}}||56{{0|.00}}||57{{0|.00}}||58{{0|.00}}||59{{0|.00}}||60{{0|.00}}||61{{0|.00}}||62{{0|.00}}||63{{0|.00}}||64{{0|.00}}
 
|-
 
|-
!align=left|Hell Duration (S)
+
!align=left|Hell Duration (Seconds)
 
|27.48||28{{0|.00}}||28.48||29{{0|.00}}||29.48||30{{0|.00}}||30.48||31{{0|.00}}||31.48||32{{0|.00}}
 
|27.48||28{{0|.00}}||28.48||29{{0|.00}}||29.48||30{{0|.00}}||30.48||31{{0|.00}}||31.48||32{{0|.00}}
 
|}
 
|}
 
<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76605 % Chance to Cast and Curses Tests] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical)
 
 
[[Category:Diablo II]]
 
[[Category:D2 Necromancer]]
 
[[Category:D2 Skills]]
 
[[Category:D2 Necromancer skills]]
 
[[Category:D2 Curses]]
 

Latest revision as of 05:36, 24 September 2021