Difference between revisions of "Confuse"
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− | {{ | + | {{Skill page |
− | |Type= | + | |Nav=Curses |
+ | |File=Curses | ||
+ | |RS=Dim Vision | ||
+ | |SS=None | ||
+ | |Type=Curse | ||
|Tier=4 | |Tier=4 | ||
|Rlvl=18 | |Rlvl=18 | ||
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|Mana=13 | |Mana=13 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=No | + | |LB=No}} |
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{{U|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}} | {{U|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}} | ||
− | == | + | ==Detail== |
− | |||
− | |||
− | |||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
− | |(10+(2*slvl))/3 | + | |(10 + (2*slvl) ) / 3 |
|} | |} | ||
Line 46: | Line 27: | ||
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
− | |8+(2*slvl)||[(200+(50*slvl))*0.5]/25||[(200+(50*slvl))*0.25]/25 | + | |8 + (2*slvl)||[ (200 + (50*slvl) ) * 0.5] / 25||[ (200 + (50*slvl) ) * 0.25] / 25 |
|} | |} | ||
+ | |||
+ | |||
+ | [[File:Confuse.gif|center|frame|Overlay above [[curse]]d target.]] | ||
Line 53: | Line 37: | ||
*Target will continue executing its last action prior to its next AI check, then become confused. | *Target will continue executing its last action prior to its next AI check, then become confused. | ||
*Confused can attack anything, including other confused monsters: nearest target is normally attacked. | *Confused can attack anything, including other confused monsters: nearest target is normally attacked. | ||
− | *Gain experience from monsters killed by confused monsters, but not from those killed while confused. | + | *Gain [[experience]] from monsters killed by confused monsters, but not from those killed while confused. |
*Target may remain confused after expiry until its next AI check. | *Target may remain confused after expiry until its next AI check. | ||
− | *Friendly [[aura]]s and buffs supplied by players and | + | *Friendly [[aura]]s and buffs supplied by players and allies do not apply to confused monsters, although hostile auras and debuffs still apply. |
*Friendly [[Aura Enchanted]] Unique monster auras and buffs which have not expired still apply to confused monsters, but now so do hostile monster auras and buffs: confused monsters can be cursed, which may overwrite Confuse. | *Friendly [[Aura Enchanted]] Unique monster auras and buffs which have not expired still apply to confused monsters, but now so do hostile monster auras and buffs: confused monsters can be cursed, which may overwrite Confuse. | ||
*Cannot be overwritten by the following: | *Cannot be overwritten by the following: | ||
− | **Dim Vision | + | **[[Dim Vision]] |
− | **Terror | + | **[[Terror]] |
− | **Attract | + | **[[Attract]] |
**[[Taunt]] | **[[Taunt]] | ||
**[[Grim Ward]] | **[[Grim Ward]] | ||
**[[Hit Blinds Target]] | **[[Hit Blinds Target]] | ||
− | *Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [ | + | *Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1425193] |
*[[Cast rate]] | *[[Cast rate]] | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Confuse (Necromancer Only) can spawn on ilvl >18 | + | *+(1-3) Confuse ([[Necromancer]] Only) can spawn on ilvl >18 [[wand]]s and [[shrunken head]]s. |
<br> | <br> | ||
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{{Skill charged}} | {{Skill charged}} | ||
|-valign=top | |-valign=top | ||
− | |31||44||57||70||83||96||{{ | + | |31||44||57||70||83||96||{{E}}||{{E}}||{{E}}||{{E}} |
− | |67||75||82||90||97||105||{{ | + | |67||75||82||90||97||105||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Dagger | + | *[[Dagger]] |
− | *Wand | + | *[[Wand]] |
− | *Shrunken head | + | *[[Shrunken head]] |
|18||24||24 | |18||24||24 | ||
|-valign=top | |-valign=top | ||
− | |45||72||99||{{ | + | |45||72||99||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
− | |22||25||27||{{ | + | |22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} |
|align=left| | |align=left| | ||
− | *Circlet | + | *[[Circlet]] |
− | *Ring | + | *[[Ring]] |
|18||48||48 | |18||48||48 | ||
|} | |} | ||
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===[[Chance to Cast]]=== | ===[[Chance to Cast]]=== | ||
− | |||
====[[On Striking]]==== | ====[[On Striking]]==== | ||
Line 115: | Line 97: | ||
====[[When Struck]]==== | ====[[When Struck]]==== | ||
+ | *Cast on attacker's location. | ||
+ | |||
+ | |||
{{Skill chance}} | {{Skill chance}} | ||
|- | |- | ||
Line 124: | Line 109: | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
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|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10 | |4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10 | ||
|- | |- | ||
− | !align=left|Normal Duration ( | + | !align=left|Normal Duration (Seconds) |
|10{{0|.00}}||12{{0|.00}}||14{{0|.00}}||16{{0|.00}}||18{{0|.00}}||20{{0|.00}}||22{{0|.00}}||24{{0|.00}}||26{{0|.00}}||28{{0|.00}} | |10{{0|.00}}||12{{0|.00}}||14{{0|.00}}||16{{0|.00}}||18{{0|.00}}||20{{0|.00}}||22{{0|.00}}||24{{0|.00}}||26{{0|.00}}||28{{0|.00}} | ||
|- | |- | ||
− | !align=left|Nightmare Duration ( | + | !align=left|Nightmare Duration (Seconds) |
|5{{0|.00}}||6{{0|.00}}||7{{0|.00}}||8{{0|.00}}||9{{0|.00}}||10{{0|.00}}||11{{0|.00}}||12{{0|.00}}||13{{0|.00}}||14{{0|.00}} | |5{{0|.00}}||6{{0|.00}}||7{{0|.00}}||8{{0|.00}}||9{{0|.00}}||10{{0|.00}}||11{{0|.00}}||12{{0|.00}}||13{{0|.00}}||14{{0|.00}} | ||
|- | |- | ||
− | !align=left|Hell Duration ( | + | !align=left|Hell Duration (Seconds) |
|2.48||3{{0|.00}}||3.48||4{{0|.00}}||4.48||5{{0|.00}}||5.48||6{{0|.00}}||6.48||7{{0|.00}} | |2.48||3{{0|.00}}||3.48||4{{0|.00}}||4.48||5{{0|.00}}||5.48||6{{0|.00}}||6.48||7{{0|.00}} | ||
|} | |} | ||
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|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3 | |10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3 | ||
|- | |- | ||
− | !align=left|Normal Duration ( | + | !align=left|Normal Duration (Seconds) |
|30{{0|.00}}||32{{0|.00}}||34{{0|.00}}||36{{0|.00}}||38{{0|.00}}||40{{0|.00}}||42{{0|.00}}||44{{0|.00}}||46{{0|.00}}||48{{0|.00}} | |30{{0|.00}}||32{{0|.00}}||34{{0|.00}}||36{{0|.00}}||38{{0|.00}}||40{{0|.00}}||42{{0|.00}}||44{{0|.00}}||46{{0|.00}}||48{{0|.00}} | ||
|- | |- | ||
− | !align=left|Nightmare Duration ( | + | !align=left|Nightmare Duration (Seconds) |
|15{{0|.00}}||16{{0|.00}}||17{{0|.00}}||18{{0|.00}}||19{{0|.00}}||20{{0|.00}}||21{{0|.00}}||22{{0|.00}}||23{{0|.00}}||24{{0|.00}} | |15{{0|.00}}||16{{0|.00}}||17{{0|.00}}||18{{0|.00}}||19{{0|.00}}||20{{0|.00}}||21{{0|.00}}||22{{0|.00}}||23{{0|.00}}||24{{0|.00}} | ||
|- | |- | ||
− | !align=left|Hell Duration ( | + | !align=left|Hell Duration (Seconds) |
|7.48||8{{0|.00}}||8.48||9{{0|.00}}||9.48||10{{0|.00}}||10.48||11{{0|.00}}||11.48||12{{0|.00}} | |7.48||8{{0|.00}}||8.48||9{{0|.00}}||9.48||10{{0|.00}}||10.48||11{{0|.00}}||11.48||12{{0|.00}} | ||
|} | |} | ||
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|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3 | |17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3 | ||
|- | |- | ||
− | !align=left|Normal Duration ( | + | !align=left|Normal Duration (Seconds) |
|50{{0|.00}}||52{{0|.00}}||54{{0|.00}}||56{{0|.00}}||58{{0|.00}}||60{{0|.00}}||62{{0|.00}}||64{{0|.00}}||66{{0|.00}}||68{{0|.00}} | |50{{0|.00}}||52{{0|.00}}||54{{0|.00}}||56{{0|.00}}||58{{0|.00}}||60{{0|.00}}||62{{0|.00}}||64{{0|.00}}||66{{0|.00}}||68{{0|.00}} | ||
|- | |- | ||
− | !align=left|Nightmare Duration ( | + | !align=left|Nightmare Duration (Seconds) |
|25{{0|.00}}||26{{0|.00}}||27{{0|.00}}||28{{0|.00}}||29{{0|.00}}||30{{0|.00}}||31{{0|.00}}||32{{0|.00}}||33{{0|.00}}||34{{0|.00}} | |25{{0|.00}}||26{{0|.00}}||27{{0|.00}}||28{{0|.00}}||29{{0|.00}}||30{{0|.00}}||31{{0|.00}}||32{{0|.00}}||33{{0|.00}}||34{{0|.00}} | ||
|- | |- | ||
− | !align=left|Hell Duration ( | + | !align=left|Hell Duration (Seconds) |
|12.48||13{{0|.00}}||13.48||14{{0|.00}}||14.48||15{{0|.00}}||15.48||16{{0|.00}}||16.48||17{{0|.00}} | |12.48||13{{0|.00}}||13.48||14{{0|.00}}||14.48||15{{0|.00}}||15.48||16{{0|.00}}||16.48||17{{0|.00}} | ||
|} | |} | ||
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|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30 | |24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30 | ||
|- | |- | ||
− | !align=left|Normal Duration ( | + | !align=left|Normal Duration (Seconds) |
|70{{0|.00}}||72{{0|.00}}||74{{0|.00}}||76{{0|.00}}||78{{0|.00}}||80{{0|.00}}||82{{0|.00}}||84{{0|.00}}||86{{0|.00}}||88{{0|.00}} | |70{{0|.00}}||72{{0|.00}}||74{{0|.00}}||76{{0|.00}}||78{{0|.00}}||80{{0|.00}}||82{{0|.00}}||84{{0|.00}}||86{{0|.00}}||88{{0|.00}} | ||
|- | |- | ||
− | !align=left|Nightmare Duration ( | + | !align=left|Nightmare Duration (Seconds) |
|35{{0|.00}}||36{{0|.00}}||37{{0|.00}}||38{{0|.00}}||39{{0|.00}}||40{{0|.00}}||41{{0|.00}}||42{{0|.00}}||43{{0|.00}}||44{{0|.00}} | |35{{0|.00}}||36{{0|.00}}||37{{0|.00}}||38{{0|.00}}||39{{0|.00}}||40{{0|.00}}||41{{0|.00}}||42{{0|.00}}||43{{0|.00}}||44{{0|.00}} | ||
|- | |- | ||
− | !align=left|Hell Duration ( | + | !align=left|Hell Duration (Seconds) |
|17.48||18{{0|.00}}||18.48||19{{0|.00}}||19.48||20{{0|.00}}||20.48||21{{0|.00}}||21.48||22{{0|.00}} | |17.48||18{{0|.00}}||18.48||19{{0|.00}}||19.48||20{{0|.00}}||20.48||21{{0|.00}}||21.48||22{{0|.00}} | ||
|} | |} | ||
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|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3 | |30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3 | ||
|- | |- | ||
− | !align=left|Normal Duration ( | + | !align=left|Normal Duration (Seconds) |
|90{{0|.00}}||92{{0|.00}}||94{{0|.00}}||96{{0|.00}}||98{{0|.00}}||100{{0|.00}}||102{{0|.00}}||104{{0|.00}}||106{{0|.00}}||108{{0|.00}} | |90{{0|.00}}||92{{0|.00}}||94{{0|.00}}||96{{0|.00}}||98{{0|.00}}||100{{0|.00}}||102{{0|.00}}||104{{0|.00}}||106{{0|.00}}||108{{0|.00}} | ||
|- | |- | ||
− | !align=left|Nightmare Duration ( | + | !align=left|Nightmare Duration (Seconds) |
|45{{0|.00}}||46{{0|.00}}||47{{0|.00}}||48{{0|.00}}||49{{0|.00}}||50{{0|.00}}||51{{0|.00}}||52{{0|.00}}||53{{0|.00}}||54{{0|.00}} | |45{{0|.00}}||46{{0|.00}}||47{{0|.00}}||48{{0|.00}}||49{{0|.00}}||50{{0|.00}}||51{{0|.00}}||52{{0|.00}}||53{{0|.00}}||54{{0|.00}} | ||
|- | |- | ||
− | !align=left|Hell Duration ( | + | !align=left|Hell Duration (Seconds) |
|22.48||23{{0|.00}}||23.48||24{{0|.00}}||24.48||25{{0|.00}}||25.48||26{{0|.00}}||26.48||27{{0|.00}} | |22.48||23{{0|.00}}||23.48||24{{0|.00}}||24.48||25{{0|.00}}||25.48||26{{0|.00}}||26.48||27{{0|.00}} | ||
|} | |} | ||
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|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3 | |37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3 | ||
|- | |- | ||
− | !align=left|Normal Duration ( | + | !align=left|Normal Duration (Seconds) |
|110{{0|.00}}||112{{0|.00}}||114{{0|.00}}||116{{0|.00}}||118{{0|.00}}||120{{0|.00}}||122{{0|.00}}||124{{0|.00}}||126{{0|.00}}||128{{0|.00}} | |110{{0|.00}}||112{{0|.00}}||114{{0|.00}}||116{{0|.00}}||118{{0|.00}}||120{{0|.00}}||122{{0|.00}}||124{{0|.00}}||126{{0|.00}}||128{{0|.00}} | ||
|- | |- | ||
− | !align=left|Nightmare Duration ( | + | !align=left|Nightmare Duration (Seconds) |
|55{{0|.00}}||56{{0|.00}}||57{{0|.00}}||58{{0|.00}}||59{{0|.00}}||60{{0|.00}}||61{{0|.00}}||62{{0|.00}}||63{{0|.00}}||64{{0|.00}} | |55{{0|.00}}||56{{0|.00}}||57{{0|.00}}||58{{0|.00}}||59{{0|.00}}||60{{0|.00}}||61{{0|.00}}||62{{0|.00}}||63{{0|.00}}||64{{0|.00}} | ||
|- | |- | ||
− | !align=left|Hell Duration ( | + | !align=left|Hell Duration (Seconds) |
|27.48||28{{0|.00}}||28.48||29{{0|.00}}||29.48||30{{0|.00}}||30.48||31{{0|.00}}||31.48||32{{0|.00}} | |27.48||28{{0|.00}}||28.48||29{{0|.00}}||29.48||30{{0|.00}}||30.48||31{{0|.00}}||31.48||32{{0|.00}} | ||
|} | |} | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical) |
Latest revision as of 05:36, 24 September 2021
Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.
Detail
SourceSkill bonus
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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