Difference between revisions of "Confuse"
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Onderduiker (talk | contribs) m (Added image, some minor changes) |
Onderduiker (talk | contribs) m (Updated forum in Reference section) |
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|Mana=13 | |Mana=13 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
|LB=No}} | |LB=No}} | ||
{{U|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}} | {{U|=Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.}} | ||
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**[[Grim Ward]] | **[[Grim Ward]] | ||
**[[Hit Blinds Target]] | **[[Hit Blinds Target]] | ||
− | *Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [ | + | *Also cannot be overwritten by itself: once a monster is confused, Confuse must expire before it can be confused again. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/&do=findComment&comment=1425193] |
*[[Cast rate]] | *[[Cast rate]] | ||
<br> | <br> | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Confuse ([[Necromancer]] Only) can spawn on ilvl >18 [[ | + | *+(1-3) Confuse ([[Necromancer]] Only) can spawn on ilvl >18 [[wand]]s and [[shrunken head]]s. |
<br> | <br> | ||
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|67||75||82||90||97||105||{{E}}||{{E}}||{{E}}||{{E}} | |67||75||82||90||97||105||{{E}}||{{E}}||{{E}}||{{E}} | ||
|align=left| | |align=left| | ||
− | *[[ | + | *[[Dagger]] |
− | *[[ | + | *[[Wand]] |
− | *[[ | + | *[[Shrunken head]] |
|18||24||24 | |18||24||24 | ||
|-valign=top | |-valign=top | ||
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|22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} | |22||25||27||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}}||{{E}} | ||
|align=left| | |align=left| | ||
− | *[[ | + | *[[Circlet]] |
− | *[[ | + | *[[Ring]] |
|18||48||48 | |18||48||48 | ||
|} | |} | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-curses.shtml Curses] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/113968-chance-to-cast-and-curse-tests/ Chance to Cast and curse tests] (D2 Technical) |
Latest revision as of 05:36, 24 September 2021
Necromancers can tap into the spirit realm, channeling bitter and mischievous spirits into the minds of nearby enemies. The victims are bombarded with the gibbering of the dead, which, indistinguishable from their own thoughts, urge them to strike at friend and foe alike. The discordant wailing of these spirits builds to a crescendo, eventually driving the victim mad.
Detail
SourceSkill bonus
Charged suffix
Chance to CastOn Striking
When Struck
Levels 1-60
Reference
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