Difference between revisions of "Raise Skeleton"
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|WD=No | |WD=No | ||
|LB=No}} | |LB=No}} | ||
− | {{ | + | {{Ub|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}} |
Line 19: | Line 19: | ||
{{Stat}} | {{Stat}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Necroskeletons Raised |
− | |if(slvl<4,slvl,2+[slvl/3]) | + | |if (slvl < 4 , slvl , 2+[slvl/3]) |
|- | |- | ||
!align=left|+% Life | !align=left|+% Life | ||
− | |if(slvl<4,0, | + | |if (slvl < 4 , 0 , 50*slvl - 150) |
|- | |- | ||
!align=left|[[Damage regeneration]] | !align=left|[[Damage regeneration]] | ||
Line 29: | Line 29: | ||
|- | |- | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
− | |if(slvl<4 | + | |if (slvl < 4 , 0 , 7*slvl - 21) |
|- | |- | ||
!align=left|% Chance Critical Hit | !align=left|% Chance Critical Hit | ||
Line 53: | Line 53: | ||
{{Skill}} | {{Skill}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |1+ | + | |1 + 2*[[Skeleton Mastery|SM]].lvl |
− | |slvl-7+ | + | |slvl-7 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |2*slvl - 23 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |3*slvl - 45 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |4*slvl - 73 + 2*[[Skeleton Mastery|SM]].lvl |
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
− | |2+ | + | |2 + 2*[[Skeleton Mastery|SM]].lvl |
− | |slvl-6+ | + | |slvl-6 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |2*slvl - 22 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |3*slvl - 44 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |4*slvl - 72 + 2*[[Skeleton Mastery|SM]].lvl |
|} | |} | ||
Line 72: | Line 72: | ||
|- | |- | ||
!align=left|[[Life]] | !align=left|[[Life]] | ||
− | |21+ | + | |21 + 8*[[Skeleton Mastery|SM]].lvl |
− | |30+ | + | |30 + 8*[[Skeleton Mastery|SM]].lvl |
− | |42+ | + | |42 + 8*[[Skeleton Mastery|SM]].lvl |
|- | |- | ||
!align=left|[[Defense]] Rating | !align=left|[[Defense]] Rating | ||
− | |5+ | + | |5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]] |
− | |5+ | + | |5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]] |
− | |6+ | + | |6 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]] |
|- | |- | ||
!align=left|[[Attack Rating]] | !align=left|[[Attack Rating]] | ||
− | |5+ | + | |5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]] |
− | |4+ | + | |4 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]] |
− | |6+ | + | |6 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]] |
|- | |- | ||
− | !align=left| | + | !align=left|Chance to [[Block]] |
− | |3||3||3 | + | |3%||3%||3% |
|- | |- | ||
!align=left|[[Drain effectiveness]] | !align=left|[[Drain effectiveness]] | ||
Line 97: | Line 97: | ||
− | *Level used in chance | + | *Level used in chance to hit calculations and in determining attack and defense rating is caster level at point of casting. |
− | *Stats are set at point of casting, although number of Necroskeletons is determined by current skill level | + | *Stats are set at point of casting, although the number of Necroskeletons is determined by current skill level: switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same [[skill bonus]]es. |
− | * | + | *A Necroskeleton only has 3% Chance to Block with a shield, otherwise it cannot block. Arrows will still be lodged in its shield arm even without a shield, so this is '''not''' an indication one is present. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110242-monsters-chance-to-block/&do=findComment&comment=1517009] |
− | *Summon Resist applies. | + | *[[Summon Resist]] applies. |
− | + | *+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeleton itself. {{Warn|=Skill description incorrectly calculates total Life by applying + Life from Skeleton Mastery ''after'' +% Life from Raise Skeleton.}} | |
− | + | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks, affecting [[attack speed]]. | |
− | |||
− | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks. | ||
Line 130: | Line 128: | ||
|13 | |13 | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#rs] |
<br> | <br> | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
− | === | + | ===Skill bonus=== |
− | *+(1-3) Raise Skeleton (Necromancer Only) can spawn on ilvl <25 | + | *{{Mb|=+(1-3) Raise Skeleton ([[Necromancer]] Only)}} [[skill bonus]] can only spawn on ilvl < 25 [[wand]]s and [[shrunken head]]s. |
Line 148: | Line 145: | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
− | |||
*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
**{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeleton, it is applied afterwards.}} | **{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeleton, it is applied afterwards.}} | ||
Line 158: | Line 152: | ||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |6||7||8||9||10||11||12||13||14||15 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|1||2||3||3||3||4||4||4||5||5 | |1||2||3||3||3||4||4||4||5||5 | ||
|- | |- | ||
Line 164: | Line 161: | ||
|0||0||0||50||100||150||200||250||300||350 | |0||0||0||50||100||150||200||250||300||350 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|1||1||1||1||1||1||1||1||2||3 | |1||1||1||1||1||1||1||1||2||3 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|2||2||2||2||2||2||2||2||3||4 | |2||2||2||2||2||2||2||2||3||4 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|0||0||0||7||14||21||28||35||42||49 | |0||0||0||7||14||21||28||35||42||49 | ||
− | |||
− | |||
− | |||
|} | |} | ||
Line 180: | Line 174: | ||
{{Levels 11-20}} | {{Levels 11-20}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |16||17||18||19||20||21||22||23||24||25 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|5||6||6||6||7||7||7||8||8||8 | |5||6||6||6||7||7||7||8||8||8 | ||
|- | |- | ||
Line 186: | Line 183: | ||
|400||450||500||550||600||650||700||750||800||850 | |400||450||500||550||600||650||700||750||800||850 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|4||5||6||7||8||9||11||13||15||17 | |4||5||6||7||8||9||11||13||15||17 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|5||6||7||8||9||10||12||14||16||18 | |5||6||7||8||9||10||12||14||16||18 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|56||63||70||77||84||91||98||105||112||119 | |56||63||70||77||84||91||98||105||112||119 | ||
− | |||
− | |||
− | |||
|} | |} | ||
Line 202: | Line 196: | ||
{{Levels 21-30}} | {{Levels 21-30}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |26||27||28||29||30||31||32||33||34||35 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|9||9||9||10||10||10||11||11||11||12 | |9||9||9||10||10||10||11||11||11||12 | ||
|- | |- | ||
Line 208: | Line 205: | ||
|900||950||1,000||1,050||1,100||1,150||1,200||1,250||1,300||1,350 | |900||950||1,000||1,050||1,100||1,150||1,200||1,250||1,300||1,350 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|19||21||24||27||30||33||36||39||43||47 | |19||21||24||27||30||33||36||39||43||47 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|20||22||25||28||31||34||37||40||44||48 | |20||22||25||28||31||34||37||40||44||48 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|126||133||140||147||154||161||168||175||182||189 | |126||133||140||147||154||161||168||175||182||189 | ||
− | |||
− | |||
− | |||
|} | |} | ||
Line 224: | Line 218: | ||
{{Levels 31-40}} | {{Levels 31-40}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |36||37||38||39||40||41||42||43||44||45 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|12||12||13||13||13||14||14||14||15||15 | |12||12||13||13||13||14||14||14||15||15 | ||
|- | |- | ||
Line 230: | Line 227: | ||
|1,400||1,450||1,500||1,550||1,600||1,650||1,700||1,750||1,800||1,850 | |1,400||1,450||1,500||1,550||1,600||1,650||1,700||1,750||1,800||1,850 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|51||55||59||63||67||71||75||79||83||87 | |51||55||59||63||67||71||75||79||83||87 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|52||56||60||64||68||72||76||80||84||88 | |52||56||60||64||68||72||76||80||84||88 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|196||203||210||217||224||231||238||245||252||259 | |196||203||210||217||224||231||238||245||252||259 | ||
− | |||
− | |||
− | |||
|} | |} | ||
Line 246: | Line 240: | ||
{{Levels 41-50}} | {{Levels 41-50}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |46||47||48||49||50||51||52||53||54||55 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|15||16||16||16||17||17||17||18||18||18 | |15||16||16||16||17||17||17||18||18||18 | ||
|- | |- | ||
Line 252: | Line 249: | ||
|1,900||1,950||2,000||2,050||2,100||2,150||2,200||2,250||2,300||2,350 | |1,900||1,950||2,000||2,050||2,100||2,150||2,200||2,250||2,300||2,350 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|91||95||99||103||107||111||115||119||123||127 | |91||95||99||103||107||111||115||119||123||127 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|92||96||100||104||108||112||116||120||124||128 | |92||96||100||104||108||112||116||120||124||128 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|266||273||280||287||294||301||308||315||322||329 | |266||273||280||287||294||301||308||315||322||329 | ||
− | |||
− | |||
− | |||
|} | |} | ||
{{Levels 51-60}} | {{Levels 51-60}} | ||
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |56||57||58||59||60||61||62||63||64||65 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|19||19||19||20||20||20||21||21||21||22 | |19||19||19||20||20||20||21||21||21||22 | ||
|- | |- | ||
Line 273: | Line 270: | ||
|2,400||2,450||2,500||2,550||2,600||2,650||2,700||2,750||2,800||2,850 | |2,400||2,450||2,500||2,550||2,600||2,650||2,700||2,750||2,800||2,850 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|131||135||139||143||147||151||155||159||163||167 | |131||135||139||143||147||151||155||159||163||167 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|132||136||140||144||148||152||156||160||164||168 | |132||136||140||144||148||152||156||160||164||168 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|336||343||350||357||364||371||378||385||392||399 | |336||343||350||357||364||371||378||385||392||399 | ||
− | |||
− | |||
− | |||
|} | |} | ||
<br> | <br> | ||
Line 289: | Line 283: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
− | *Librarian, [ | + | *[http://www.theamazonbasin.com/forums/index.php?/topic/110242-monsters-chance-to-block/ Monster's Chance to Block] (D2 Technical) |
+ | *Librarian, [https://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) |
Revision as of 07:25, 24 September 2021
Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.
Detail
SourceSkill bonus
Levels 1-60
Reference
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