Difference between revisions of "Sacrifice"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) |
Onderduiker (talk | contribs) m (Updated links) |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{CSP | + | {{Skill page |
+ | |Nav=CSP | ||
+ | |File=Combat Skills (Paladin) | ||
+ | |RS=None | ||
+ | |SS=Fanaticism, Redemption | ||
|Type=Melee single attack | |Type=Melee single attack | ||
|Tier=1 | |Tier=1 | ||
Line 8: | Line 12: | ||
|ANM=Yes | |ANM=Yes | ||
|WD=100% | |WD=100% | ||
− | |LB=Yes | + | |LB=Yes}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
{{U|=At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.}} | {{U|=At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.}} | ||
− | == | + | ==Detail== |
− | |||
− | |||
− | |||
{{Stat}} | {{Stat}} | ||
− | |||
− | |||
− | |||
|- | |- | ||
!align=left|+[[% Attack Rating]] | !align=left|+[[% Attack Rating]] | ||
− | |13+(7*slvl) | + | |13 + (7*slvl) |
|- | |- | ||
!align=left|+[[% Damage]] | !align=left|+[[% Damage]] | ||
− | |165+(15*slvl) | + | |165 + (15*slvl) |
|- | |- | ||
!align=left|{{S|=+% Damage}} | !align=left|{{S|=+% Damage}} | ||
− | |(15*Redemption.blvl)+(5*Fanaticism.blvl) | + | |(15*[[Redemption]].blvl) + (5*[[Fanaticism]].blvl) |
+ | |- | ||
+ | !align=left|% Damage to Self | ||
+ | |8 | ||
|} | |} | ||
*Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage. | *Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage. | ||
− | *Damage to self is based on actual physical damage, not potential physical damage: attacking an [[Immune to Physical]] target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [ | + | *Damage to self is based on actual physical damage, not potential physical damage: attacking an [[Immune to Physical]] target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] |
− | * | + | *The following do not apply to Sacrifice's physical damage and thus they do not apply to damage to self either: |
− | *Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [ | + | **[[Damage to Demons]] |
− | *[[Damage Resist]] -% from [[Amplify Damage]] and [[Decrepify]] isn't applied to damage to self, so being | + | **[[Damage to Undead]] [https://www.diabloii.net/forums/threads/sacrifice-max-damage-survival.840540/post-8439444] |
− | *Both % [[Life Stolen]] per hit and [[Life Tap]] are applied after damage to self: if damage to self reduces life below zero, death will occur before healing. [ | + | **[[Critical Strike]] |
+ | **[[Deadly Strike]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] | ||
+ | *Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] | ||
+ | *[[Damage Resist]] -% from [[Amplify Damage]] and [[Decrepify]] isn't applied to damage to self, so being [[curse]]d won't increase damage to self (although cursing targets will increase damage to self, since DR % is reduced and thus physical damage is increased). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115618-maybe-a-crazy-thought/&do=findComment&comment=1440357] | ||
+ | *Both % [[Life Stolen]] per hit and [[Life Tap]] are applied '''after''' damage to self: if damage to self reduces life below zero, death will occur before healing. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] | ||
+ | *It is safest to assume that maximum life is effectively reduced by 8% of maximum physical damage, and best to minimise the range between minimum and maximum physical damage. | ||
+ | *Due to the impact of [[difficulty]] level penalties and [[drain effectiveness]] on Life Stolen per hit, casting Life Tap is '''strongly''' recommended. | ||
<br> | <br> | ||
==Source== | ==Source== | ||
− | |||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Sacrifice (Paladin Only) can spawn on ilvl <25 | + | *+(1-3) Sacrifice ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <25 [[scepter]]s. |
{{Skill bonus}} | {{Skill bonus}} | ||
Line 80: | Line 66: | ||
|33||37||41||45||48||52||56||60||63||67 | |33||37||41||45||48||52||56||60||63||67 | ||
|align=left| | |align=left| | ||
− | *Scepter | + | *[[Scepter]] |
− | * | + | *[[Auric shield]] |
|1||7||7 | |1||7||7 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
− | |||
− | |||
{{Levels 1-10}} | {{Levels 1-10}} | ||
|- | |- | ||
Line 152: | Line 135: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/ Martyrs and Damage taken goes to mana ?] (D2 Paladin) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/115618-maybe-a-crazy-thought/ Maybe a crazy thought] Sacrifice focused paladin... (D2 Paladin) |
+ | *[https://www.diabloii.net/forums/threads/sacrifice-max-damage-survival.840540/ Sacrifice max damage survival] (Diabloii.net) |
Latest revision as of 07:43, 24 September 2021
At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.
Detail
SourceSkill bonus
Charged suffix
Levels 1-60
Reference
|