Difference between revisions of "Sacrifice"
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Onderduiker (talk | contribs) (Added Damage to Demons and Damage to Undead note, among others, and reference) |
Onderduiker (talk | contribs) m (Updated links) |
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*Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage. | *Although player always bleeds when using Sacrifice, damage to self is only applied if it hits and applies physical damage. | ||
− | *Damage to self is based on actual physical damage, not potential physical damage: attacking an [[Immune to Physical]] target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [ | + | *Damage to self is based on actual physical damage, not potential physical damage: attacking an [[Immune to Physical]] target results in no damage to self; if 1,000 physical damage can be applied but it only takes 100 physical damage to kill the target, damage to self is 8, not 80. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] |
*The following do not apply to Sacrifice's physical damage and thus they do not apply to damage to self either: | *The following do not apply to Sacrifice's physical damage and thus they do not apply to damage to self either: | ||
**[[Damage to Demons]] | **[[Damage to Demons]] | ||
− | **[[Damage to Undead]] [ | + | **[[Damage to Undead]] [https://www.diabloii.net/forums/threads/sacrifice-max-damage-survival.840540/post-8439444] |
**[[Critical Strike]] | **[[Critical Strike]] | ||
− | **[[Deadly Strike]] [ | + | **[[Deadly Strike]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] |
− | *Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [ | + | *Neither point nor percentage damage reduction is applied to damage to self, so they won't reduce it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] |
− | *[[Damage Resist]] -% from [[Amplify Damage]] and [[Decrepify]] isn't applied to damage to self, so being [[curse]]d won't increase damage to self (although cursing targets will increase damage to self, since DR % is reduced and thus physical damage is increased). [ | + | *[[Damage Resist]] -% from [[Amplify Damage]] and [[Decrepify]] isn't applied to damage to self, so being [[curse]]d won't increase damage to self (although cursing targets will increase damage to self, since DR % is reduced and thus physical damage is increased). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115618-maybe-a-crazy-thought/&do=findComment&comment=1440357] |
− | *Both % [[Life Stolen]] per hit and [[Life Tap]] are applied '''after''' damage to self: if damage to self reduces life below zero, death will occur before healing. [ | + | *Both % [[Life Stolen]] per hit and [[Life Tap]] are applied '''after''' damage to self: if damage to self reduces life below zero, death will occur before healing. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] |
*It is safest to assume that maximum life is effectively reduced by 8% of maximum physical damage, and best to minimise the range between minimum and maximum physical damage. | *It is safest to assume that maximum life is effectively reduced by 8% of maximum physical damage, and best to minimise the range between minimum and maximum physical damage. | ||
*Due to the impact of [[difficulty]] level penalties and [[drain effectiveness]] on Life Stolen per hit, casting Life Tap is '''strongly''' recommended. | *Due to the impact of [[difficulty]] level penalties and [[drain effectiveness]] on Life Stolen per hit, casting Life Tap is '''strongly''' recommended. | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Sacrifice ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <25 [[ | + | *+(1-3) Sacrifice ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl <25 [[scepter]]s. |
{{Skill bonus}} | {{Skill bonus}} | ||
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|33||37||41||45||48||52||56||60||63||67 | |33||37||41||45||48||52||56||60||63||67 | ||
|align=left| | |align=left| | ||
− | *[[ | + | *[[Scepter]] |
− | *[[ | + | *[[Auric shield]] |
|1||7||7 | |1||7||7 | ||
|} | |} | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/ Martyrs and Damage taken goes to mana ?] (D2 Paladin) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/115618-maybe-a-crazy-thought/ Maybe a crazy thought] Sacrifice focused paladin... (D2 Paladin) |
− | *[ | + | *[https://www.diabloii.net/forums/threads/sacrifice-max-damage-survival.840540/ Sacrifice max damage survival] (Diabloii.net) |
Latest revision as of 07:43, 24 September 2021
At what price glory? By sanctifying his weapon with some of his own blood, a Paladin of Zakarum is able to increase his efficiency in combat by forfeiting a portion of his own physical essence. This sacrifice is a symbol of faith that even the lowliest Paladin must submit before the Light, in order that he may prove himself worthy of victory.
Detail
SourceSkill bonus
Charged suffix
Levels 1-60
Reference
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