Difference between revisions of "Smite"
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Line 7: | Line 7: | ||
|Tier=1 | |Tier=1 | ||
|Rlvl=1 | |Rlvl=1 | ||
− | |Req=Shield | + | |Req=[[Shield]] or [[Auric shield|auric shield]] |
|Town=No | |Town=No | ||
|Mana=2 | |Mana=2 | ||
Line 13: | Line 13: | ||
|WD=None (100% shield) | |WD=None (100% shield) | ||
|LB=Yes}} | |LB=Yes}} | ||
− | {{ | + | {{Ub|=The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.}} |
Line 23: | Line 23: | ||
|- | |- | ||
!align=left|[[Stun length]] (Seconds) | !align=left|[[Stun length]] (Seconds) | ||
− | |min(0. | + | |min(0.2*slvl + 0.4 , 10) |
|} | |} | ||
Line 30: | Line 30: | ||
− | * | + | *Smite always hits and cannot be [[block]]ed when used by a Paladin: it will always [[Knockback|knock back]] an eligible target. |
*Damage is calculated by summing the following before applying +[[% Damage]] to the total: | *Damage is calculated by summing the following before applying +[[% Damage]] to the total: | ||
− | **[[ | + | **[[Shield]] damage |
**[[Holy Shield]] damage | **[[Holy Shield]] damage | ||
− | **{{Warn|=[[Damage +]] (character screen | + | **{{Warn|=[[Damage +]] (although this is not displayed by the character screen)}} |
*Sum of +% Damage from Smite and the following is then applied to that total: | *Sum of +% Damage from Smite and the following is then applied to that total: | ||
− | **[[Strength ( | + | **[[Strength (attribute)|Strength]] (every point applies +1% Damage regardless of the weapon equipped) |
**[[Might]] | **[[Might]] | ||
**[[Concentration]] | **[[Concentration]] | ||
**[[Fanaticism]] | **[[Fanaticism]] | ||
**[[Heart of Wolverine]] | **[[Heart of Wolverine]] | ||
− | **Non-weapon | + | **Non-weapon [[% Damage|Enhanced Damage]] {{Warn|=(character screen displays this being applied to just 1 damage, when it's clearly added to all other +% Damage and applied to total damage)}} |
*Even though shield damage is used, [[range adder]], [[weapon speed]] and [[durability]] of weapon equipped are used. | *Even though shield damage is used, [[range adder]], [[weapon speed]] and [[durability]] of weapon equipped are used. | ||
− | *All modifiers are applied except for the following: | + | *All [[:Category:Modifiers|modifiers]] are applied except for the following: |
**Weapon base damage | **Weapon base damage | ||
**Weapon % [[Enhanced Damage]] | **Weapon % [[Enhanced Damage]] | ||
Line 53: | Line 53: | ||
**[[Deadly Strike]] | **[[Deadly Strike]] | ||
**[[Magic Damage]] | **[[Magic Damage]] | ||
− | **[[Fire Damage]] {{Warn|=([[Enchant]] may cause character screen damage to be displayed in red, but displayed damage does not increase and no fire damage is applied)}} [ | + | **[[Fire Damage]] {{Warn|=([[Enchant]] may cause character screen damage to be displayed in red, but displayed damage does not increase and no fire damage is applied)}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120669-smite-faq/&do=findComment&comment=1498413] |
**[[Lightning Damage]] | **[[Lightning Damage]] | ||
**[[Cold Damage]] and length | **[[Cold Damage]] and length | ||
**[[Poison Damage]] and length | **[[Poison Damage]] and length | ||
**% [[Life Stolen]] per hit | **% [[Life Stolen]] per hit | ||
− | **% [[Mana Stolen]] per hit [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=79403&view=findpost&p=876544] | + | **% [[Mana Stolen]] per hit <s>[http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=79403&view=findpost&p=876544]</s> |
*Casting [[Life Tap]] allows life to be leeched while using Smite. | *Casting [[Life Tap]] allows life to be leeched while using Smite. | ||
− | *{{Warn|=If weapon reaches 0 durability while using Smite, it won't actually break and become unusable until another weapon attack is used. Weapon can be switched or removed and replaced without breaking it, and it will remain unbroken upon entering a new game.}} [ | + | *{{Warn|=If weapon reaches 0 durability while using Smite, it won't actually break and become unusable until another weapon attack is used. Weapon can be switched or removed and replaced without breaking it, and it will remain unbroken upon entering a new game.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120945-breaking-wind/&do=findComment&comment=1499174] |
<br> | <br> | ||
==Source== | ==Source== | ||
− | + | ||
− | + | ===Skill bonus=== | |
− | * | + | *{{Mb|=+(1-3) Smite ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] cannot normally spawn on ilvl < 25 [[scepter]]s. |
− | |||
− | |||
<br> | <br> | ||
− | ===[[ | + | ===Monster=== |
− | * | + | The following monsters also use Smite (although it requires a [[Attack#Chance to hit|hit check]], can be [[block]]ed and its +[[% Damage]] is not applied): |
+ | *[[Blunderbore]] | ||
+ | *[[Duriel|{{Ub|=Duriel}}]] | ||
+ | *[[Lister the Tormentor|{{Ub|=Lister the Tormentor}}]] and his [[Minion of Destruction|Minions of Destruction]] | ||
+ | *Uber [[Duriel (Pandemonium Event)|{{Ub|=Duriel}}]] | ||
<br> | <br> | ||
Line 138: | Line 140: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-combat.shtml Combat Skills] (Arreat Summit) | ||
− | *[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79403 Mechanical/Concept Question: Why Grief on Smiters?] | + | *<s>[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=79403 Mechanical/Concept Question: Why Grief on Smiters?]</s> (D2 Paladin) |
− | *Oramin, [ | + | *Oramin, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120669-smite-faq/ Smite FAQ] (D2 Paladin) |
− | *Zyr, [ | + | *Zyr, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120945-breaking-wind/ Breaking Wind] (D2 Picture Pages) |
Latest revision as of 07:43, 24 September 2021
The sword of a Paladin represents the might of righteousness and his shield symbolizes the strength of his faith. Both are tools he uses to mete out justice. Just as righteousness can give his spirit the fortitude to overcome the attacks of the unjust, so too can faith be a weapon to strike back at those who work to defeat him. To this end, the Paladin has developed several combat techniques that use the shield not only for defense, but also as an offensive weapon.
Detail
SourceSkill bonus
MonsterThe following monsters also use Smite (although it requires a hit check, can be blocked and its +% Damage is not applied):
Levels 1-60
Reference
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