Difference between revisions of "Static Field"
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Onderduiker (talk | contribs) (→Detail: Added notes and tables for calculating damage with Lightning Resist <0% before -% Enemy Lightning Resistance) |
Onderduiker (talk | contribs) m (Updated links) |
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|Mana=9 | |Mana=9 | ||
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
|LB=No}} | |LB=No}} | ||
{{U|=A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.}} | {{U|=A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.}} | ||
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*Target [[Lightning Resist]] reduces damage: LR 50% halves damage, and thus current life is reduced by just 12.5%. Although [[Lower Resist]] and [[Conviction]] can reduce LR >0% and prevent it from decreasing damage, if they result in LR <0% this won't ''increase'' damage. | *Target [[Lightning Resist]] reduces damage: LR 50% halves damage, and thus current life is reduced by just 12.5%. Although [[Lower Resist]] and [[Conviction]] can reduce LR >0% and prevent it from decreasing damage, if they result in LR <0% this won't ''increase'' damage. | ||
*-% [[Enemy Lightning Resistance]] is applied ''after'' Lower Resist and Conviction and if it results in LR <0% this ''can'' increase damage: applying -100% ELR to LR 0% will result in LR -100% and double damage, reducing current life by '''50%'''. | *-% [[Enemy Lightning Resistance]] is applied ''after'' Lower Resist and Conviction and if it results in LR <0% this ''can'' increase damage: applying -100% ELR to LR 0% will result in LR -100% and double damage, reducing current life by '''50%'''. | ||
− | *However, if Lower Resist and Conviction already result in LR <0% then damage increase due to -% ELR will be reduced: at the extreme, if Lower Resist and Conviction already result in LR -100% then there will be '''no''' damage increase due to -% ELR and damage will remain just 25% of current life. [ | + | *However, if Lower Resist and Conviction already result in LR <0% then damage increase due to -% ELR will be reduced: at the extreme, if Lower Resist and Conviction already result in LR -100% then there will be '''no''' damage increase due to -% ELR and damage will remain just 25% of current life. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/103919-static-field-lod/] |
*More generally, percentage by which current life is reduced per cast when LR <0% after Lower Resist and Conviction approximates the following: | *More generally, percentage by which current life is reduced per cast when LR <0% after Lower Resist and Conviction approximates the following: | ||
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|- | |- | ||
!R | !R | ||
− | |Lightning Resist integer value after Lower Resist and Conviction [ | + | |Lightning Resist integer value after Lower Resist and Conviction [https://www.theamazonbasin.com/forums/index.php?/forums/topic/103919-static-field-lod/&do=findComment&comment=1452067] |
|} | |} | ||
− | *For example, a [[Desert Mercenary]] applying an [[Infinity|{{Ub|=Infinity}}]] polearm's Level 12 Conviction [[Aura When Equipped]] would reduce [[Mephisto | + | *For example, a [[Desert Mercenary]] applying an [[Infinity|{{Ub|=Infinity}}]] polearm's Level 12 Conviction [[Aura When Equipped]] would reduce [[Mephisto|{{Ub|=Mephisto}}]] from LR 75% in Hell to LR -10% (75-85), resulting in the following for a [[Sorceress]] equipping -35% ELR: |
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|- | |- | ||
!-70% | !-70% | ||
− | |19.01||19.92||20.90||{{IP|=21.99}}||25.46||28.96||32.39||{{IP|=25.26}}||{{IP|=28.03}}||{{IP|=30.33}}||{{IP|=31.64}} | + | |{{IP|=19.01}}||{{IP|=19.92}}||{{IP|=20.90}}||{{IP|=21.99}}||25.46||28.96||32.39||{{IP|=25.26}}||{{IP|=28.03}}||{{IP|=30.33}}||{{IP|=31.64}} |
|- | |- | ||
!-80% | !-80% | ||
− | | | + | |30.25||31.39||32.62||{{IP|=21.99}}||25.46||28.96||32.39||{{IP|=25.26}}||{{IP|=28.03}}||{{IP|=30.33}}||{{IP|=31.64}} |
|- | |- | ||
!-90% | !-90% | ||
− | | | + | |27.56||28.79||32.62||{{IP|=21.99}}||25.46||28.96||32.39||{{IP|=25.26}}||{{IP|=28.03}}||{{IP|=30.33}}||{{IP|=31.64}} |
|- | |- | ||
!-100% | !-100% | ||
− | |25{{0|.00}}|| | + | |25{{0|.00}}||28.79||32.62||{{IP|=21.99}}||25.46||28.96||32.39||{{IP|=25.26}}||{{IP|=28.03}}||{{IP|=30.33}}||{{IP|=31.64}} |
|} | |} | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Static Field ([[Sorceress]] Only) can spawn on ilvl <37 [[ | + | *+(1-3) Static Field ([[Sorceress]] Only) can spawn on ilvl <37 [[orb]]s and [[staff|staves]]. |
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/sorceress-lightning.shtml Lightning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/sorceress-lightning.shtml Lightning Spells] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/103919-static-field-lod/ Static Field (LOD)] (D2 Technical) |
Revision as of 06:48, 25 September 2021
A devastating spell of limited range, Static Field instantly removes a good portion of the health of nearby enemies. Thusly injured, enemies are easy prey to the follow-up attacks of the Sorceress or her party members. Subsequent castings do less damage, but in combination with other spells or a decisive melee attack, a Sorceress can rely on this powerful ability to quickly dispatch even the strongest of foes.
Detail
SourceSkill bonus
Chance to Cast
On Striking
When Struck
Levels 1-60
Reference
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