Difference between revisions of "Corpse"
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{{Death nav}} | {{Death nav}} | ||
+ | Corpses are required by a number of skills and [[:Category:Modifiers|modifiers]]: | ||
+ | |||
+ | |||
+ | {{Text table}} width=100% | ||
+ | |- valign=top align=center | ||
+ | !colspan=5| Skill | ||
+ | !width=25% rowspan=2| Modifier | ||
+ | |- align=center | ||
+ | !width=15%| [[Assassin]] | ||
+ | !width=15%| [[Barbarian (Diablo II)|Barbarian]] | ||
+ | !width=15%| [[Druid (Diablo II)|Druid]] | ||
+ | !width=15%| [[Necromancer]] | ||
+ | !width=15%| [[Paladin (Diablo II)|Paladin]] | ||
+ | |- valign=top | ||
+ | | | ||
+ | * [[Death Sentry]] | ||
+ | | | ||
+ | * [[Find Potion]] | ||
+ | * [[Find Item]] | ||
+ | * [[Grim Ward]] | ||
+ | | | ||
+ | * [[Carrion Vine]] | ||
+ | * [[Summon Dire Wolf]] | ||
+ | * [[Solar Creeper]] | ||
+ | | | ||
+ | * [[Raise Skeleton]] | ||
+ | * [[Corpse Explosion]] | ||
+ | * [[Raise Skeletal Mage]] | ||
+ | * [[Poison Explosion]] | ||
+ | * [[Revive]] | ||
+ | | | ||
+ | * [[Redemption]] | ||
+ | | | ||
+ | * [[Slain Monsters Rest in Peace]] | ||
+ | * [[Reanimate]] as: [[Skeleton|Returned]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | However, none of these can be used on the following, since no corpse can be selected: | ||
+ | {| cellpadding=0 cellspacing=0 width=100% | ||
+ | |- valign=top | ||
+ | |width=33%| | ||
+ | * [[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] | ||
+ | * [[Hephasto the Armorer|{{Ub|=Hephasto the Armorer}}]] | ||
+ | * [[Korlic|{{Ub|=Korlic}}]] | ||
+ | * [[Madawc|{{Ub|=Madawc}}]] | ||
+ | * [[Shenk the Overseer|{{Ub|=Shenk the Overseer}}]] [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/post-8843761] | ||
+ | * [[Talic|{{Ub|=Talic}}]] | ||
+ | * [[The Countess|{{Ub|=The Countess}}]] [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/post-8843761] | ||
+ | * [[The Smith|{{Ub|=The Smith}}]] | ||
+ | |width=34%| | ||
+ | * Hostile character, [[mercenary]] or [[pet]] | ||
+ | * [[Boss]] (excluding [[Putrid Defiler]]) | ||
+ | * [[Barricade]] | ||
+ | * [[Barricaded Door]] | ||
+ | * [[Barricaded Tower]] | ||
+ | * [[Catapult]] | ||
+ | * [[Evil Demon Hut]] | ||
+ | * [[Festering Appendage]] | ||
+ | |width=33%| | ||
+ | * [[Fire Tower]] | ||
+ | * [[Flying Scimitar]] | ||
+ | * [[Lightning Spire]] | ||
+ | * [[Mummy Sarcophagus]] | ||
+ | * [[Prison Door]] | ||
+ | * [[Sand Maggot Egg]] | ||
+ | * [[Trapped Soul]] | ||
+ | * [[Window]] | ||
+ | |} | ||
+ | |||
+ | |||
+ | Additionally, [[Fetish Shaman]] does not leave a corpse (although supporting [[Fetish]] does), and [[Frozen Horror]]s shatter upon death without leaving corpses (as can any other monster that is chilled or frozen at time of death). However, the death explosions of [[Bone Fetish]]es, [[Suicide Minion]]s and [[Fire Enchanted]] [[Unique (monster)|Unique]] monsters do not prevent a corpse from being generated and used. | ||
+ | |||
+ | |||
+ | Some more specific restrictions apply: | ||
+ | * Find Potion and Grim Ward cannot be used on the following due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt): | ||
+ | |||
+ | {|cellpadding=0 cellspacing=0 width=100% | ||
+ | |- valign=top | ||
+ | |width=33%| | ||
+ | * [[Abyss Knight]] | ||
+ | * [[Blood Hawk Nest]] | ||
+ | * Bone Fetish | ||
+ | * [[Doom Knight]] | ||
+ | * [[Finger Mage]] | ||
+ | |width=34%| | ||
+ | * [[Gargoyle Trap]] | ||
+ | * [[Oblivion Knight]] | ||
+ | * [[Skeleton]] | ||
+ | * [[Skeleton Archer]] | ||
+ | * [[Skeleton Mage]] | ||
+ | |width=33%| | ||
+ | * [[Swarm]] | ||
+ | * [[Tentacle Beast]] tentacles | ||
+ | * [[Thorned Hulk]] | ||
+ | * [[Willowisp]] | ||
+ | * [[Wraith]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1523557] | ||
+ | |} | ||
+ | * Summoned Dire Wolf cannot eat the following: | ||
+ | ** Blood Hawk Nest | ||
+ | ** Gargoyle Trap | ||
+ | ** Tentacle Beast | ||
+ | * Carrion Vine and Solar Creeper cannot consume Gargoyle Trap. | ||
+ | * Static units (all of which are listed among the above) cannot be used to summon Necroskeletons, Necromages or Revived, or reanimate as Returned. | ||
+ | * Monsters to which effects [[altering AI]] do not apply cannot be revived (although they can be reanimated as Returned): | ||
+ | ** [[Minion of Destruction]] | ||
+ | ** Oblivion Knight | ||
+ | ** Putrid Defiler | ||
+ | ** Suicide Minion | ||
+ | * [[Leaper]] also cannot be revived (although again, they can be reanimated as Returned). | ||
+ | |||
+ | |||
+ | Otherwise, the only restrictions on corpse selection are other players and monsters that try to use them first: | ||
+ | * [[Fallen Shaman]] resurrects [[Fallen]] | ||
+ | * Flayer Shaman resurrects Fetishes and [[Blow Pipe Fetish]]es | ||
+ | * [[Greater Mummy]] resurrects low [[undead]] | ||
+ | * [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts his own corpse explosion | ||
+ | * [[Reanimated Horde]] can resurrect itself | ||
+ | * [[Regurgitator]] eats and spits out corpses | ||
+ | Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again. | ||
+ | |||
+ | |||
+ | ==Reference== | ||
+ | * [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/ <nowiki>[Guide]</nowiki> A mathematical treatment of Magic find in Diablo II] (Diabloii.net) | ||
+ | * Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep) |
Latest revision as of 12:19, 26 September 2021
Corpses are required by a number of skills and modifiers:
Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again.
Reference
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