Difference between revisions of "Corpse"

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{{Death nav}}
 
{{Death nav}}
*Corpses are required by a number of skills and [[:Category:Modifiers|modifiers]]:
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Corpses are required by a number of skills and [[:Category:Modifiers|modifiers]]:
  
  
{{Text table}}
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{{Text table}} width=100%
|-valign=top align=center
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|- valign=top align=center
!colspan=5|Skill
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!colspan=5| Skill
!width=163 rowspan=2|Modifier
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!width=25% rowspan=2| Modifier
|-align=center
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|- align=center
!width=115|[[Assassin]]
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!width=15%| [[Assassin]]
!width=115|[[Barbarian (Diablo II)|Barbarian]]
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!width=15%| [[Barbarian (Diablo II)|Barbarian]]
!width=115|[[Druid (Diablo II)|Druid]]
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!width=15%| [[Druid (Diablo II)|Druid]]
!width=115|[[Necromancer]]
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!width=15%| [[Necromancer]]
!width=115|[[Paladin (Diablo II)|Paladin]]
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!width=15%| [[Paladin (Diablo II)|Paladin]]
|-valign=top
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|- valign=top
 
|
 
|
*[[Death Sentry]]
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* [[Death Sentry]]
 
|
 
|
*[[Find Potion]]
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* [[Find Potion]]
*[[Find Item]]
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* [[Find Item]]
*[[Grim Ward]]
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* [[Grim Ward]]
 
|
 
|
*[[Carrion Vine]]
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* [[Carrion Vine]]
*[[Summon Dire Wolf]]
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* [[Summon Dire Wolf]]
*[[Solar Creeper]]
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* [[Solar Creeper]]
 
|
 
|
*[[Raise Skeleton]]
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* [[Raise Skeleton]]
*[[Corpse Explosion]]
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* [[Corpse Explosion]]
*[[Raise Skeletal Mage]]
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* [[Raise Skeletal Mage]]
*[[Poison Explosion]]
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* [[Poison Explosion]]
*[[Revive]]
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* [[Revive]]
 
|
 
|
*[[Redemption]]
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* [[Redemption]]
 
|
 
|
*[[Slain Monsters Rest in Peace]]
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* [[Slain Monsters Rest in Peace]]
*[[Reanimate]] as: [[Skeleton|Returned]]
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* [[Reanimate]] as: [[Skeleton|Returned]]
 
|}
 
|}
  
  
*However, none of these can be used on the following, since no corpse can be selected:
+
However, none of these can be used on the following, since no corpse can be selected:
 +
{| cellpadding=0 cellspacing=0 width=100%
 +
|- valign=top
 +
|width=33%|
 +
* [[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]]
 +
* [[Hephasto the Armorer|{{Ub|=Hephasto the Armorer}}]]
 +
* [[Korlic|{{Ub|=Korlic}}]]
 +
* [[Madawc|{{Ub|=Madawc}}]]
 +
* [[Shenk the Overseer|{{Ub|=Shenk the Overseer}}]] [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/post-8843761]
 +
* [[Talic|{{Ub|=Talic}}]]
 +
* [[The Countess|{{Ub|=The Countess}}]] [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/post-8843761]
 +
* [[The Smith|{{Ub|=The Smith}}]]
 +
|width=34%|
 +
* Hostile character, [[mercenary]] or [[pet]]
 +
* [[Boss]] (excluding [[Putrid Defiler]])
 +
* [[Barricade]]
 +
* [[Barricaded Door]]
 +
* [[Barricaded Tower]]
 +
* [[Catapult]]
 +
* [[Evil Demon Hut]]
 +
* [[Festering Appendage]]
 +
|width=33%|
 +
* [[Fire Tower]]
 +
* [[Flying Scimitar]]
 +
* [[Lightning Spire]]
 +
* [[Mummy Sarcophagus]]
 +
* [[Prison Door]]
 +
* [[Sand Maggot Egg]]
 +
* [[Trapped Soul]]
 +
* [[Window]]
 +
|}
  
{|cellpadding=0 cellspacing=0 width=100%
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|-valign=top
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Additionally, [[Fetish Shaman]] does not leave a corpse (although supporting [[Fetish]] does), and [[Frozen Horror]]s shatter upon death without leaving corpses (as can any other monster that is chilled or frozen at time of death). However, the death explosions of [[Bone Fetish]]es, [[Suicide Minion]]s and [[Fire Enchanted]] [[Unique (monster)|Unique]] monsters do not prevent a corpse from being generated and used.
|width=18|
 
|width=270|
 
*Hostile player, [[mercenary]] or [[pet]]
 
*[[Boss]] (excluding [[Putrid Defiler]])
 
*[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]]
 
*[[Hephasto the Armorer|{{Ub|=Hephasto the Armorer}}]]
 
*[[Korlic|{{Ub|=Korlic}}]]
 
*[[Madawc|{{Ub|=Madawc}}]]
 
*[[Talic|{{Ub|=Talic}}]]
 
*[[The Smith|{{Ub|=The Smith}}]]
 
|width=288|
 
*[[Barricade]]
 
*[[Barricaded Door]]
 
*[[Barricaded Tower]]
 
*[[Catapult]]
 
*[[Evil Demon Hut]]
 
*[[Festering Appendage]]
 
*[[Fire Tower]]
 
|
 
*[[Flying Scimitar]]
 
*[[Lightning Spire]]
 
*[[Mummy Sarcophagus]]
 
*[[Prison Door]]
 
*[[Sand Maggot Egg]]
 
*[[Trapped Soul]]
 
*[[Window]]
 
|}
 
  
  
*Additionally, [[Fetish Shaman]] does not leave a corpse (although supporting [[Fetish]] does), and [[Frozen Horror]]s shatter upon death without leaving corpses (as can any other monster that is chilled or frozen at time of death). However, the death explosions of [[Bone Fetish]]es, [[Suicide Minion]]s and [[Fire Enchanted]] [[Unique (monster)|Unique]] monsters do not prevent a corpse from being generated and used.
+
Some more specific restrictions apply:
*Some more specific restrictions apply:
+
* Find Potion and Grim Ward cannot be used on the following due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
**Find Potion and Grim Ward cannot be used on the following due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
 
  
 
{|cellpadding=0 cellspacing=0 width=100%
 
{|cellpadding=0 cellspacing=0 width=100%
|-valign=top
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|- valign=top
|width=36|
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|width=33%|
|width=252|
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* [[Abyss Knight]]
*[[Abyss Knight]]
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* [[Blood Hawk Nest]]
*[[Blood Hawk Nest]]
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* Bone Fetish
*Bone Fetish
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* [[Doom Knight]]
*[[Doom Knight]]
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* [[Finger Mage]]
*[[Finger Mage]]
+
|width=34%|
|width=288|
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* [[Gargoyle Trap]]
*[[Gargoyle Trap]]
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* [[Oblivion Knight]]
*[[Oblivion Knight]]
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* [[Skeleton]]
*[[Skeleton]]
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* [[Skeleton Archer]]
*[[Skeleton Archer]]
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* [[Skeleton Mage]]
*[[Skeleton Mage]]
+
|width=33%|
|
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* [[Swarm]]
*[[Swarm]]
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* [[Tentacle Beast]] tentacles
*[[Tentacle Beast]] tentacles
+
* [[Thorned Hulk]]
*[[Thorned Hulk]]
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* [[Willowisp]]
*[[Willowisp]]
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* [[Wraith]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1523557]
*[[Wraith]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83765&st=120#entry951452]
 
 
|}
 
|}
 +
* Summoned Dire Wolf cannot eat the following:
 +
** Blood Hawk Nest
 +
** Gargoyle Trap
 +
** Tentacle Beast
 +
* Carrion Vine and Solar Creeper cannot consume Gargoyle Trap.
 +
* Static units (all of which are listed among the above) cannot be used to summon Necroskeletons, Necromages or Revived, or reanimate as Returned.
 +
* Monsters to which effects [[altering AI]] do not apply cannot be revived (although they can be reanimated as Returned):
 +
** [[Minion of Destruction]]
 +
** Oblivion Knight
 +
** Putrid Defiler
 +
** Suicide Minion
 +
* [[Leaper]] also cannot be revived (although again, they can be reanimated as Returned).
  
  
{|cellpadding=0 cellspacing=0 width=100%
+
Otherwise, the only restrictions on corpse selection are other players and monsters that try to use them first:
|-
+
* [[Fallen Shaman]] resurrects [[Fallen]]
|width=18|
+
* Flayer Shaman resurrects Fetishes and [[Blow Pipe Fetish]]es
|
+
* [[Greater Mummy]] resurrects low [[undead]]
*Summoned Dire Wolf cannot eat the following:
+
* [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts his own corpse explosion
**Blood Hawk Nest
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* [[Reanimated Horde]] can resurrect itself
**Gargoyle Trap
+
* [[Regurgitator]] eats and spits out corpses
**Tentacle Beast
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Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again.
*Carrion Vine and Solar Creeper cannot consume Gargoyle Trap.
 
*Static units (all of which are listed among the above) cannot be used to summon Necroskeletons, Necromages or Revived, or reanimate as Returned.
 
*Monsters to which effects [[altering AI]] do not apply cannot be revived (although they can be reanimated as Returned):
 
**[[Minion of Destruction]]
 
**Oblivion Knight
 
**Putrid Defiler
 
**Suicide Minion
 
*[[Leaper]] also cannot be revived (although again, they can be reanimated as Returned).
 
|}
 
*Otherwise, the only restrictions on corpse selection are other players and monsters that try to use them first:
 
**[[Fallen Shaman]] resurrects [[Fallen]]
 
**Flayer Shaman resurrects Fetishes and [[Blow Pipe Fetish]]es
 
**[[Greater Mummy]] resurrects low [[undead]]
 
**[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts his own corpse explosion
 
**[[Reanimated Horde]] can resurrect itself
 
**[[Regurgitator]] eats and spits out corpses
 
*Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again.
 
  
  
 
==Reference==
 
==Reference==
*Nefarius, [http://phrozenkeep.hugelaser.com/index.php?ind=reviews&op=entry_view&iden=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep)
+
* [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/ <nowiki>[Guide]</nowiki> A mathematical treatment of Magic find in Diablo II] (Diabloii.net)
 +
* Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep)

Latest revision as of 12:19, 26 September 2021