Difference between revisions of "Corpse"
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{{Text table}} width=100% | {{Text table}} width=100% | ||
− | |-valign=top align=center | + | |- valign=top align=center |
− | !colspan=5|Skill | + | !colspan=5| Skill |
− | !width=25% rowspan=2|Modifier | + | !width=25% rowspan=2| Modifier |
− | |-align=center | + | |- align=center |
− | !width=15%|[[Assassin]] | + | !width=15%| [[Assassin]] |
− | !width=15%|[[Barbarian (Diablo II)|Barbarian]] | + | !width=15%| [[Barbarian (Diablo II)|Barbarian]] |
− | !width=15%|[[Druid (Diablo II)|Druid]] | + | !width=15%| [[Druid (Diablo II)|Druid]] |
− | !width=15%|[[Necromancer]] | + | !width=15%| [[Necromancer]] |
− | !width=15%|[[Paladin (Diablo II)|Paladin]] | + | !width=15%| [[Paladin (Diablo II)|Paladin]] |
− | |-valign=top | + | |- valign=top |
| | | | ||
− | *[[Death Sentry]] | + | * [[Death Sentry]] |
| | | | ||
− | *[[Find Potion]] | + | * [[Find Potion]] |
− | *[[Find Item]] | + | * [[Find Item]] |
− | *[[Grim Ward]] | + | * [[Grim Ward]] |
| | | | ||
− | *[[Carrion Vine]] | + | * [[Carrion Vine]] |
− | *[[Summon Dire Wolf]] | + | * [[Summon Dire Wolf]] |
− | *[[Solar Creeper]] | + | * [[Solar Creeper]] |
| | | | ||
− | *[[Raise Skeleton]] | + | * [[Raise Skeleton]] |
− | *[[Corpse Explosion]] | + | * [[Corpse Explosion]] |
− | *[[Raise Skeletal Mage]] | + | * [[Raise Skeletal Mage]] |
− | *[[Poison Explosion]] | + | * [[Poison Explosion]] |
− | *[[Revive]] | + | * [[Revive]] |
| | | | ||
− | *[[Redemption]] | + | * [[Redemption]] |
| | | | ||
− | *[[Slain Monsters Rest in Peace]] | + | * [[Slain Monsters Rest in Peace]] |
− | *[[Reanimate]] as: [[Skeleton|Returned]] | + | * [[Reanimate]] as: [[Skeleton|Returned]] |
|} | |} | ||
However, none of these can be used on the following, since no corpse can be selected: | However, none of these can be used on the following, since no corpse can be selected: | ||
− | {|cellpadding=0 cellspacing=0 width=100% | + | {| cellpadding=0 cellspacing=0 width=100% |
− | |-valign=top | + | |- valign=top |
|width=33%| | |width=33%| | ||
− | + | * [[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] | |
− | + | * [[Hephasto the Armorer|{{Ub|=Hephasto the Armorer}}]] | |
− | *[[Coldworm the Burrower|{{Ub|=Coldworm the Burrower}}]] | + | * [[Korlic|{{Ub|=Korlic}}]] |
− | *[[Hephasto the Armorer|{{Ub|=Hephasto the Armorer}}]] | + | * [[Madawc|{{Ub|=Madawc}}]] |
− | *[[Korlic|{{Ub|=Korlic}}]] | + | * [[Shenk the Overseer|{{Ub|=Shenk the Overseer}}]] [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/post-8843761] |
− | *[[Madawc|{{Ub|=Madawc}}]] | + | * [[Talic|{{Ub|=Talic}}]] |
− | *[[Talic|{{Ub|=Talic}}]] | + | * [[The Countess|{{Ub|=The Countess}}]] [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/post-8843761] |
− | *[[The Smith|{{Ub|=The Smith}}]] | + | * [[The Smith|{{Ub|=The Smith}}]] |
|width=34%| | |width=34%| | ||
− | *[[Barricade]] | + | * Hostile character, [[mercenary]] or [[pet]] |
− | *[[Barricaded Door]] | + | * [[Boss]] (excluding [[Putrid Defiler]]) |
− | *[[Barricaded Tower]] | + | * [[Barricade]] |
− | *[[Catapult]] | + | * [[Barricaded Door]] |
− | *[[Evil Demon Hut]] | + | * [[Barricaded Tower]] |
− | *[[Festering Appendage | + | * [[Catapult]] |
− | + | * [[Evil Demon Hut]] | |
+ | * [[Festering Appendage]] | ||
|width=33%| | |width=33%| | ||
− | *[[Flying Scimitar]] | + | * [[Fire Tower]] |
− | *[[Lightning Spire]] | + | * [[Flying Scimitar]] |
− | *[[Mummy Sarcophagus]] | + | * [[Lightning Spire]] |
− | *[[Prison Door]] | + | * [[Mummy Sarcophagus]] |
− | *[[Sand Maggot Egg]] | + | * [[Prison Door]] |
− | *[[Trapped Soul]] | + | * [[Sand Maggot Egg]] |
− | *[[Window]] | + | * [[Trapped Soul]] |
+ | * [[Window]] | ||
|} | |} | ||
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Some more specific restrictions apply: | Some more specific restrictions apply: | ||
− | *Find Potion and Grim Ward cannot be used on the following due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt): | + | * Find Potion and Grim Ward cannot be used on the following due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt): |
{|cellpadding=0 cellspacing=0 width=100% | {|cellpadding=0 cellspacing=0 width=100% | ||
− | |-valign=top | + | |- valign=top |
|width=33%| | |width=33%| | ||
− | *[[Abyss Knight]] | + | * [[Abyss Knight]] |
− | *[[Blood Hawk Nest]] | + | * [[Blood Hawk Nest]] |
− | *Bone Fetish | + | * Bone Fetish |
− | *[[Doom Knight]] | + | * [[Doom Knight]] |
− | *[[Finger Mage]] | + | * [[Finger Mage]] |
|width=34%| | |width=34%| | ||
− | *[[Gargoyle Trap]] | + | * [[Gargoyle Trap]] |
− | *[[Oblivion Knight]] | + | * [[Oblivion Knight]] |
− | *[[Skeleton]] | + | * [[Skeleton]] |
− | *[[Skeleton Archer]] | + | * [[Skeleton Archer]] |
− | *[[Skeleton Mage]] | + | * [[Skeleton Mage]] |
|width=33%| | |width=33%| | ||
− | *[[Swarm]] | + | * [[Swarm]] |
− | *[[Tentacle Beast]] tentacles | + | * [[Tentacle Beast]] tentacles |
− | *[[Thorned Hulk]] | + | * [[Thorned Hulk]] |
− | *[[Willowisp]] | + | * [[Willowisp]] |
− | *[[Wraith]] [ | + | * [[Wraith]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1523557] |
|} | |} | ||
− | *Summoned Dire Wolf cannot eat the following: | + | * Summoned Dire Wolf cannot eat the following: |
− | **Blood Hawk Nest | + | ** Blood Hawk Nest |
− | **Gargoyle Trap | + | ** Gargoyle Trap |
− | **Tentacle Beast | + | ** Tentacle Beast |
− | *Carrion Vine and Solar Creeper cannot consume Gargoyle Trap. | + | * Carrion Vine and Solar Creeper cannot consume Gargoyle Trap. |
− | *Static units (all of which are listed among the above) cannot be used to summon Necroskeletons, Necromages or Revived, or reanimate as Returned. | + | * Static units (all of which are listed among the above) cannot be used to summon Necroskeletons, Necromages or Revived, or reanimate as Returned. |
− | *Monsters to which effects [[altering AI]] do not apply cannot be revived (although they can be reanimated as Returned): | + | * Monsters to which effects [[altering AI]] do not apply cannot be revived (although they can be reanimated as Returned): |
− | **[[Minion of Destruction]] | + | ** [[Minion of Destruction]] |
− | **Oblivion Knight | + | ** Oblivion Knight |
− | **Putrid Defiler | + | ** Putrid Defiler |
− | **Suicide Minion | + | ** Suicide Minion |
− | *[[Leaper]] also cannot be revived (although again, they can be reanimated as Returned). | + | * [[Leaper]] also cannot be revived (although again, they can be reanimated as Returned). |
Otherwise, the only restrictions on corpse selection are other players and monsters that try to use them first: | Otherwise, the only restrictions on corpse selection are other players and monsters that try to use them first: | ||
− | *[[Fallen Shaman]] resurrects [[Fallen]] | + | * [[Fallen Shaman]] resurrects [[Fallen]] |
− | *Flayer Shaman resurrects Fetishes and [[Blow Pipe Fetish]]es | + | * Flayer Shaman resurrects Fetishes and [[Blow Pipe Fetish]]es |
− | *[[Greater Mummy]] resurrects low [[undead]] | + | * [[Greater Mummy]] resurrects low [[undead]] |
− | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts his own corpse explosion | + | * [[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts his own corpse explosion |
− | *[[Reanimated Horde]] can resurrect itself | + | * [[Reanimated Horde]] can resurrect itself |
− | *[[Regurgitator]] eats and spits out corpses | + | * [[Regurgitator]] eats and spits out corpses |
Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again. | Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again. | ||
==Reference== | ==Reference== | ||
− | *Nefarius, [ | + | * [https://www.diabloii.net/forums/threads/a-mathematical-treatment-of-magic-find-in-diablo-ii.963785/ <nowiki>[Guide]</nowiki> A mathematical treatment of Magic find in Diablo II] (Diabloii.net) |
+ | * Nefarius, [https://d2mods.info/forum/kb/viewarticle?a=359 MonStats2.txt File Guide (v 1.0)] (Phrozen Keep) |
Latest revision as of 12:19, 26 September 2021
Corpses are required by a number of skills and modifiers:
Consequently, even if corpses aren't used for their own sake, they can be used to prevent them being used against players and their allies: once a corpse has been used, it cannot be used again.
Reference
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