Difference between revisions of "Reanimate"
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{{Death nav}} | {{Death nav}} | ||
{{Intro}} | {{Intro}} | ||
− | + | [[File:Reanimate.gif|right|frame|Reanimated Returned.]] | |
− | * | + | {{Mb|=Reanimate as: Returned}} applies a chance to reanimate a corpse as a [[Skeleton#Returned|Returned]] when a normal or minion monster (including [[Putrid Defiler]]s, even though they are [[boss]]es) is killed by the equipping player character, [[mercenary]] or [[Iron Golem]]. It does not apply when kill is made by dependant mercenary or pets (including sentry [[traps]] and [[Hydra]]) of the equipping player character, [[Conversion|converts]], or monsters killed by other monsters due to [[Attract]] or [[Confuse]]. |
+ | *It does not apply to kills made passively by the following: | ||
**[[Blade Shield]] | **[[Blade Shield]] | ||
**[[Holy Fire]] radial damage | **[[Holy Fire]] radial damage | ||
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**[[Holy Shock]] radial damage | **[[Holy Shock]] radial damage | ||
**[[Sanctuary (skill)|Sanctuary]] radial damage | **[[Sanctuary (skill)|Sanctuary]] radial damage | ||
− | * | + | *It does not apply to kills made by returned damage from the following: |
**[[Attacker Takes Damage]] | **[[Attacker Takes Damage]] | ||
**[[Attacker Takes Lightning Damage]] | **[[Attacker Takes Lightning Damage]] | ||
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**[[Spirit of Barbs]] | **[[Spirit of Barbs]] | ||
**[[Thorns]] | **[[Thorns]] | ||
− | * | + | *It does not apply if monster shatters upon death due to chilling or freezing. |
*Slain Monsters Rest in Peace is applied first, preventing corpse from being reanimated. | *Slain Monsters Rest in Peace is applied first, preventing corpse from being reanimated. | ||
− | *Returned last for one minute before expiring, during which time they will target user's enemies. [ | + | *Stats are those of a normal Returned that would spawn in the same area and [[difficulty]] level. There are no bonuses when a minion corpse is reanimated, nor any with higher player count. |
− | *Do not [[teleport]] with user or follow user through portals of any kind. [ | + | *Returned last for one minute before expiring, during which time they will target user's enemies. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114537-faith-vs-beast-for-a-summoner-on-weapon-switch/&do=findComment&comment=1429545] |
− | *[[Enchant]] cannot be cast on Returned, but [[aura]]s and buffs apply. [ | + | *Do not [[teleport]] with user or follow user through portals of any kind. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114537-faith-vs-beast-for-a-summoner-on-weapon-switch/&do=findComment&comment=1429545] |
+ | *[[Enchant]] cannot be cast on Returned, but [[aura]]s and buffs apply. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114537-faith-vs-beast-for-a-summoner-on-weapon-switch/&do=findComment&comment=1429545] | ||
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==Reference== | ==Reference== | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/114537-faith-vs-beast-for-a-summoner-on-weapon-switch/ faith vs. beast for a summoner on weapon switch] (D2 Necromancer) |
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Death modifiers]] | [[Category:Death modifiers]] |
Latest revision as of 12:19, 26 September 2021
Missile weapon
Polearm
Reference
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