Difference between revisions of "Slows Target"
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− | {{ | + | {{Movement nav}} |
{{Intro}} | {{Intro}} | ||
− | *Slows Target reduces target | + | *Slows Target by % reduces target attack rate and velocity by the displayed percentage when applied by a successful attack (although [[Clay Golem]] also applies it to attacker when struck by a melee attack). |
− | *Percentages from multiple items equipped by the same player or hireling are summed, although when [[ | + | *Percentages from multiple items equipped by the same player or hireling are summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). |
− | *Applied by any melee or ranged attack with the exception of [[ | + | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
− | *Maximum ST 90% applies to normal and minion monsters, and pets: if ST 100% is applied, 10% is always redundant. [ | + | *Maximum ST 90% applies to normal and minion monsters, and pets: if ST 100% is applied, 10% is always redundant. [https://d2mods.info/forum/viewtopic.php?t=7505] |
− | *Maximum ST 50% applies to player, | + | *Maximum ST 50% applies to player, [[mercenary]], [[Champion]], [[Unique (monster)|Unique]], [[Super Unique]] and [[boss]] monsters: if ST 100% is applied, 50% is always redundant. [https://d2mods.info/forum/viewtopic.php?t=7505] |
− | *Sums with attack rate and velocity reduction from [[ | + | *Sums with attack rate and velocity reduction from [[Cold Damage|cold length]], [[Holy Freeze]] and [[Decrepify]], although no unit can be reduced below 15% attack rate or 25% velocity. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/93022-about-slows-target-mechanics/&do=findComment&comment=1143042] |
− | *Slows target for ~30 seconds (not reset when target makes successful attack). ST from separate units does not sum: | + | *Slows target for ~30 seconds (not reset when target makes successful attack). ST from separate units does not sum: first percentage applies to velocity (subsequent applications before expiry will reset duration for which this first percentage is applied, even if different, until last applied expires), while most recent applies to actual attack rate. {{Warn|=Different percentages applied by separate units or attacks may result in attack rate desynchronisation: while the most recent percentage is always applied server-side, the first continues to be applied client-side until last applied expires.}} [https://www.mannm.org/d2library/faqtoids/slow_eng.html#bugs] |
|} | |} | ||
==Skill== | ==Skill== | ||
− | *[[ | + | *[[Clay Golem]] applies Slows Target by min( [ 75 * [ (110*slvl) / (slvl+6) ] / 100 ] , 75 ) % to target of successful attack, or to attacker when struck by a melee attack. |
<br> | <br> | ||
==Helm== | ==Helm== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Blackhorn's Face|{{U|=Blackhorn's Face Death Mask}}]] |
|41 | |41 | ||
|No | |No | ||
Line 29: | Line 29: | ||
===Melee weapon=== | ===Melee weapon=== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|33% | |33% | ||
− | |align=left|[[ | + | |align=left|[[Eternity|{{Ub|=Eternity}}]] melee weapon |
|63 | |63 | ||
|No | |No | ||
Line 38: | Line 38: | ||
<br> | <br> | ||
− | === | + | ====Axe==== |
− | + | {{Skill bonus}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[Pompeii's Wrath|{{U|=Pompeii's Wrath Crowbill}}]] |
|45 | |45 | ||
|No | |No | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[The Minotaur|{{U|=The Minotaur Ancient Axe}}]] |
|45 | |45 | ||
|No | |No | ||
Line 68: | Line 53: | ||
<br> | <br> | ||
− | ===Dagger=== | + | ====Dagger==== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Fleshripper|{{U|=Fleshripper Fanged Knife}}]] |
|68 | |68 | ||
|No | |No | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[Blackbog's Sharp|{{U|=Blackbog's Sharp Cinquedeas}}]] |
|38 | |38 | ||
|No | |No | ||
Line 83: | Line 68: | ||
<br> | <br> | ||
− | ===Mace=== | + | ====Mace==== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Horizon's Tornado|{{U|=Horizon's Tornado Scourge}}]] |
|64 | |64 | ||
|No | |No | ||
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[The General's Tan Do Li Ga|{{U|=The General's Tan Do Li Ga Flail}}]] |
|21 | |21 | ||
|No | |No | ||
Line 98: | Line 83: | ||
<br> | <br> | ||
− | ===Polearm=== | + | ====Polearm==== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|50% | |50% | ||
− | !align=left|[[ | + | !align=left|[[Woestave|{{U|=Woestave Halberd}}]] |
|28 | |28 | ||
|No | |No | ||
Line 108: | Line 93: | ||
<br> | <br> | ||
− | ===Scepter=== | + | ====Scepter==== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Astreon's Iron Ward|{{U|=Astreon's Iron Ward Caduceus}}]] |
− | | | + | |66 |
|No | |No | ||
|} | |} | ||
<br> | <br> | ||
− | ===Spear=== | + | ====Spear==== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Razortine|{{U|=Razortine Trident}}]] |
|12 | |12 | ||
|No | |No | ||
|- | |- | ||
|75% | |75% | ||
− | !align=left|[[ | + | !align=left|[[Kelpie Snare|{{U|=Kelpie Snare Fuscina}}]] |
|33 | |33 | ||
|No | |No | ||
Line 133: | Line 118: | ||
<br> | <br> | ||
− | ===Sword=== | + | ====Sword==== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|30% | |30% | ||
− | !align=left|[[ | + | !align=left|[[Coldsteel Eye|{{U|=Coldsteel Eye Cutlass}}]] |
|31 | |31 | ||
|No | |No | ||
|- | |- | ||
|35% | |35% | ||
− | !align=left|[[ | + | !align=left|[[Crainte Vomir|{{U|=Crainte Vomir Espandon}}]] |
|42 | |42 | ||
+ | |No | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Bow=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | |30% | ||
+ | !align=left|[[Riphook|{{U|=Riphook Razor Bow}}]] | ||
+ | |31 | ||
+ | |No | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Crossbow=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | |25% | ||
+ | !align=left|[[Gut Siphon|{{U|=Gut Siphon Demon Crossbow}}]] | ||
+ | |71 | ||
|No | |No | ||
|} | |} | ||
Line 149: | Line 154: | ||
==Shield== | ==Shield== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|20% | |20% | ||
− | !align=left|[[ | + | !align=left|[[Medusa's Gaze|{{U|=Medusa's Gaze Aegis}}]] |
|76 | |76 | ||
|No | |No | ||
Line 159: | Line 164: | ||
==Belt== | ==Belt== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|10% | |10% | ||
− | !align=left|[[ | + | !align=left|[[Nosferatu's Coil|{{U|=Nosferatu's Coil Vampirefang Belt}}]] |
|51 | |51 | ||
|No | |No | ||
|- | |- | ||
|10% | |10% | ||
− | !align=left|[[ | + | !align=left|[[Arachnid Mesh|{{U|=Arachnid Mesh Spiderweb Sash}}]] |
|80 | |80 | ||
|No | |No | ||
Line 174: | Line 179: | ||
==Gloves== | ==Gloves== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|25% | |25% | ||
− | !align=left|[[ | + | !align=left|[[Cleglaw's Pincers|{{S|=Cleglaw's Pincers Chain Gloves}}]] |
|4 | |4 | ||
|No | |No | ||
Line 184: | Line 189: | ||
==Set bonus== | ==Set bonus== | ||
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|35% | |35% | ||
− | |align=left|[[ | + | |align=left|[[Tancred's Battlegear|{{Ub|=Tancred's Battlegear}}]] ({{U|=F}}) |
|20 | |20 | ||
|No | |No | ||
Line 194: | Line 199: | ||
==Reference== | ==Reference== | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/93022-about-slows-target-mechanics/ ? about 'slows target %' mechanics] (D2 Technical) |
− | *[ | + | *[https://d2mods.info/forum/viewtopic.php?t=7505 slow items stacking check] (Phrozen Keep) |
− | *Anheixinren, [ | + | *Anheixinren, [https://d2mods.info/forum/viewtopic.php?t=38060 % Slow Cap] (Phrozen Keep) |
− | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/slow_eng.html#slow (Hit) Slows Target by x%] (FAQtoids) |
− | [[Category: | + | [[Category:Attack]] |
− | [[Category: | + | [[Category:Modifiers]] |
− | [[Category: | + | [[Category:Movement modifiers]] |
+ | [[Category:Attack modifiers]] |
Latest revision as of 10:45, 27 September 2021
Skill
Helm
Weapon
Melee weapon
Axe
Dagger
Mace
Polearm
Scepter
Spear
Sword
Bow
Crossbow
Shield
Belt
Gloves
Set bonus
Reference
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