Difference between revisions of "Defense"
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| !align=left rowspan=9|[[Druid (Diablo II)|Druid]] | !align=left rowspan=9|[[Druid (Diablo II)|Druid]] | ||
| !align=left|[[Poison Creeper]] | !align=left|[[Poison Creeper]] | ||
| − | |colspan=3|25 [ | + | |colspan=3|25 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/&tab=comments#comment-1491597] | 
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| !align=left|[[Oak Sage]] | !align=left|[[Oak Sage]] | ||
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| !align=left|[[Carrion Vine]] | !align=left|[[Carrion Vine]] | ||
| − | |colspan=3|92 [ | + | |colspan=3|92 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/&tab=comments#comment-1491597] | 
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| !align=left|[[Heart of Wolverine]] | !align=left|[[Heart of Wolverine]] | ||
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| !align=left|[[Solar Creeper]] | !align=left|[[Solar Creeper]] | ||
| − | |colspan=3|165 [ | + | |colspan=3|165 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/&tab=comments#comment-1491597] | 
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| !align=left|[[Spirit of Barbs]] | !align=left|[[Spirit of Barbs]] | ||
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| *When defense includes a MonLvl value, 100% of the value for the relevant [[difficulty]] level and pet [[Attack#Level|level]] is used. | *When defense includes a MonLvl value, 100% of the value for the relevant [[difficulty]] level and pet [[Attack#Level|level]] is used. | ||
| − | *Defense of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [ | + | *Defense of [[Conversion|converted]] and [[Mind Blast|mind blasted]] is determined using clvl when clvl < mlvl; otherwise, mlvl continues to be used. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822] Defense of [[Revive]]d always continues to use mlvl. | 
| *Defense of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level. | *Defense of [[Reanimate]]d [[Skeleton#Returned|Returned]] is the same as that of a normal Returned that would spawn in the same [[area]] and difficulty level. | ||
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| − | Base defense = <nowiki>[</nowiki>[[MonLvl#Defense|MonLvl]] * MonStats/100] [ | + | Base defense = <nowiki>[</nowiki>[[MonLvl#Defense|MonLvl]] * MonStats/100] [https://d2mods.info/forum/kb/viewarticle?a=354] | 
| − | *MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [ | + | *MonLvl values for the relevant difficulty and monster level (without any [[Champion]], [[Unique (monster)|Unique]] or minion bonus) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/&do=findComment&comment=1495104] are modified by percentage values stored in the MonStats.txt file, which vary depending on monster type. | 
| − | *{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [ | + | *{{Warn|=[[Attack#Chance to hit|Chance to hit]] displayed by character screen also uses MonStats.txt value for monster level to select MonLvl value in all three difficulty levels, but this only applies to [[boss]]es in Nightmare and Hell: otherwise, [[area]] level determines mlvl in Nightmare and Hell.}} [https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/post-8387692] For example, any [[Fallen#Fallen|Fallen]] in Normal is level 1 with 5 defense. In Hell, the character screen calculates chance to hit based on any Fallen being level 67 with 933 defense in [[Ladder]] and [[Single Player]] games: however, this is only true if it spawns in a level 67 area like the [[Blood Moor]]; if it spawns in a level 83 area like the [[Underground Passage Level 2]], then it is level '''83''' with '''1,131''' defense. | 
| − | *[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense (including any defense from equipped [[item]]s) [ | + | *[[Stone Skin]] [[Unique (monster)|Unique]] bonus doubles monster defense (including any defense from equipped [[item]]s) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1472371] before [[Inner Sight]] or any [[% Defense]] is applied, although - [[Monster Defense per hit]] applies to monster defense before this bonus. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/&do=findComment&comment=1468820] {{Warn|=Chance to hit displayed by character screen does '''not''' take this bonus into account.}} | 
| <br> | <br> | ||
| ==Reference== | ==Reference== | ||
| − | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117464-defense-of-summoned-wolves-and-grizzly/ Def of summoned Wolfs and Grizzly] (D2 Druid) | 
| − | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120448-druid-vines-and-barbarian-warcries/ Druid Vines and Barbarian Warcries] (D2 Druid) | 
| − | *[ | + | *[https://www.diabloii.net/forums/threads/lcs-attack-rating-and-chance-to-hit-formulas.837129/ LCS attack rating and chance to hit formulas] (Diabloii.net) | 
| − | *Kingpin, [ | + | *Kingpin, [https://d2mods.info/forum/kb/viewarticle?a=354 MonLvl.txt File Guide] (Phrozen Keep) | 
| − | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/cth_eng.html Come and Get it: Attack and Defense Ratings] (FAQtoids) | 
| − | *Nefarius, [ | + | *Nefarius, [https://d2mods.info/forum/viewtopic.php?t=42436 Boss Status Modifications (1.11b)] (Phrozen Keep) | 
| − | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118104-monster-bonuses-death-damage-and-corpse-explosion/ Monster Bonuses, Death Damage and Corpse Explosion] (D2 Technical) | 
| − | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118463-stone-skin-unique-modifier/ Stone Skin Unique Modifier] (D2 Technical) | 
| [[Category:Modifiers]] | [[Category:Modifiers]] | ||
| [[Category:Attack modifiers]] | [[Category:Attack modifiers]] | ||
Revision as of 19:05, 27 September 2021
| 
 
 
 
 CharmSmall Charm
 
 Large Charm
 
 Grand Charm
 
 Any socket
 
 Helm
 
 
 
 
 
 Circlet
 
 Pelt
 
 Primal helm
 
 Amulet
 
 Body armor
 1 Same group as Enhanced Defense prefixes 
 
 
 
 Amazon spear
 
 Axe
 
 Dagger
 
 Hammer
 
 Mace
 
 Missile weapon
 
 Crossbow
 
 Polearm
 
 Scepter
 
 Staff
 
 
 
 Sword
 
 Shield
 1 Same group as Enhanced Defense prefixes 
 
 
 
 
 
 
 
 
 Auric shield
 
 Shrunken head
 
 Belt
 1 Same group as Enhanced Defense prefixes 
 
 
 
 
 Boots
 1 Same group as Enhanced Defense prefixes 
 
 
 Gloves
 1 Same group as Enhanced Defense prefixes 
 
 
 Set bonus
 
 Pet
 1 Defense from equipped items is also added. 
 
 
 MonsterMonster defense varies depending on difficulty level, monster level and monster type: 
 
 
 
 Reference
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