Difference between revisions of "Adds Damage"
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**[[Dragon Flight]] | **[[Dragon Flight]] | ||
*Items with both Minimum Damage and Maximum Damage affixes will also display Adds Damage when Minimum < Maximum; otherwise, Minimum Damage and Maximum Damage bonuses will continue to be displayed separately. | *Items with both Minimum Damage and Maximum Damage affixes will also display Adds Damage when Minimum < Maximum; otherwise, Minimum Damage and Maximum Damage bonuses will continue to be displayed separately. | ||
− | *{{Warn|=When a weapon's Adds Damage bonus adds equal Minimum Damage and Maximum Damage, this displays incorrectly as a Minimum Damage bonus.}} [ | + | *{{Warn|=When a weapon's Adds Damage bonus adds equal Minimum Damage and Maximum Damage, this displays incorrectly as a Minimum Damage bonus.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this. |
Line 209: | Line 209: | ||
|No | |No | ||
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> 20-40 in total as a result of another 10-20 when equipping full set</span> | + | <span style=font-size:90%><sup>1</sup> 20-40 in total as a result of another 10-20 when equipping full [[set]]</span> |
<br> | <br> | ||
<br> | <br> | ||
Line 298: | Line 298: | ||
==Skill== | ==Skill== | ||
+ | |||
+ | ===Amazon=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
− | |||
!rowspan=2 colspan=2 align=left|[[Skill]] | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
!colspan=5|Skill level | !colspan=5|Skill level | ||
!width=10% rowspan=2|Min [[Requirements|Rlvl]] | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=13%|1-8 |
− | !width= | + | !width=13%|9-16 |
− | !width= | + | !width=13%|17-22 |
− | !width= | + | !width=13%|23-28 |
− | !width= | + | !width=13%|> 28 |
|-valign=top | |-valign=top | ||
− | + | !align=left rowspan=2 width=20%|[[Magic Arrow]] <sup>1</sup> | |
− | !align=left rowspan=2 width= | + | !width=5% align=center|Min |
− | !width=5%|Min | ||
|colspan=5 align=center|slvl | |colspan=5 align=center|slvl | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|colspan=5 align=center|slvl | |colspan=5 align=center|slvl | ||
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]] is applied, when it is actually added '''before''' % Damage is applied.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115457-is-blade-shield-a-1-point-wonder/&do=findComment&comment=1438503]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ===Assassin=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top align=center | ||
+ | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
+ | !colspan=5|Skill level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
− | !align=left rowspan= | + | !align=left rowspan=2 width=20%|[[Blade Sentinel]] <sup>1</sup> |
− | + | !width=5% align=center |Min | |
− | !Min | + | |3*slvl + 3||4*slvl - 5||5*slvl - 21||5*slvl - 21||5*slvl - 21 |
− | | | ||
|rowspan=2|6 | |rowspan=2|6 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |3*slvl + 7||4*slvl - 1||5*slvl - 17||5*slvl - 17||5*slvl - 17 |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Blade Fury]] <sup>1</sup> | !align=left rowspan=2|[[Blade Fury]] <sup>1</sup> | ||
− | !Min | + | !align=center|Min |
− | | | + | |3*slvl + 5||5*slvl - 11||8*slvl - 59||8*slvl - 59||8*slvl - 59 |
|rowspan=2|18 | |rowspan=2|18 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |3*slvl + 7||5*slvl - 9||8*slvl - 57||8*slvl - 57||8*slvl - 57 |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Blade Shield]] <sup>2</sup> | !align=left rowspan=2|[[Blade Shield]] <sup>2</sup> | ||
− | !Min | + | !align=center|Min |
− | | | + | |5*slvl - 4||6*slvl - 12||7*slvl - 28||7*slvl - 28||7*slvl - 28 |
|rowspan=2|30 | |rowspan=2|30 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |5*slvl + 25||6*slvl + 17||7*slvl + {{0|0}}1||7*slvl + {{0|0}}1||7*slvl + {{0|0}}1 |
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]] is applied, when it is actually added '''before''' % Damage is applied.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115457-is-blade-shield-a-1-point-wonder/&do=findComment&comment=1438503] [[Attack]] damage penalty does not apply to damage added by Blade Sentinel and Blade Fury.<br> | ||
+ | <sup>2</sup> {{Warn|=Attack damage penalty also applies to damage added by Blade Shield.}}</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ===Barbarian=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top align=center | ||
+ | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
+ | !colspan=5|Skill level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
− | !align=left rowspan=2 | + | !align=left rowspan=2 width=20%|[[Bash]] <sup>1</sup> |
− | + | !width=5% align=center |Min | |
− | !width=|Min | ||
|colspan=5 align=center|{{Warn|=slvl}} | |colspan=5 align=center|{{Warn|=slvl}} | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|colspan=5 align=center|{{Warn|=slvl}} | |colspan=5 align=center|{{Warn|=slvl}} | ||
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]], but it is only applied '''after''' [[damage]] has been applied to the target.}} Consequently it does not increase damage but is still taken into account when calculating [[life]] returned by % [[Life Stolen]] per hit and [[Life Tap]], and [[mana]] returned by % [[Mana Stolen]] per hit: this means life and mana can be returned even when attacking an [[Immune to Physical]] target (provided Life Tap is cast or the target has > 0% [[drain effectiveness]]). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102771-leeching-vs-pi-due-to-bash/]</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ===Paladin=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top align=center | ||
+ | !rowspan=2 colspan=2 align=left|[[Skill]] | ||
+ | !colspan=5|Skill level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
− | !align=left rowspan=2 | + | !align=left rowspan=2 width=20%|[[Holy Shield]] <sup>1</sup> |
− | + | !width=5% align=center |Min | |
− | !width=|Min | + | |2*slvl + 1||3*slvl - 7||4*slvl - 23||4*slvl - 23||4*slvl – 23 |
− | | | ||
|rowspan=2|24 | |rowspan=2|24 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |2*slvl + 4||3*slvl - 4||4*slvl - 20||4*slvl - 20||4*slvl - 20 |
|} | |} | ||
<span style=font-size:90%> | <span style=font-size:90%> | ||
− | <sup>1</sup> | + | <sup>1</sup> Damage is only added to [[shield]] [[damage]] when using [[Smite]]</span> |
− | |||
− | |||
− | |||
− | </span> | ||
<br> | <br> | ||
<br> | <br> | ||
==Pet== | ==Pet== | ||
+ | |||
+ | ===Druid=== | ||
{{Number table}} width=100% | {{Number table}} width=100% | ||
− | |-valign=top | + | |-valign=top align=center |
− | |||
!rowspan=2 colspan=2 align=left|[[Pet]] | !rowspan=2 colspan=2 align=left|[[Pet]] | ||
− | !colspan=5|Skill level | + | !colspan=5|[[Skill]] level |
!width=10% rowspan=2|Min [[Requirements|Rlvl]] | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
|-align=center | |-align=center | ||
− | !width= | + | !width=13%|1-8 |
− | !width= | + | !width=13%|9-16 |
− | !width= | + | !width=13%|17-22 |
− | !width= | + | !width=13%|23-28 |
− | !width= | + | !width=13%|> 28 |
|-valign=top | |-valign=top | ||
− | + | !align=left rowspan=2 width=20%|[[Raven]] <sup>1</sup> | |
− | !align=left rowspan=2 width= | + | !width=5% align=center |Min |
− | !width=5%|Min | + | |colspan=5 align=center|slvl+1 |
− | |colspan=5 align=center|slvl + 1 | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | |colspan=5 align=center|slvl + 3 | + | |colspan=5 align=center|slvl+3 |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Summon Spirit Wolf|Spirit Wolf]] | !align=left rowspan=2|[[Summon Spirit Wolf|Spirit Wolf]] | ||
− | !Min | + | !align=center|Min |
− | |slvl + | + | |slvl+1||2*slvl - 7||4*slvl - 39||5*slvl - 61||8*slvl - 145 |
|rowspan=2|6 | |rowspan=2|6 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | |slvl + | + | |slvl+5||2*slvl - 3||4*slvl - 35||5*slvl - 57||8*slvl - 141 |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Summon Dire Wolf|Dire Wolf]] | !align=left rowspan=2|[[Summon Dire Wolf|Dire Wolf]] | ||
− | !Min | + | !align=center|Min |
− | | | + | |2*slvl + 5||3*slvl - 3||6*slvl - 51||8*slvl - 95||11*slvl - 179 |
|rowspan=2|18 | |rowspan=2|18 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |2*slvl + 10||3*slvl + 2||6*slvl - 46||9*slvl - 112||13*slvl - 224 |
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Summon Grizzly|Grizzly]] | !align=left rowspan=2|[[Summon Grizzly|Grizzly]] | ||
− | !Min | + | !align=center|Min |
− | | | + | |10*slvl + 20||15*slvl - 20||20*slvl - 100||26*slvl - 232||30*slvl - 344 |
|rowspan=2|30 | |rowspan=2|30 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | | | + | |10*slvl + 50||15*slvl + 10||20*slvl - 70||26*slvl - 202||30*slvl - 314 |
+ | |} | ||
+ | <span style=font-size:90%> | ||
+ | <sup>1</sup> [[% Damage]] from [[aura]]s and [[curse]]s does not apply.</span> | ||
+ | <br> | ||
+ | <br> | ||
+ | ===Necromancer=== | ||
+ | {{Number table}} width=100% | ||
+ | |-valign=top align=center | ||
+ | !rowspan=2 colspan=2 align=left|[[Pet]] | ||
+ | !colspan=5|[[Skill]] level | ||
+ | !width=10% rowspan=2|Min [[Requirements|Rlvl]] | ||
+ | |-align=center | ||
+ | !width=13%|1-8 | ||
+ | !width=13%|9-16 | ||
+ | !width=13%|17-22 | ||
+ | !width=13%|23-28 | ||
+ | !width=13%|> 28 | ||
|-valign=top | |-valign=top | ||
− | !align=left rowspan= | + | !align=left rowspan=2 width=20%|[[Skeleton Mastery]] |
− | !align= | + | !width=5% align=center|Min |
− | |||
|colspan=5 align=center|2*slvl to minimum Necroskeleton damage | |colspan=5 align=center|2*slvl to minimum Necroskeleton damage | ||
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
|colspan=5 align=center|2*slvl to maximum Necroskeleton damage | |colspan=5 align=center|2*slvl to maximum Necroskeleton damage | ||
|- | |- | ||
|-valign=top | |-valign=top | ||
!align=left rowspan=2|[[Raise Skeleton|Necroskeleton]] | !align=left rowspan=2|[[Raise Skeleton|Necroskeleton]] | ||
− | !Min | + | !align=center|Min |
− | |1||slvl - | + | |1||slvl-7||2*slvl - 23||3*slvl - 45||4*slvl - 73 |
|rowspan=2|1 | |rowspan=2|1 | ||
|- | |- | ||
− | !Max | + | !align=center|Max |
− | |2||slvl - | + | |2||slvl-6||2*slvl - 22||3*slvl - 44||4*slvl - 72 |
|} | |} | ||
− | |||
− | |||
[[Category:Modifiers]] | [[Category:Modifiers]] | ||
[[Category:Damage modifiers]] | [[Category:Damage modifiers]] |
Latest revision as of 02:49, 28 September 2021
ItemAmazon javelin
Axe
Bow
Amazon bow
Claw
Club
Dagger
Hammer
Mace
Polearm
Scepter
1 20-40 in total as a result of another 10-20 when equipping full set
Spear
Amazon spear
Staff
Sword
Boots
SkillAmazon
1 Character screen adds damage after % Damage is applied, when it is actually added before % Damage is applied. [2]
Assassin
1 Character screen adds damage after % Damage is applied, when it is actually added before % Damage is applied. [3] Attack damage penalty does not apply to damage added by Blade Sentinel and Blade Fury. Barbarian
1 Character screen adds damage after % Damage, but it is only applied after damage has been applied to the target. Consequently it does not increase damage but is still taken into account when calculating life returned by % Life Stolen per hit and Life Tap, and mana returned by % Mana Stolen per hit: this means life and mana can be returned even when attacking an Immune to Physical target (provided Life Tap is cast or the target has > 0% drain effectiveness). [4]
Paladin
1 Damage is only added to shield damage when using Smite
PetDruid
1 % Damage from auras and curses does not apply.
Necromancer
|