Difference between revisions of "Adds Damage"
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**[[Dragon Flight]] | **[[Dragon Flight]] | ||
*Items with both Minimum Damage and Maximum Damage affixes will also display Adds Damage when Minimum < Maximum; otherwise, Minimum Damage and Maximum Damage bonuses will continue to be displayed separately. | *Items with both Minimum Damage and Maximum Damage affixes will also display Adds Damage when Minimum < Maximum; otherwise, Minimum Damage and Maximum Damage bonuses will continue to be displayed separately. | ||
− | *{{Warn|=When a weapon's Adds Damage bonus adds equal Minimum Damage and Maximum Damage, this displays incorrectly as a Minimum Damage bonus.}} [ | + | *{{Warn|=When a weapon's Adds Damage bonus adds equal Minimum Damage and Maximum Damage, this displays incorrectly as a Minimum Damage bonus.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/101657-diablo-ii-basin-wiki/&do=findComment&comment=1505325] However, the Maximum Damage bonus still applies and damage displayed on the weapon and the character screen reflects this. |
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− | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]] is applied, when it is actually added '''before''' % Damage is applied.}} [ | + | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]] is applied, when it is actually added '''before''' % Damage is applied.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115457-is-blade-shield-a-1-point-wonder/&do=findComment&comment=1438503]</span> |
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<span style=font-size:90%> | <span style=font-size:90%> | ||
− | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]] is applied, when it is actually added '''before''' % Damage is applied.}} [ | + | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]] is applied, when it is actually added '''before''' % Damage is applied.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115457-is-blade-shield-a-1-point-wonder/&do=findComment&comment=1438503] [[Attack]] damage penalty does not apply to damage added by Blade Sentinel and Blade Fury.<br> |
<sup>2</sup> {{Warn|=Attack damage penalty also applies to damage added by Blade Shield.}}</span> | <sup>2</sup> {{Warn|=Attack damage penalty also applies to damage added by Blade Shield.}}</span> | ||
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− | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]], but it is only applied '''after''' [[damage]] has been applied to the target.}} Consequently it does not increase damage but is still taken into account when calculating [[life]] returned by % [[Life Stolen]] per hit and [[Life Tap]], and [[mana]] returned by % [[Mana Stolen]] per hit: this means life and mana can be returned even when attacking an [[Immune to Physical]] target (provided Life Tap is cast or the target has > 0% [[drain effectiveness]]). [ | + | <sup>1</sup> {{Warn|=Character screen adds damage after [[% Damage]], but it is only applied '''after''' [[damage]] has been applied to the target.}} Consequently it does not increase damage but is still taken into account when calculating [[life]] returned by % [[Life Stolen]] per hit and [[Life Tap]], and [[mana]] returned by % [[Mana Stolen]] per hit: this means life and mana can be returned even when attacking an [[Immune to Physical]] target (provided Life Tap is cast or the target has > 0% [[drain effectiveness]]). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102771-leeching-vs-pi-due-to-bash/]</span> |
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Latest revision as of 02:49, 28 September 2021
ItemAmazon javelin
Axe
Bow
Amazon bow
Claw
Club
Dagger
Hammer
Mace
Polearm
Scepter
1 20-40 in total as a result of another 10-20 when equipping full set
Spear
Amazon spear
Staff
Sword
Boots
SkillAmazon
1 Character screen adds damage after % Damage is applied, when it is actually added before % Damage is applied. [2]
Assassin
1 Character screen adds damage after % Damage is applied, when it is actually added before % Damage is applied. [3] Attack damage penalty does not apply to damage added by Blade Sentinel and Blade Fury. Barbarian
1 Character screen adds damage after % Damage, but it is only applied after damage has been applied to the target. Consequently it does not increase damage but is still taken into account when calculating life returned by % Life Stolen per hit and Life Tap, and mana returned by % Mana Stolen per hit: this means life and mana can be returned even when attacking an Immune to Physical target (provided Life Tap is cast or the target has > 0% drain effectiveness). [4]
Paladin
1 Damage is only added to shield damage when using Smite
PetDruid
1 % Damage from auras and curses does not apply.
Necromancer
|