Difference between revisions of "Poison Length Reduced"

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{{Mb|=Poison Length Reduced by %}} modifies the length for which poison damage is applied by a percentage; PLR -100% is the floor, while PLR > 99% always reduces poison length to a single frame.  
 
{{Mb|=Poison Length Reduced by %}} modifies the length for which poison damage is applied by a percentage; PLR -100% is the floor, while PLR > 99% always reduces poison length to a single frame.  
 
*Player and [[mercenary]] normally have a ceiling of PLR 75%, although any excess can offset penalties that might otherwise reduce it below this ceiling. [[Difficulty]] level penalties of PLR -40% in Nightmare and PLR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them.
 
*Player and [[mercenary]] normally have a ceiling of PLR 75%, although any excess can offset penalties that might otherwise reduce it below this ceiling. [[Difficulty]] level penalties of PLR -40% in Nightmare and PLR -100% in Hell (-20% and -50% respectively in [[Classic]] games) also apply to them.
*It is only applied whenever a new source of poison damage is applied, so removing it afterwards will have no effect on current length; adding it after a target is poisoned will have no effect either. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846646]
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*It is only applied whenever a new source of poison damage is applied, so removing it afterwards will have no effect on current length; adding it after a target is poisoned will have no effect either. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419063]
*It can be countered by -% [[Enemy Poison Resistance]]: for example, a player or mercenary equipping PLR 75% will be reduced to 25% by -50% EPR. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=15&p=846039&#entry846039]
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*It can be countered by -% [[Enemy Poison Resistance]]: for example, a player or mercenary equipping PLR 75% will be reduced to 25% by -50% EPR. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418457]
 
*It tends to be of little importance for player and mercenary because monsters don't wait for poison length to expire before reapplying it; consequently they are likely to remain poisoned throughout a battle. Afterwards, they can use an [[Antidote Potion]] or [[Shrine|Well]], or return to town to be healed, to cure themselves immediately (a player can also use a Resist Poison [[Shrine]]) and prevent poison running its full course.
 
*It tends to be of little importance for player and mercenary because monsters don't wait for poison length to expire before reapplying it; consequently they are likely to remain poisoned throughout a battle. Afterwards, they can use an [[Antidote Potion]] or [[Shrine|Well]], or return to town to be healed, to cure themselves immediately (a player can also use a Resist Poison [[Shrine]]) and prevent poison running its full course.
 
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*Cleansing applies every two seconds to any remaining poison length. As a result, it does not add to PLR from the [[item]]s listed above and it is applied separately afterwards. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164&view=findpost&p=915517]
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*Cleansing applies every two seconds to any remaining poison length. As a result, it does not add to PLR from the [[item]]s listed above and it is applied separately afterwards. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/&do=findComment&comment=1487707]
*[[Difficulty]] level penalties and the 75% ceiling do not apply. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164&view=findpost&p=915517]
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*[[Difficulty]] level penalties and the 75% ceiling do not apply. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/&do=findComment&comment=1487707]
 
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==Monster==
 
==Monster==
[[Monster]]s normally have no poison length reduction. The only possible exceptions are [[Rite of Passage (quest)|the Ancients]], whose items can spawn with PLR [[affix|suffixes]]:  [[Korlic|{{Ub|=Korlic}}]] and [[Talic|{{Ub|=Talic}}]] can spawn with PLR > 99%, which always reduces poison length to a single frame. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=846170]
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[[Monster]]s normally have no poison length reduction. The only possible exceptions are [[Rite of Passage (quest)|the Ancients]], whose items can spawn with PLR [[affix|suffixes]]:  [[Korlic|{{Ub|=Korlic}}]] and [[Talic|{{Ub|=Talic}}]] can spawn with PLR > 99%, which always reduces poison length to a single frame. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418588]
 
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==Reference==
 
==Reference==
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164 Open Wounds] (Technical Discussion)
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*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/ Open Wounds] (D2 Technical)
 
*Bkelly, [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml The Tao of Poison] (Internet Archive)
 
*Bkelly, [http://web.archive.org/web/20080125084439/http://www.diabloii.net/strategy/x-articles/taopoison.shtml The Tao of Poison] (Internet Archive)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Revision as of 04:56, 28 September 2021