Difference between revisions of "Open Wounds"

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(Created page with '{{D2 Nav}} {{Intro}} *% Chance of Open Wounds can cause target to bleed uncontrollably when applied with a successful weapon attack, draining life and stopping any unit [[D2 Da...')
 
 
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{{D2 Nav}}
+
{{Attribute nav}}
 
 
 
 
 
{{Intro}}
 
{{Intro}}
*% Chance of Open Wounds can cause target to bleed uncontrollably when applied with a successful weapon attack, draining life and stopping any unit [[D2 Damage regeneration|damage regeneration]] for its 8 second (200 frame) duration. {{Warn|=Bleeding occurs even when life drain cannot be applied to target.}}
+
{{Mb|=Chance of Open Wounds}} can cause target to bleed uncontrollably when applied with a successful weapon attack, draining life and stopping [[damage regeneration]] for its 8 second (200 frame) duration. {{Warn|=Bleeding occurs even when life drain cannot be applied to target.}}
*% Chance from multiple sources is summed, although when [[D2 Two weapons|two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% Chance is redundant.
+
*Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% is redundant.
*Applied by any melee or ranged attack with the exception of [[D2 Blade Sentinel|Blade Sentinel]], [[D2 Blade Shield|Blade Shield]] and the additional arrows of [[D2 Multiple Shot|Multiple Shot]] (only applied by the original two arrows).
+
*Applied by any [[melee]] or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
*Always applied to another player, but only applied to other units (monster, hireling or pet) if their life value changes, either due to damage taken or regenerated. If no damage is taken then OW won't be applied if regeneration has already been stopped by [[D2 Prevent Monster Heal|Prevent Monster Heal]].
+
*Always applied to another player character, but only applied to other units (monster, [[mercenary]] or [[pet]]) if their life value changes, either due to damage taken or regenerated. If no damage is taken then Open Wounds will not be applied if regeneration has already been stopped by [[Prevent Monster Heal]].
*Life drain is dependent on the level of the player, hireling or [[D2 Iron Golem|Iron Golem]] applying it. Life drain per frame in bits (1 bit = 1/256 point) is currently calculated as follows:
+
*Life drain is dependent on the level of the player, mercenary or [[Iron Golem]] applying it. Life drain per frame in 1/256ths of a point is currently calculated as follows:
  
  
{{Number table}}
+
{{Number table}} width=100%
 
|-valign=top
 
|-valign=top
!width=150 rowspan=2 align=left|Stat
+
!width=20% rowspan=2 align=left|Stat
 
!colspan=5 align=center|Level
 
!colspan=5 align=center|Level
 
|-align=center
 
|-align=center
!width=84|1-15
+
!width=16%|1-15
!width=84|16-30
+
!width=16%|16-30
!width=84|31-45
+
!width=16%|31-45
!width=84|46-60
+
!width=16%|46-60
!width=84|>60
+
!width=16%|>60
 
|-
 
|-
!align=left|Bit Life Drain/Frame
+
!align=left|Life Drain/Frame
|(9*lvl)+31
+
|(9*lvl) + 31
|(18*lvl)-104
+
|(18*lvl) - 104
|(27*lvl)-374
+
|(27*lvl) - 374
|(36*lvl)-779
+
|(36*lvl) - 779
|(45*lvl)-1319
+
|(45*lvl) - 1319
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=10&t=44308] [http://classic.battle.net/diablo2exp/items/magic.shtml#sma]
+
[https://d2mods.info/forum/viewtopic.php?f=10&t=44308] [http://classic.battle.net/diablo2exp/items/magic.shtml#sma]
 
|}
 
|}
  
  
*Life drain per frame in bits may then be modified depending on the attack used and the target, and rounded down to the nearest bit:
+
*Life drain per frame may then be modified depending on the attack used and the target, and rounded down to the nearest 1/256 point:
  
  
{{Text table}}
+
{{Text table}} width=40%
!width=150|Target
+
|-valign=top
!width=84 align=center|Modifier
+
!width=26% rowspan=2|Target
 +
!colspan=2 align=center|Life Drain Multiplier
 +
|-align=center
 +
!width=37%|Melee
 +
!width=37%|Ranged
 
|-
 
|-
!Special Unit (Any Attack)
+
!Special unit
|align=right|/2
+
|align=center|1/2
 +
|align=center|1/2
 
|-
 
|-
!Player (Melee Attack)
+
!align=left|Player
|align=right|/4
+
|align=center|1/4
|-
+
|align=center|1/8
!Player (Ranged Attack)
 
|align=right|/8
 
 
|}
 
|}
[http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=10&t=44308]
+
[https://d2mods.info/forum/viewtopic.php?f=10&t=44308]
  
  
*Special units are monsters other than normal and minion monsters ([[D2 Champion|Champion]], [[D2 Unique monster|Unique]], [[D2 Super Unique|Super Unique]], [[D2 Boss|boss]] (excluding normal and minion [[D2 Putrid Defiler|Putrid Defilers]]) and [[D2 Boss#Prime Evil|Prime Evil]]). Life drain is unmodified against all other targets.
+
*Special units are monsters other than normal and minion monsters ([[Champion]], [[Unique (monster)|Unique]], [[Super Unique]], [[boss]] (excluding normal and minion [[Putrid Defiler]]s) and [[Evil]]). Life drain is unmodified against all other targets.
 
*Although duration is 8 seconds (200 frames), life drain is not applied in the first frame and so points of life drain are calculated as follows:
 
*Although duration is 8 seconds (200 frames), life drain is not applied in the first frame and so points of life drain are calculated as follows:
  
  
{{Text table}}
+
{{Text table}} width=40%
!width=150|Life Drain
+
!width=50%|Life Drain
!width=84 align=center|Multiplier
+
!width=50% align=center|Multiplier
 
|-
 
|-
 
!Points/Second
 
!Points/Second
|align=right|*25/256
+
|align=right|25/256
 
|-
 
|-
 
!Total Points
 
!Total Points
|align=right|*199/256
+
|align=right|199/256
 
|}
 
|}
  
  
 
*Life drain cannot be countered by any form of damage reduction.
 
*Life drain cannot be countered by any form of damage reduction.
*Duration cannot be reduced by [[D2 Cleansing|Cleansing]] or [[D2 Fade|Fade]]. [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=10&t=44308] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164&view=findpost&p=915327]
+
*Duration cannot be reduced by [[Cleansing]] or [[Fade]]. [https://d2mods.info/forum/viewtopic.php?f=10&t=44308] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/&do=findComment&comment=1487517]
*When OW is applied again before the previous duration expires, duration simply gets reset regardless of the level of the second application: if OW is applied at level 80 while it is still being applied at level 60, level 60 damage is still applied for the reset duration (and vice versa).
+
*When Open Wounds is applied again before the previous duration expires, duration simply gets reset regardless of the level of the second application: if it is applied at level 80 while it is still being applied at level 60, level 60 damage is still applied for the reset duration (and vice versa).
*Poison damage and length can be applied separately and simultaneously. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164&view=findpost&p=915355]
+
*[[Poison Damage]] and length can be applied separately and simultaneously. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/&do=findComment&comment=1487545]
*[[D2 Replenish Life|Replenish Life]] and + Life After Each (Demon) Kill from items, and healing from potions, [[D2 Prayer|Prayer]] (including its passive bonuses to [[D2 Cleansing|Cleansing]] and [[D2 Meditation|Meditation]]) and [[D2 Holy Bolt|Holy Bolt]] still apply while active.
+
*Replenish Life and + Life After Each (Demon) Kill from items, and healing from [[potion]]s, [[Prayer]] (including its passive bonuses to Cleansing and [[Meditation]]) and [[Holy Bolt]] still apply while active.
*Replenish Life from items is a direct counter: OW applied by a level 30 player's melee attack on another player would result in 109 bit life drain per frame, which Replenish Life +109 would counter entirely; a ranged attack would result in 54 bit life drain per frame, which Replenish Life +54 would counter entirely.
+
*Replenish Life from items is a direct counter: Open Wounds applied by a level 30 player's melee attack on another player would result in <sub>109/256</sub> life drain per frame, which Replenish Life +109 would counter entirely; a ranged attack would result in <sub>54/256</sub> life drain per frame, which Replenish Life +54 would counter entirely.
<br>
 
  
==Source==
 
<br>
 
  
===Druid pelt===
+
==Pelt==
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
|33%
 
|33%
!align=left|[[D2 Unique Druid pelt#Cerebus' Bite|{{D2 Unique|=Cerebus' Bite Blood Spirit}}]]
+
!align=left|[[Cerebus' Bite|{{U|=Cerebus' Bite Blood Spirit}}]]
|71
+
|63
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
  
===Body armor===
+
==Body armor==
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
|40%
+
|25%
!align=left|[[D2 Unique Exceptional body armor#Toothrow|{{D2 Unique|=Toothrow Sharktooth Armor}}]]
+
!align=left|[[Boneflesh|{{U|=Boneflesh Plate Mail}}]]
|56||No
+
|26||No
 +
|-
 +
|33%
 +
|align=left|[[Duress|{{Ub|=Duress}}]] body armor
 +
|47||No
 
|-
 
|-
 
|35%
 
|35%
!align=left|[[D2 Unique Exceptional body armor#Crow Caw|{{D2 Unique|=Crow Caw Tigulated Mail}}]]
+
!align=left|[[Crow Caw|{{U|=Crow Caw Tigulated Mail}}]]
|45||No
+
|37||No
 
|-
 
|-
|33%
+
|40%
|align=left|[[D2 Rune Word body armor#Duress|{{D2 Unique bold|=Duress}}]] body armor
+
!align=left|[[Toothrow|{{U|=Toothrow Sharktooth Armor}}]]
|47||No
+
|48||No
 +
|}
 +
<br>
 +
 
 +
==Weapon==
 +
{{Skill bonus}}
 
|-
 
|-
 
|25%
 
|25%
!align=left|[[D2 Unique Normal body armor#Boneflesh|{{D2 Unique|=Boneflesh Plate Mail}}]]
+
|align=left|[[Um Rune|{{Cb|=Um Rune}}]] in socket
|35||No
+
|47||No
 
|}
 
|}
 
<br>
 
<br>
  
===Weapon===
+
===Melee weapon===
{{D2 Skill bonus}}
+
{{Skill bonus}}
 +
|-
 +
|66%
 +
|align=left|[[Fury (Rune Word)|{{Ub|=Fury}}]] melee weapon
 +
|65||No
 
|-
 
|-
 
|100%
 
|100%
|align=left|[[D2 Rune Word weapon#Malice|{{D2 Unique bold|=Malice}}]] melee weapon
+
|align=left|[[Malice|{{Ub|=Malice}}]] melee weapon
 
|15||No
 
|15||No
 +
|}
 +
<br>
 +
 +
====Axe====
 +
{{Skill bonus}}
 
|-
 
|-
|80%
+
|15%
!align=left|[[D2 Unique Normal sword#Ripsaw|{{D2 Unique|=Ripsaw Flamberge}}]]
+
!align=left|[[Skull Splitter|{{U|=Skull Splitter Military Pick}}]]
|35||No
+
|21||No
 +
|-
 +
|25%
 +
!align=left|[[Butcher's Pupil|{{U|=Butcher's Pupil Cleaver}}]]
 +
|39||No
 +
|-
 +
|25%
 +
|align=left|[[Crescent Moon (Rune Word)|{{Ub|=Crescent Moon}}]] axe
 +
|47||No
 
|-
 
|-
|66%
+
|25%
|align=left|[[D2 Rune Word weapon#Fury|{{D2 Unique bold|=Fury}}]] melee weapon
+
|align=left|[[Beast|{{Ub|=Beast}}]] axe
|65||No
+
|63||No
 
|-
 
|-
|60%
+
|25%
!align=left|[[D2 Unique Normal axe#Goreshovel|{{D2 Unique|=Goreshovel Broad Axe}}]]
+
|align=left|[[Doom|{{Ub|=Doom}}]] axe
|19||No
+
|67||No
 
|-
 
|-
|50%
+
|33%
!align=left|[[D2 Unique Elite axe#Razor's Edge|{{D2 Unique|=Razor's Edge Tomahawk}}]]
+
!align=left|[[The Scalper|{{U|=The Scalper Francisca}}]]
|75||No
+
|57||No
 
|-
 
|-
|50%
+
|33%
|align=left|[[D2 Rune Word blade#Kingslayer|{{D2 Unique bold|=Kingslayer}}]] sword/axe
+
!align=left|[[Lacerator|{{U|=Lacerator Winged Axe}}]]
|53||No
+
|68||No
 
|-
 
|-
 
|50%
 
|50%
!align=left|[[D2 Unique Normal axe#The Gnasher|{{D2 Unique|=The Gnasher Hand Axe}}]]
+
!align=left|[[The Gnasher|{{U|=The Gnasher Hand Axe}}]]
|7||No
+
|5||No
 
|-
 
|-
 
|50%
 
|50%
|align=left|[[D2 Rune Word blade#Steel|{{D2 Unique bold|=Steel}}]] sword/axe/mace
+
|align=left|[[Steel|{{Ub|=Steel}}]] axe
 
|13||No
 
|13||No
 
|-
 
|-
 
|50%
 
|50%
!align=left|[[D2 Unique Elite dagger|{{D2 Unique|=Fleshripper Fanged Knife}}]]
+
|align=left|[[Kingslayer|{{Ub|=Kingslayer}}]] axe
|76||No
+
|53||No
 
|-
 
|-
 
|50%
 
|50%
!align=left|[[D2 Unique Exceptional polearm#The Meat Scraper|{{D2 Unique|=The Meat Scraper Lochaber Axe}}]]
+
!align=left|[[Razor's Edge|{{U|=Razor's Edge Tomahawk}}]]
|49||No
+
|67||No
 +
|-
 +
|60%
 +
!align=left|[[Goreshovel|{{U|=Goreshovel Broad Axe}}]]
 +
|14||No
 +
|}
 +
<br>
 +
 
 +
====Claw====
 +
{{Skill bonus}}
 +
|-
 +
|25%
 +
|align=left|[[Chaos|{{Ub|=Chaos}}]] claw
 +
|57||No
 +
|-
 +
|25%
 +
|align=left|[[Plague|{{Ub|=Plague}}]] claw
 +
|67||No (D2R only)
 +
|}
 +
<br>
 +
 
 +
====Club====
 +
{{Skill bonus}}
 
|-
 
|-
|50%
+
|25%
!align=left|[[D2 Unique Normal polearm#Woestave|{{D2 Unique|=Woestave Halberd}}]]
+
!align=left|[[Fleshrender (Diablo II)|{{U|=Fleshrender Barbed Club}}]]
 
|38||No
 
|38||No
 +
|}
 +
<br>
 +
 +
====Dagger====
 +
{{Skill bonus}}
 +
|-
 +
|25%
 +
|align=left|[[Plague|{{Ub|=Plague}}]] dagger
 +
|67||No (D2R only)
 
|-
 
|-
 
|50%
 
|50%
!align=left|[[D2 Unique Elite sword#Bloodmoon|{{D2 Unique|=Bloodmoon Elegant Blade}}]]
+
!align=left|[[Fleshripper|{{U|=Fleshripper Fanged Knife}}]]
|69||No
+
|68||No
 +
|}
 +
<br>
 +
 
 +
====Hammer====
 +
{{Skill bonus}}
 
|-
 
|-
|40%
+
|25%
!align=left|[[D2 Unique Exceptional spear#The Impaler|{{D2 Unique|=The Impaler War Spear}}]]
+
|align=left|[[Beast|{{Ub|=Beast}}]] hammer
|39||No
+
|63||No
 
|-
 
|-
|35%
+
|25%
!align=left|[[D2 Unique Normal spear#Bloodthief|{{D2 Unique|=Bloodthief Brandistock}}]]
+
|align=left|[[Doom|{{Ub|=Doom}}]] hammer
|23||No
+
|67||No
 +
|}
 +
<br>
 +
 
 +
====Mace====
 +
{{Skill bonus}}
 
|-
 
|-
|33%
+
|25%
!align=left|[[D2 Unique Elite crossbow#Gut Siphon|{{D2 Unique|=Gut Siphon Demon Crossbow}}]]
+
!align=left|[[Bloodrise|{{U|=Bloodrise Morning Star}}]]
|79||No
+
|15||No
 
|-
 
|-
|33%
+
|50%
!align=left|[[D2 Unique Exceptional crossbow#Langer Briser|{{D2 Unique|=Langer Briser Arbalest}}]]
+
|align=left|[[Steel|{{Ub|=Steel}}]] mace
|40||No
+
|13||No
 +
|}
 +
<br>
 +
 
 +
====Polearm====
 +
{{Skill bonus}}
 
|-
 
|-
|33%
+
|25%
!align=left|[[D2 Unique Normal sword#Blood Crescent|{{D2 Unique|=Blood Crescent Scimitar}}]]
+
|align=left|[[Crescent Moon (Rune Word)|{{Ub|=Crescent Moon}}]] polearm
|10||No
+
|47||No
 
|-
 
|-
|33%
+
|25%
!align=left|[[D2 Unique Elite throwing weapon#Lacerator|{{D2 Unique|=Lacerator Winged Axe}}]]
+
|align=left|[[Doom|{{Ub|=Doom}}]] polearm
|76||No
+
|67||No
 
|-
 
|-
|33%
+
|30%
!align=left|[[D2 Unique Exceptional throwing weapon#The Scalper|{{D2 Unique|=The Scalper Francisca}}]]
+
!align=left|[[Soul Harvest|{{U|=Soul Harvest Scythe}}]]
|65||No
+
|19||No
 
|-
 
|-
|30%
+
|50%
!align=left|[[D2 Unique Exceptional bow#Riphook|{{D2 Unique|=Riphook Razor Bow}}]]
+
!align=left|[[Woestave|{{U|=Woestave Halberd}}]]
|39||No
+
|28||No
 
|-
 
|-
|30%
+
|50%
!align=left|[[D2 Unique Normal polearm#Soul Harvest|{{D2 Unique|=Soul Harvest Scythe}}]]
+
!align=left|[[The Meat Scraper|{{U|=The Meat Scraper Lochaber Axe}}]]
|26||No
+
|41||No
 +
|}
 +
<br>
 +
 
 +
====Scepter====
 +
{{Skill bonus}}
 
|-
 
|-
 
|25%
 
|25%
|align=left|[[D2 Rune Word blunt#Beast|{{D2 Unique bold|=Beast}}]] axe/scepter/hammer
+
|align=left|[[Beast|{{Ub|=Beast}}]] scepter
 
|63||No
 
|63||No
 +
|}
 +
<br>
 +
 +
====Spear====
 +
{{Skill bonus}}
 +
|-
 +
|35%
 +
!align=left|[[Bloodthief|{{U|=Bloodthief Brandistock}}]]
 +
|17||No
 +
|-
 +
|40%
 +
!align=left|[[The Impaler|{{U|=The Impaler War Spear}}]]
 +
|31||No
 +
|}
 +
<br>
 +
 +
====Sword====
 +
{{Skill bonus}}
 
|-
 
|-
 
|25%
 
|25%
!align=left|[[D2 Unique Exceptional axe#Butcher's Pupil|{{D2 Unique|=Butcher's Pupil Cleaver}}]]
+
|align=left|[[Crescent Moon (Rune Word)|{{Ub|=Crescent Moon}}]] sword
 
|47||No
 
|47||No
 
|-
 
|-
 
|25%
 
|25%
|align=left|[[D2 Rune Word blade#Crescent Moon|{{D2 Unique bold|=Crescent Moon}}]] axe/sword/polearm
+
|align=left|[[Plague|{{Ub|=Plague}}]] sword
|47||No
+
|67||No (D2R only)
 +
|-
 +
|33%
 +
!align=left|[[Blood Crescent|{{U|=Blood Crescent Scimitar}}]]
 +
|7||No
 
|-
 
|-
|25%
+
|50%
|align=left|[[D2 Rune Word blade#Doom|{{D2 Unique bold|=Doom}}]] axe/polearm/hammer
+
|align=left|[[Steel|{{Ub|=Steel}}]] sword
|67||No
+
|13||No
 
|-
 
|-
|25%
+
|50%
|align=left|[[D2 Rune Word blade#Chaos|{{D2 Unique bold|=Chaos}}]] claw
+
|align=left|[[Kingslayer|{{Ub|=Kingslayer}}]] sword
|57||No
+
|53||No
 
|-
 
|-
|25%
+
|50%
!align=left|[[D2 Unique Exceptional club#Fleshrender|{{D2 Unique|=Fleshrender Barbed Club}}]]
+
!align=left|[[Bloodmoon|{{U|=Bloodmoon Elegant Blade}}]]
|46||No
+
|61||No
 
|-
 
|-
|25%
+
|80%
!align=left|[[D2 Unique Normal mace#Bloodrise|{{D2 Unique|=Bloodrise Morning Star}}]]
+
!align=left|[[Ripsaw|{{U|=Ripsaw Flamberge}}]]
|20||No
+
|26||No
 +
|}
 +
<br>
 +
 
 +
===Bow===
 +
{{Skill bonus}}
 
|-
 
|-
|15%
+
|30%
!align=left|[[D2 Unique Normal axe#Skull Splitter|{{D2 Unique|=Skull Splitter Military Pick}}]]
+
!align=left|[[Riphook|{{U|=Riphook Razor Bow}}]]
|28||No
+
|31||No
 
|}
 
|}
 
<br>
 
<br>
  
===Shield===
+
===Crossbow===
{{D2 Skill bonus}}
+
{{Skill bonus}}
 +
|-
 +
|33%
 +
!align=left|[[Langer Briser|{{U|=Langer Briser Arbalest}}]]
 +
|32||No
 
|-
 
|-
|50%
+
|33%
!align=left|[[D2 Unique Normal shield#Swordback Hold|{{D2 Unique|=Swordback Hold Spiked Shield}}]]
+
!align=left|[[Gut Siphon|{{U|=Gut Siphon Demon Crossbow}}]]
|20||No
+
|71||No
 
|}
 
|}
 
<br>
 
<br>
  
===Belt===
+
===Throwing weapon===
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
|5-{{0|0}}10%
+
|33%
!align=left|[[D2 Crafted item#Blood|{{D2 Crafted|=Blood belt}}]]
+
!align=left|[[The Scalper|{{U|=The Scalper Francisca}}]]
|13||No
+
|57||No
 +
|-
 +
|33%
 +
!align=left|[[Lacerator|{{U|=Lacerator Winged Axe}}]]
 +
|68||No
 
|}
 
|}
 
<br>
 
<br>
  
===Boots===
+
==Shield==
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
|10%
+
|50%
!align=left|[[D2 Unique Exceptional boots#Gorerider|{{D2 Unique|=Gorerider War Boots}}]]
+
!align=left|[[Swordback Hold|{{U|=Swordback Hold Spiked Shield}}]]
|55||No
+
|15||No
 
|}
 
|}
 
<br>
 
<br>
  
===Gloves===
+
==Gloves==
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
|25%
 
|25%
!align=left|[[D2 Unique Elite gloves#Dracul's Grasp|{{D2 Unique|=Dracul's Grasp Vampirebone Gloves}}]]
+
!align=left|[[Dracul's Grasp|{{U|=Dracul's Grasp Vampirebone Gloves}}]]
|84||No
+
|76||No
 +
|}
 +
<br>
 +
 
 +
==Belt==
 +
{{Skill bonus}}
 +
|-
 +
|(5-10)%
 +
!align=left|[[Blood|{{C|=Blood belt}}]]
 +
|14||No
 
|}
 
|}
 
<br>
 
<br>
  
===Weapon socket===
+
==Boots==
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
|25%
+
|10%
!align=left|{{D2 Crafted|=Um Rune}}
+
!align=left|[[Gore Rider|{{U|=Gore Rider War Boots}}]]
 
|47||No
 
|47||No
 
|}
 
|}
 
<br>
 
<br>
  
===Set bonus===
+
==Set bonus==
{{D2 Skill bonus}}
+
{{Skill bonus}}
 
|-
 
|-
 
|20%
 
|20%
|align=left|[[D2 Infernal Tools|{{D2 Set bold|=Infernal Tools}}]] (Full)
+
|align=left|[[Infernal Tools|{{Ub|=Infernal Tools}}]] (Full)
 
|5||No
 
|5||No
 
|}
 
|}
 
<br>
 
<br>
  
==References==
+
==Reference==
 
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83164 Open Wounds] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120090-open-wounds/ Open Wounds] (D2 Technical)
*Nefarius, [http://phrozenkeep.hugelaser.com/forum/viewtopic.php?f=10&t=44308 Open Wounds Explained (v1.11b)] (Phrozen Keep)
+
*Nefarius, [https://d2mods.info/forum/viewtopic.php?f=10&t=44308 Open Wounds Explained (v1.11b)] (Phrozen Keep)
  
  
[[Category:Diablo II]]
+
[[Category:Attack]]
 +
[[Category:Modifiers]]
 +
[[Category:Attribute modifiers]]
 +
[[Category:Attack modifiers]]

Latest revision as of 10:30, 9 June 2024