Difference between revisions of "Damage +"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
{{Mb|=Damage +}} adds to both minimum and maximum physical attack damage before +[[% Damage]] is applied. {{Warn|=Character screen does not add Damage until '''after''' +% Damage is applied, so actual damage can be much higher than displayed.}} It is also added to [[shield]] damage before +% Damage is applied when calculating [[Smite]] damage. {{Warn|=Character screen does not add Damage '''at all'''.}}
+
{{Mb|=Damage +}} adds to both minimum and maximum physical attack damage before +% Damage is applied. {{Warn|=Character screen does not add Damage until '''after''' +% Damage is applied, so actual damage can be much higher than displayed.}} It is also added to [[shield]] damage before +% Damage is applied when calculating [[Smite]] damage. {{Warn|=Character screen does not add Damage '''at all'''.}}
 
*It does '''not''' apply to the following:
 
*It does '''not''' apply to the following:
 
**[[Dragon Talon]]
 
**[[Dragon Talon]]
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==Axe==
+
==Item==
 +
 
 +
===Axe===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|align=left|[[Grief|{{Ub|=Grief}}]] axe
 
|align=left|[[Grief|{{Ub|=Grief}}]] axe
 
|59
 
|59
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
  
==Hammer==
+
===Hammer===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Scepter==
+
===Scepter===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Sword==
+
===Sword===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|align=left|[[Grief|{{Ub|=Grief}}]] sword
 
|align=left|[[Grief|{{Ub|=Grief}}]] sword
 
|59
 
|59
!{{Warn|=Yes}}  
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
  

Latest revision as of 16:24, 20 June 2024