Difference between revisions of "Damage Resist"
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Naturelover (talk | contribs) (→Helm: all D2R RWs done) |
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==Item== | ==Item== | ||
+ | |||
+ | ===Charm=== | ||
+ | |||
+ | ====Grand Charm==== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +((-30)-(-10))% | ||
+ | !align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]] | ||
+ | |75 | ||
+ | |No (D2R only) | ||
+ | |} | ||
===Helm=== | ===Helm=== | ||
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!{{Warn|=Yes}} (D2R only) | !{{Warn|=Yes}} (D2R only) | ||
|} | |} | ||
− | <br> | + | <br/> |
===Body armor=== | ===Body armor=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Sword=== | ===Sword=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Shield=== | ===Shield=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Belt=== | ===Belt=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Set bonus=== | ===Set bonus=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
==Skill== | ==Skill== | ||
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|} | |} | ||
<span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span> | <span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Necromancer=== | ===Necromancer=== | ||
{{Text table}} width=75% | {{Text table}} width=75% | ||
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|align=right|24 | |align=right|24 | ||
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br> | + | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br/> |
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | <sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Paladin=== | ===Paladin=== | ||
{{Text table}} width=75% | {{Text table}} width=75% | ||
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|align=right|24 | |align=right|24 | ||
|} | |} | ||
− | <br> | + | <br/> |
==Pet== | ==Pet== | ||
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|40% | |40% | ||
|} | |} | ||
− | <br> | + | <br/> |
===Druid=== | ===Druid=== | ||
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|{{E}} | |{{E}} | ||
|} | |} | ||
− | <br> | + | <br/> |
===Necromancer=== | ===Necromancer=== | ||
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|Monster DR % | |Monster DR % | ||
|} | |} | ||
− | <br> | + | <br/> |
==Monster== | ==Monster== | ||
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*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | *DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== |
Revision as of 04:28, 21 June 2024
ItemCharmGrand Charm
Helm
Body armor
Sword
Shield
Belt
Set bonus
SkillAssassin
1 This is not displayed by skill descriptions
Necromancer
1 DR -% is rounded down to 1/5 when a unit is Immune to Physical, or becomes so due to the Stone Skin Unique bonus Paladin
PetAssassin
Druid
Necromancer
MonsterConsult individual monster pages for physical damage resistance of a particular monster, or individual area pages for physical damage resistance of all monsters in a particular area.
![]() Although the Barbarian War Cry's physical damage obviously doesn't damage the Immune to Physical Champion Blood Lord, it does damage the 'Immune to Physical' Ghostly Blood Lord since it has actually been set to DR 80%.
Reference
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