Difference between revisions of "Crushing Blow"

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{{Damage nav}}
 
{{Damage nav}}
 
{{Intro}}
 
{{Intro}}
{|cellpadding=0 cellspacing=0
+
[[File:Crushing Blow.gif|right|frame|Crushing Blow overlay]]
|
+
{{Mb|=Chance of Crushing Blow}} applies a percentage chance to reduce a target's life by a fraction before the damage of that attack is applied. When successful, the overlay to the right is displayed (although be aware that hits with [[Bash]], [[Leap Attack]] and [[Charge]] display this same overlay).
|width=107 bgcolor=black align=center|
+
*Crushing Blow damage to monsters is divided by 0.5 + (0.5 * # players), so effectively monster's current base life (prior to the 50% increase with each additional player) is reduced by a fraction.  
[[File:Crushing Blow.gif]]
 
|width=22|
 
|
 
*{{Mb|=% Chance of Crushing Blow}} has been applied by an attack when this overlay is displayed (although be aware that hits with [[Bash]], [[Leap Attack]] and [[Charge]] display this as well).
 
*Target's current life is reduced by a fraction before the damage of that attack is applied.  
 
*Crushing Blow damage to monsters is divided by 0.5 + (0.5 * #players), so effectively monster's current base life (prior to the 50% increase with each additional player) is reduced by a fraction.  
 
|}
 
 
 
 
 
 
*The fraction applied depends on the target and the attack:
 
*The fraction applied depends on the target and the attack:
  
  
{{Number table}}
+
{{Number table}} width=50%
 
|-valign=top
 
|-valign=top
!width=150 rowspan=2 align=left|Target
+
!width=50% rowspan=2 align=left|Target
 
!colspan=2 align=center|Current Life
 
!colspan=2 align=center|Current Life
 
|-align=center
 
|-align=center
!width=84|Melee
+
!width=25%|[[Melee]]
!width=84|Ranged
+
!width=25%|[[Item type#Ranged|Ranged]]
 
|-
 
|-
 
!align=left|Default
 
!align=left|Default
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|1/8
 
|1/8
 
|-
 
|-
!align=left|[[Super Unique]] and [[Boss]]
+
!align=left|[[Super Unique]] and [[boss]]
 
|1/8
 
|1/8
 
|1/16
 
|1/16
 
|-
 
|-
!align=left|Player and [[Mercenary]]
+
!align=left|Player and [[mercenary]]
 
|1/10
 
|1/10
 
|1/20
 
|1/20
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*Default values apply to pets and normal, minion, [[Champion]] and [[Unique (monster)|Unique]] monsters. No other target or attack penalties of any kind are applied.
+
*Default values apply to [[pet]]s and normal, minion, [[Champion]] and [[Unique (monster)|Unique]] monsters. No other target or attack penalties of any kind are applied. Critical hit does not double Crushing Blow damage.
*% Chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). >100% Chance is redundant.
+
*Percentage chance from multiple sources is summed, although when [[two weapons]] are equipped only that of the attacking weapon is added (that of the other weapon is ignored). > 100% Chance is redundant.
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel (pet)|Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
+
*Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows).
*Damage can be reduced by target [[Damage Resist|Damage Resist/Reduced by %]]. {{Warn|=A ceiling of DR 50% normally applies to players and hirelings, but that does not apply to Crushing Blow: DR >99% results in immunity to Crushing Blow.}}
+
*Damage can be modified by target [[Damage Resist|Damage Resist or Damage Reduced by %]]: DR > 0% decreases it (and DR > 99% results in immunity to it), but DR < 0% does not ''increase'' it. {{Warn|=While a ceiling of DR 50% normally applies to player and mercenary, this does '''not''' apply to Crushing Blow damage.}}
*Casting [[Amplify Damage]] (DR -100%) or [[Decrepify]] (DR -50%) will prevent DR >0% reducing damage (both are still fully effective when cast on a player or hireling equipping DR >99%). However, DR <0% will not increase Crushing Blow damage.
+
*[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]], but once again this does '''not''' apply to Crushing Blow damage: [[Immune to Physical]] undead remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132]
*[[Sanctuary (skill)|Sanctuary]] may normally pierce DR % of Undead, but this does not apply to Crushing Blow: [[Immune to Physical]] Undead will remain immune to Crushing Blow. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385&st=0&p=810075&#entry810075] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262&st=0&p=845714&#entry845714]
+
*Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/&do=findComment&comment=1488880] or [[Damage Reduced]].
*Damage cannot be reduced by [[Bone Armor]], [[Energy Shield]] [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268&st=0&p=916690&#entry916690] or [[Damage Reduced]].
 
 
|}
 
|}
  
  
==Helm==
+
==Item==
 +
 
 +
===Helm===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|65
 
|65
 
|No
 
|No
 +
|-
 +
| 25%
 +
|align=left|[[Metamorphosis|{{Ub|=Metamorphosis}}]] helm
 +
|67
 +
!{{Warn|=Yes}} (D2R only)
 
|-
 
|-
 
|35%
 
|35%
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<br>
 
<br>
  
==Body armor==
+
===Body armor===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Weapon==
+
===Weapon===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Melee weapon===
+
====Melee weapon====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Missile weapon===
+
=====Axe=====
{{Skill bonus}}
 
|-
 
|20%
 
|align=left|[[Wrath|{{Ub|=Wrath}}]] missile weapon
 
|63
 
!{{Warn|=Yes}}
 
|}
 
<br>
 
 
 
===Axe===
 
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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!align=left|[[Executioner's Justice|{{U|=Executioner's Justice Glorious Axe}}]]
 
!align=left|[[Executioner's Justice|{{U|=Executioner's Justice Glorious Axe}}]]
 
|75
 
|75
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|30%
 
|30%
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|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe
 
|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] axe
 
|55
 
|55
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|(60-70)%
 
|(60-70)%
 
|align=left|[[Last Wish|{{Ub|=Last Wish}}]] axe
 
|align=left|[[Last Wish|{{Ub|=Last Wish}}]] axe
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
  
===Club===
+
=====Club=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Dagger===
+
=====Dagger=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Hammer===
+
=====Hammer=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|align=left|[[Last Wish|{{Ub|=Last Wish}}]] hammer
 
|align=left|[[Last Wish|{{Ub|=Last Wish}}]] hammer
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|75%
 
|75%
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<br>
 
<br>
  
===Mace===
+
=====Mace=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Polearm===
+
=====Polearm=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|20%
 
|20%
|align=left|[[Destruction (Rune Word)|{{Ub|=Destruction}}]] polearm
+
|align=left|[[Destruction|{{Ub|=Destruction}}]] polearm
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|40%
 
|40%
 
|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm
 
|align=left|[[Obedience|{{Ub|=Obedience}}]] polearm
 
|41
 
|41
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|40%
 
|40%
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|63
 
|63
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
  
===Scepter===
+
=====Scepter=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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!align=left|[[Heaven's Light|{{U|=Heaven's Light Mighty Scepter}}]]
 
!align=left|[[Heaven's Light|{{U|=Heaven's Light Mighty Scepter}}]]
 
|61
 
|61
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|33%
 
|33%
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<br>
 
<br>
  
===Spear===
+
=====Spear=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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|69
 
|69
 
|No
 
|No
 +
|-
 +
|40%
 +
|align=left|[[Obedience|{{Ub|=Obedience}}]] spear (D2R only)
 +
|41
 +
|No (D2R only)
 +
|-
 +
|40%
 +
|align=left|[[Infinity|{{Ub|=Infinity}}]] spear (D2R only)
 +
|63
 +
|No (D2R only)
 
|-
 
|-
 
|45%
 
|45%
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<br>
 
<br>
  
===Staff===
+
=====Staff=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
===Sword===
+
=====Sword=====
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|20%
 
|20%
|align=left|[[Destruction (Rune Word)|{{Ub|=Destruction}}]] sword
+
|align=left|[[Destruction|{{Ub|=Destruction}}]] sword
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|25%
 
|25%
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|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] sword
 
|align=left|[[Death (Rune Word)|{{Ub|=Death}}]] sword
 
|55
 
|55
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
|(60-70)%
 
|(60-70)%
 
|align=left|[[Last Wish|{{Ub|=Last Wish}}]] sword
 
|align=left|[[Last Wish|{{Ub|=Last Wish}}]] sword
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
  
==Gloves==
+
====Missile weapon====
 +
{{Skill bonus}}
 +
|-
 +
|20%
 +
|align=left|[[Wrath|{{Ub|=Wrath}}]] missile weapon
 +
|63
 +
!{{Warn|=Yes}} (LoD only)
 +
|}
 +
<br>
 +
 
 +
===Gloves===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Boots==
+
===Boots===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
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<br>
 
<br>
  
==Set bonus==
+
===Set bonus===
 
{{Skill bonus}}
 
{{Skill bonus}}
 
|-
 
|-
 
|35%
 
|35%
|align=left|[[Cleglaw's Brace|{{Ub|=Cleglaw's Brace}}]] ({{U|=F}})
+
|align=left|[[Cleglaw's Brace|{{Ub|=Cleglaw's Brace}}]] (Full)
 
|4
 
|4
 
|No  
 
|No  
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==Monster==
 
==Monster==
*[[Blunderbore]] applies 15% Chance of Crushing Blow in Nightmare and 25% Chance of Crushing Blow in Hell. Critical hit does not double Crushing Blow damage.
+
{|{{Number table}} width=75%
 +
|-style=text-align:center
 +
!width=25% align=left|[[Monster]]
 +
!width=25%|Normal
 +
!width=25%|Nightmare
 +
!width=25%|Hell
 +
|-
 +
!align=left|[[Blunderbore]]
 +
|{{E}}
 +
|15%
 +
|25%
 +
|}
 
<br>
 
<br>
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=83268 Energy Shield, Damage Taken Goes To Mana, Mana Burn] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/120188-energy-shield-damage-taken-goes-to-mana-mana-burn/ Energy Shield, Damage Taken Goes To Mana, Mana Burn] (D2 Technical)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=72385 Sanctuary + Crushing Blow] (Technical Discussion)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/ Sanctuary + Crushing Blow] (D2 Technical)
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
+
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)
  
  

Latest revision as of 06:19, 21 June 2024