Difference between revisions of "Freezes Target"
Jump to navigation
Jump to search
m (→Auric shield: text fix) |
Naturelover (talk | contribs) |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
*Freezes target can freeze normal or minion monsters, and chill all other units, when applied with a successful weapon attack, as long as they are not [[Immune to Cold]] and they do not have 0 [[chill effectiveness]]. | *Freezes target can freeze normal or minion monsters, and chill all other units, when applied with a successful weapon attack, as long as they are not [[Immune to Cold]] and they do not have 0 [[chill effectiveness]]. | ||
*Bonuses from multiple sources are summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored). | *Bonuses from multiple sources are summed, although when [[two weapons]] are equipped only that of the primary or attacking weapon is added (that of the other weapon is ignored). | ||
− | *Applied by any melee or ranged attack with the exception of [[ | + | *Applied by any melee or ranged attack with the exception of [[Blade Sentinel]], [[Blade Shield]] and the additional arrows of [[Multiple Shot]] (only applied by the original two arrows). |
Line 25: | Line 25: | ||
|Defender level | |Defender level | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/hft_eng.html] [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren] |
*Minimum 0% chance and maximum 100% chance to freeze or chill target. | *Minimum 0% chance and maximum 100% chance to freeze or chill target. | ||
− | * | + | *Freeze or chill length in frames is a random odd number from {27, 29 ... 2*('''% Chance''') + 25}, viz, 1-9 seconds. [https://www.mannm.org/d2library/faqtoids/hft_eng.html] [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren] |
*Length of freezing or chilling is affected by target [[Cold Resist]] and difficulty level penalties (1/2 in Nightmare and 1/4 in Hell). | *Length of freezing or chilling is affected by target [[Cold Resist]] and difficulty level penalties (1/2 in Nightmare and 1/4 in Hell). | ||
*Applied independently of [[freeze length]] and [[Cold Damage|cold length]]: [[Freezing Arrow]] would freeze eligible targets within its 3 1/3 yard [[radius]] for ~2 seconds, Freezes target would freeze any eligible target hit by the arrow for 1-9 seconds. | *Applied independently of [[freeze length]] and [[Cold Damage|cold length]]: [[Freezing Arrow]] would freeze eligible targets within its 3 1/3 yard [[radius]] for ~2 seconds, Freezes target would freeze any eligible target hit by the arrow for 1-9 seconds. | ||
Line 38: | Line 38: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |1 | + | | +1 |
!align=left|[[Iceblink|{{U|=Iceblink Splint Mail}}]] | !align=left|[[Iceblink|{{U|=Iceblink Splint Mail}}]] | ||
|22 | |22 | ||
Line 48: | Line 48: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |3 | + | | +3 |
− | |align=left|[[Cham Rune|{{Cb|=Cham Rune}}]] in | + | |align=left|[[Cham Rune|{{Cb|=Cham Rune}}]] in socket |
|67 | |67 | ||
|No | |No | ||
|- | |- | ||
− | |3 | + | | +3 |
|align=left|[[Hand of Justice|{{Ub|=Hand of Justice}}]] weapon | |align=left|[[Hand of Justice|{{Ub|=Hand of Justice}}]] weapon | ||
|67 | |67 | ||
Line 63: | Line 63: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |3 | + | | +3 |
!align=left|[[Axe of Fechmar|{{U|=Axe of Fechmar Large Axe}}]] | !align=left|[[Axe of Fechmar|{{U|=Axe of Fechmar Large Axe}}]] | ||
|8 | |8 | ||
|No | |No | ||
|- | |- | ||
− | |3 | + | | +3 |
|align=left|[[Doom|{{Ub|=Doom}}]] axe | |align=left|[[Doom|{{Ub|=Doom}}]] axe | ||
|67 | |67 | ||
|No | |No | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Bow=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Mist|{{Ub|=Mist}}]] bow | ||
+ | |67 | ||
+ | |No (D2R only) | ||
|} | |} | ||
<br> | <br> | ||
Line 78: | Line 88: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |2 | + | | +2 |
!align=left|[[Shadow Killer|{{U|=Shadow Killer Battle Cestus}}]] | !align=left|[[Shadow Killer|{{U|=Shadow Killer Battle Cestus}}]] | ||
|78 | |78 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Plague|{{Ub|=Plague}}]] claw | ||
+ | |67 | ||
+ | |No (D2R only) | ||
|} | |} | ||
<br> | <br> | ||
Line 88: | Line 103: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |(2-4) | + | | +(2-4) |
!align=left|[[Nord's Tenderizer|{{U|=Nord's Tenderizer Truncheon}}]] | !align=left|[[Nord's Tenderizer|{{U|=Nord's Tenderizer Truncheon}}]] | ||
|68 | |68 | ||
Line 98: | Line 113: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |3 | + | | +3 |
!align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]] | !align=left|[[Buriza-Do Kyanon|{{U|=Buriza-Do Kyanon Ballista}}]] | ||
|41 | |41 | ||
|No | |No | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Mist|{{Ub|=Mist}}]] crossbow | ||
+ | |67 | ||
+ | |No (D2R only) | ||
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Dagger=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Plague|{{Ub|=Plague}}]] dagger | ||
+ | |67 | ||
+ | |No (D2R only) | ||
|} | |} | ||
<br> | <br> | ||
Line 108: | Line 138: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |3 | + | | +3 |
|align=left|[[Doom|{{Ub|=Doom}}]] hammer | |align=left|[[Doom|{{Ub|=Doom}}]] hammer | ||
|67 | |67 | ||
Line 118: | Line 148: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |3 | + | | +3 |
!align=left|[[Sureshrill Frost|{{U|=Sureshrill Frost Flanged Mace}}]] | !align=left|[[Sureshrill Frost|{{U|=Sureshrill Frost Flanged Mace}}]] | ||
|39 | |39 | ||
Line 128: | Line 158: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |1 | + | | +1 |
!align=left|[[Woestave|{{U|=Woestave Halberd}}]] | !align=left|[[Woestave|{{U|=Woestave Halberd}}]] | ||
|28 | |28 | ||
|No | |No | ||
|- | |- | ||
− | |3 | + | | +3 |
|align=left|[[Doom|{{Ub|=Doom}}]] polearm | |align=left|[[Doom|{{Ub|=Doom}}]] polearm | ||
|67 | |67 | ||
|No | |No | ||
|- | |- | ||
− | |3 | + | | +3 |
|align=left|[[Pride|{{Ub|=Pride}}]] polearm | |align=left|[[Pride|{{Ub|=Pride}}]] polearm | ||
|67 | |67 | ||
− | !{{Warn|=Yes}} | + | !{{Warn|=Yes}} (LoD only) |
+ | |} | ||
+ | <br> | ||
+ | |||
+ | ===Spear=== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | | +3 | ||
+ | |align=left|[[Pride|{{Ub|=Pride}}]] spear (D2R only) | ||
+ | |67 | ||
+ | |No (D2R only) | ||
|} | |} | ||
<br> | <br> | ||
Line 148: | Line 188: | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |2 | + | | +2 |
!align=left|[[Bing Sz Wang|{{U|=Bing Sz Wang Dacian Falx}}]] | !align=left|[[Bing Sz Wang|{{U|=Bing Sz Wang Dacian Falx}}]] | ||
|43 | |43 | ||
|No | |No | ||
|- | |- | ||
− | |4 | + | | +3 |
+ | |align=left|[[Plague|{{Ub|=Plague}}]] sword | ||
+ | |67 | ||
+ | |No (D2R only) | ||
+ | |- | ||
+ | | +4 | ||
!align=left|[[Frostwind|{{U|=Frostwind Cryptic Sword}}]] | !align=left|[[Frostwind|{{U|=Frostwind Cryptic Sword}}]] | ||
|70 | |70 | ||
Line 174: | Line 219: | ||
|- | |- | ||
| +2 | | +2 | ||
− | |align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] (6 | + | |align=left|[[Immortal King's Forge|{{Sb|=Immortal King's Forge War Gauntlets}}]] ({{S|=6}}) |
|76 | |76 | ||
|No | |No | ||
Line 184: | Line 229: | ||
|- | |- | ||
| +1 | | +1 | ||
− | |align=left|[[Vidala's Rig|{{Ub|=Vidala's Rig}}]] ( | + | |align=left|[[Vidala's Rig|{{Ub|=Vidala's Rig}}]] ({{U|=F}}) |
|14 | |14 | ||
|No | |No | ||
Line 192: | Line 237: | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/items/magic.shtml#sma Special Magic Effects] (Arreat Summit) | ||
− | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/hft_eng.html Hit Freezes Target - HFT] (FAQtoids) |
*Atair, [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren Gegner erstarren lassen] (D2Wissen.de) | *Atair, [http://d2wissen.d2chars.de/items/110/eig_angriffseffekte-x.html#erstarren Gegner erstarren lassen] (D2Wissen.de) | ||
Latest revision as of 06:52, 21 June 2024
Body armor
Weapon
Axe
Bow
Claw
Club
Crossbow
Dagger
Hammer
Mace
Polearm
Spear
Sword
Auric shield
Gloves
Set bonus
Reference
|