Difference between revisions of "Vitality"

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{{Attribute nav}}
 
{{Attribute nav}}
 
{{Intro}}
 
{{Intro}}
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{{Mb|=Vitality}} affects a player character's stamina and life, and the percentage chance of doubling life restored by any healing [[potion]]. Player character Vitality varies depending on chosen class at start of game:
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{{Number table}} width=100%
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|-align=center
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!width=14%|[[Amazon]]
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!width=15%|[[Assassin]]
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!width=14%|[[Barbarian (Diablo II)|Barbarian]]
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!width=14%|[[Druid (Diablo II)|Druid]]
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!width=14%|[[Necromancer]]
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!width=15%|[[Paladin (Diablo II)|Paladin]]
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!width=14%|[[Sorceress]]
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|-
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|20||20||25||25||15||25||10
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|}
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Player character can increase Vitality by allocating attribute points and can also gain bonuses from equipped items, and charms in inventory in [[Expansion]] games. Stamina and life gained from each additional point also vary depending on character class:
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{{Number table}} width=100%
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|-align=center
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!width=13%|Attribute
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!width=12%|Amazon
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!width=13%|Assassin
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!width=12%|Barbarian
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!width=12%|Druid
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!width=13%|Necromancer
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!width=12%|Paladin
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!width=13%|Sorceress
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|-
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!align=left|Stamina
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| +1||+1.25||+1||+1||+1||+1||+1
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|-
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!align=left|Life
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| +3||+3||+4||+2||+2||+3||+2
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|}
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Typically, a character allocates every remaining point to Vitality once Strength and Dexterity meet any [[requirements]] for equipped items (and achieve desired chance of [[block]]ing when equipping a [[shield]], [[auric shield]] or [[shrunken head]] in Expansion games), although more experienced players with better equipped characters applying physical attack damage may allocate less points, preferring to allocate them to Strength or Dexterity to increase that damage.
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Chance of doubling life restored by any healing potion is as follows:
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{{Text table}} width=100%
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|-align=center
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!width=25% align=left|Vitality
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!width=25%|Even number <201
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!width=25%|Odd number <201
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!width=25%|>200
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|-
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!% Chance
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|(Vitality-2) / 4
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|(Vitality-1)<sup>2</sup> / (Vitality*4)
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|100 * (Vitality-101) / Vitality
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|}
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[https://d2mods.info/forum/viewtopic.php?p=440027#p440027]
 
|}
 
|}
  
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|27
 
|27
 
|No
 
|No
 +
|-
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| +10
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|align=left|[[Bulwark|{{Ub|=Bulwark}}]] helm
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|35
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!{{Warn|=Yes}} (D2R only)
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|-
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| +10
 +
|align=left|[[Cure|{{Ub|=Cure}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
 +
|-
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| +10
 +
|align=left|[[Ground|{{Ub|=Ground}}]] helm
 +
|35
 +
!{{Warn|=Yes}} (D2R only)
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|-
 +
| +10
 +
|align=left|[[Hearth|{{Ub|=Hearth}}]] helm
 +
|35
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!{{Warn|=Yes}} (D2R only)
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|-
 +
| +10
 +
|align=left|[[Temper|{{Ub|=Temper}}]] helm
 +
|35
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!{{Warn|=Yes}} (D2R only)
 
|-
 
|-
 
| +10
 
| +10
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|align=left|[[Dream|{{Ub|=Dream}}]] helm
 
|align=left|[[Dream|{{Ub|=Dream}}]] helm
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
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|-
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| +10
 +
|align=left|[[Metamorphosis|{{Ub|=Metamorphosis}}]] helm
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|67
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!{{Warn|=Yes}} (D2R only)
 
|-
 
|-
 
| +15
 
| +15
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|-
 
|-
 
| +15
 
| +15
|align=left|[[Aldur's Deception|{{Sb|=Aldur's Deception Shadow Plate}}]] 2 items
+
|align=left|[[Aldur's Deception|{{Sb|=Aldur's Deception Shadow Plate}}]] (2 items)
 
|76
 
|76
 
|No
 
|No
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|-
 
|-
 
| +30
 
| +30
|align=left|{{Sb|=Aldur's Deception Shadow Plate}} 3 items||76||No
+
|align=left|{{Sb|=Aldur's Deception Shadow Plate}} (3 items)
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|76
 +
|No
 
|-
 
|-
 
| +45
 
| +45
|align=left|{{Sb|=Aldur's Deception Shadow Plate}} Full
+
|align=left|{{Sb|=Aldur's Deception Shadow Plate}} (Full)
 
|76
 
|76
 
|No
 
|No
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|align=left|[[Pride|{{Ub|=Pride}}]] polearm
 
|align=left|[[Pride|{{Ub|=Pride}}]] polearm
 
|67
 
|67
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
| +[0.5*lvl]
 
| +[0.5*lvl]
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|align=left|[[Infinity|{{Ub|=Infinity}}]] polearm
 
|63
 
|63
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
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|}
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<br>
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===Spear===
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{{Skill bonus}}
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|-
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| +10
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|align=left|[[Pride|{{Ub|=Pride}}]] spear (D2R only)
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|67
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|No (D2R only)
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|-
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| +[0.5*lvl]
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|align=left|[[Infinity|{{Ub|=Infinity}}]] spear (D2R only)
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|63
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|No (D2R only)
 
|}
 
|}
 
<br>
 
<br>
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|42
 
|42
 
|No
 
|No
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|-
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| +10
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|align=left|[[Unbending Will|{{Ub|=Unbending Will}}]] sword
 +
|41
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|No (D2R only)
 
|-
 
|-
 
| +(5-10)
 
| +(5-10)
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|align=left|[[Spirit|{{Ub|=Spirit}}]] sword
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] sword
 
|25
 
|25
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
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|37
 
|37
 
|No
 
|No
 +
|-
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| +10
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|align=left|[[Obsession|{{Ub|=Obsession}}]] staff
 +
|69
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|No (D2R only)
 
|}
 
|}
 
<br>
 
<br>
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|35
 
|35
 
|No
 
|No
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|}
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<br>
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==Missile weapon==
 +
{{Skill bonus}}
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|-
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| +24
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|align=left|[[Mist|{{Ub|=Mist}}]] missile weapon
 +
|67
 +
|No (D2R only)
 
|}
 
|}
 
<br>
 
<br>
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|align=left|[[Dream|{{Ub|=Dream}}]] shield
 
|align=left|[[Dream|{{Ub|=Dream}}]] shield
 
|65
 
|65
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|-
 
|-
 
| +22
 
| +22
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|align=left|[[Spirit|{{Ub|=Spirit}}]] shield
 
|25
 
|25
!{{Warn|=Yes}}
+
!{{Warn|=Yes}} (LoD only)
 
|}
 
|}
 
<br>
 
<br>
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|No
 
|No
 
|}
 
|}
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<br>
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==Reference==
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*[https://d2mods.info/forum/viewtopic.php?f=8&t=40504 Hp/Mp Potions (double heal and char class boni)] (Phrozen Keep)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Attribute modifiers]]
 
[[Category:Attribute modifiers]]

Latest revision as of 06:55, 21 June 2024