Difference between revisions of "Scepter"

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(incorrect in-game description of weapons)
 
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{{Intro}}
*Scepters are one-handed mace class weapons, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]].
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*Scepters are [[rod]]s, so [[Mace Mastery]] applies when equipped by [[Barbarian (Diablo II)|Barbarian]].
 
*Normal, superior, magic, rare and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally exceptions).
 
*Normal, superior, magic, rare and crafted quality scepters can spawn with up to three +(1-3) [[skill bonus]]es to individual [[Paladin (Diablo II)#Skills|Paladin skills]] ([[Smite]] and [[Holy Shield]] are normally exceptions).
 
*All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
 
*All have 100 [[Strength (attribute)|Strength]] bonus when calculating attack damage, so +[[% Damage]] = Strength
 
*All have +50% [[Damage to Undead]].
 
*All have +50% [[Damage to Undead]].
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* "Mace class" is incorrectly displayed on scepters.
 
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[[Category:Scepters]]
 

Latest revision as of 07:27, 30 June 2024