Difference between revisions of "Holy Freeze"
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Onderduiker (talk | contribs) m (moved D2 Holy Freeze to Holy Freeze) |
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− | {{ | + | {{Skill page |
+ | |Nav=OA | ||
+ | |File=Offensive Auras | ||
+ | |RS=Holy Fire | ||
+ | |SS=Resist Cold, Salvation | ||
|Type=Personal buff and hostile debuff aura | |Type=Personal buff and hostile debuff aura | ||
|Tier=4 | |Tier=4 | ||
Line 6: | Line 10: | ||
|Town=Yes | |Town=Yes | ||
|Mana=None | |Mana=None | ||
− | |ANM= | + | |ANM=No |
− | |WD= | + | |WD=No |
− | |LB=No | + | |LB=No}} |
− | + | {{U|=Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.}} | |
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− | + | ==Detail== | |
− | + | {{Skill}} | |
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− | == | ||
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− | {{ | ||
|- | |- | ||
− | !align=left|[[ | + | !align=left|Minimum Radial [[Cold Damage]] |
− | |( | + | |slvl+1||(2*slvl) - 7||(3*slvl) - 23||(4*slvl) - 45||(5*slvl) - 73 |
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
− | |( | + | |slvl+2||(2*slvl) - 6||(3*slvl) - 22||(4*slvl) - 44||(5*slvl) - 72 |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
− | | | + | |(5*slvl) + 5||(10*slvl) - 35||(15*slvl) - 115||(20*slvl) - 225||(25*slvl) - 365 |
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
− | | | + | |(5*slvl) + 10||(10*slvl) - 30||(15*slvl) - 110||(20*slvl) - 220||(25*slvl) - 360 |
|} | |} | ||
− | {{ | + | {{Stat}} |
|- | |- | ||
− | !align=left| | + | !align=left|[[Radius]] (Yards) |
− | | | + | |(10 + (2*slvl) ) / 3 |
|- | |- | ||
− | !align=left| | + | !align=left|{{S|=+% Cold Damage}} |
− | + | |(15*[[Resist Cold]].blvl) + (7*[[Salvation]].blvl) | |
|- | |- | ||
− | !align=left| | + | !align=left|- [[Attack rate]] |
− | | | + | |min(25 + [35 * [ (110*slvl) / (slvl+6)] / 100] , 60) |
|- | |- | ||
− | !align=left| | + | !align=left|-% [[Movement speed]] |
− | | | + | |min(25 + [35 * [ (110*slvl) /(slvl+6) ] / 100] , 60) |
|} | |} | ||
− | *Radial cold damage is applied to hostile targets once every two seconds. If a target is within the radius of multiple auras, then the radial cold damage of all of them is applied. | + | [[File:Holy Freeze.gif|center|frame|Overlay displayed at feet when active.]] |
− | *Weapon cold damage is only applied by the supplier. | + | |
− | *[[ | + | |
− | *No cold length is applied: HF is a separate source of - attack rate and - | + | *Radial cold damage is applied to hostile targets within radius once every two seconds. If a target is within the radius of multiple auras, then the radial cold damage of all of them is applied. |
− | *Cold Resist | + | *Weapon cold damage is only applied by the supplier, and it is added to both the arrows and explosions of [[Freezing Arrow]]. |
− | *Can slow [[ | + | *+% [[Cold Skill Damage]] is applied to skill damage before it's added to weapon damage, then it's applied a second time to [[melee]] attacks. |
− | *Does not slow or apply radial cold damage to [[ | + | *No cold length is applied: HF is a separate source of - attack rate and - % movement speed which adds to that of cold length, [[Decrepify]] and [[Slows Target]]. |
+ | *[[Cold Resist]] or [[Cannot be Frozen]] won't reduce or negate the slowing effect, so [[Immune to Cold]] targets may still be slowed. However, the value applied is the maximum (least negative) of HF or the target's [[chill effectiveness]]. Consequently HF will never apply more than -50 attack rate and -50% movement speed at level >11, and 0 chill effectiveness results in no slowing or radial cold damage being applied. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/] | ||
+ | *Can slow [[Aura Enchanted]] [[Unique (monster)|Unique]] monster, even if it has higher level HF. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/] | ||
+ | *Does not slow or apply radial cold damage to [[Evil]]s. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/&do=findComment&comment=1492459] | ||
<br> | <br> | ||
− | == | + | ==Source== |
− | *Defensive Desert Mercenary hired in Nightmare | + | *Defensive [[Desert Mercenary]] hired in Nightmare (or in Hell in D2R) supplies Holy Freeze. |
− | *[[ | + | *[[Aura Enchanted]] Unique monster supplies level max( [mlvl/7] , 1). |
+ | *[[Duriel|{{Ub|=Duriel}}]] always supplies level 5 in Normal and level 6 in Nightmare and Hell (this applies to him in the [[Pandemonium Event]] as well). | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | * | + | *+(1-3) Holy Freeze ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl >18 [[scepter]]s. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +2 | | +2 | ||
− | !align=left|[[ | + | !align=left|[[Zakarum's Hand|{{U|=Zakarum's Hand Rune Scepter}}]] |
|37||No | |37||No | ||
|} | |} | ||
<br> | <br> | ||
− | ===[[ | + | ===[[Aura When Equipped]]=== |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
|12 | |12 | ||
− | |align=left|[[ | + | |align=left|[[Doom|{{Ub|=Doom}}]] axe/polearm/hammer |
|67||No | |67||No | ||
|- | |- | ||
|18 | |18 | ||
− | |align=left|[[ | + | |align=left|[[Ice|{{Ub|=Ice}}]] missile weapon |
− | |65 | + | |65 |
+ | !{{Warn|=Yes}} | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | + | {{Levels 1-10}} | |
− | |||
− | {{ | ||
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10 | |4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Radial Cold Damage |
|2||3||4||5||6||7||8||9||11||13 | |2||3||4||5||6||7||8||9||11||13 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
|3||4||5||6||7||8||9||10||12||14 | |3||4||5||6||7||8||9||10||12||14 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
|10||15||20||25||30||35||40||45||55||65 | |10||15||20||25||30||35||40||45||55||65 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
|15||20||25||30||35||40||45||50||60||70 | |15||20||25||30||35||40||45||50||60||70 | ||
|- | |- | ||
− | !align=left|- Attack Rate | + | !align=left|- Attack Rate and Movement speed |
− | |||
− | |||
− | |||
|30||34||37||40||42||44||45||46||48||48 | |30||34||37||40||42||44||45||46||48||48 | ||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3 | |10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Radial Cold Damage |
|15||17||19||21||23||25||28||31||34||37 | |15||17||19||21||23||25||28||31||34||37 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
|16||18||20||22||24||26||29||32||35||38 | |16||18||20||22||24||26||29||32||35||38 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
|75||85||95||105||115||125||140||155||170||185 | |75||85||95||105||115||125||140||155||170||185 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
|80||90||100||110||120||130||145||160||175||190 | |80||90||100||110||120||130||145||160||175||190 | ||
|- | |- | ||
− | !align=left|- Attack Rate | + | !align=left|- Attack Rate and Movement speed |
− | |||
− | |||
− | |||
|49||50||51||51||52||53||53||53||54||54 | |49||50||51||51||52||53||53||53||54||54 | ||
|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3 | |17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Radial Cold Damage |
|40||43||47||51||55||59||63||67||72||77 | |40||43||47||51||55||59||63||67||72||77 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
|41||44||48||52||56||60||64||68||73||78 | |41||44||48||52||56||60||64||68||73||78 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
|200||215||235||255||275||295||315||335||360||385 | |200||215||235||255||275||295||315||335||360||385 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
|205||220||240||260||280||300||320||340||365||390 | |205||220||240||260||280||300||320||340||365||390 | ||
|- | |- | ||
− | !align=left|- Attack Rate | + | !align=left|- Attack Rate and Movement speed |
− | |||
− | |||
− | |||
|54||55||55||55||55||56||56||56||56||56 | |54||55||55||55||55||56||56||56||56||56 | ||
|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30 | |24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Radial Cold Damage |
|82||87||92||97||102||107||112||117||122||127 | |82||87||92||97||102||107||112||117||122||127 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
|83||88||93||98||103||108||113||118||123||128 | |83||88||93||98||103||108||113||118||123||128 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
|410||435||460||485||510||535||560||585||610||635 | |410||435||460||485||510||535||560||585||610||635 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
|415||440||465||490||515||540||565||590||615||640 | |415||440||465||490||515||540||565||590||615||640 | ||
|- | |- | ||
− | !align=left|- Attack Rate | + | !align=left|- Attack Rate and Movement speed |
− | |||
− | |||
− | |||
|57||57||57||57||57||57||57||58||58||58 | |57||57||57||57||57||57||57||58||58||58 | ||
|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3 | |30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Radial Cold Damage |
|132||137||142||147||152||157||162||167||172||177 | |132||137||142||147||152||157||162||167||172||177 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
|133||138||143||148||153||158||163||168||173||178 | |133||138||143||148||153||158||163||168||173||178 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
|660||685||710||735||760||785||810||835||860||885 | |660||685||710||735||760||785||810||835||860||885 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
|665||690||715||740||765||790||815||840||865||890 | |665||690||715||740||765||790||815||840||865||890 | ||
|- | |- | ||
− | !align=left|- Attack Rate | + | !align=left|- Attack Rate and Movement speed |
− | |||
− | |||
− | |||
|58||58||58||58||58||58||58||58||59||59 | |58||58||58||58||58||58||58||58||59||59 | ||
|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Radius (Yards) | !align=left|Radius (Yards) | ||
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3 | |37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Radial Cold Damage |
|182||187||192||197||202||207||212||217||222||227 | |182||187||192||197||202||207||212||217||222||227 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Radial Cold Damage |
|183||188||193||198||203||208||213||218||223||228 | |183||188||193||198||203||208||213||218||223||228 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Weapon Cold Damage |
|910||935||960||985||1,010||1,035||1,060||1,085||1,110||1,135 | |910||935||960||985||1,010||1,035||1,060||1,085||1,110||1,135 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Weapon Cold Damage |
|915||940||965||990||1,015||1,040||1,065||1,090||1,115||1,140 | |915||940||965||990||1,015||1,040||1,065||1,090||1,115||1,140 | ||
|- | |- | ||
− | !align=left|- Attack Rate | + | !align=left|- Attack Rate and Movement speed |
− | |||
− | |||
− | |||
|59||59||59||59||59||59||59||59||59||60 | |59||59||59||59||59||59||59||59||59||60 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit) | ||
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/120504-chill-effectiveness/ Chill Effectiveness] (D2 Technical) |
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Latest revision as of 23:55, 17 July 2024
Using this aura, the Paladin causes the temperature of the air around him to drop drastically, freezing the flesh of his enemies. Those so affected will find their movement drastically hindered and are easily dispatched back to the Hells from whence they spawned.
Detail
Source
Skill bonus
Aura When Equipped
Levels 1-60
Reference
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