Difference between revisions of "Frenzy"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) m (Velocity -> Movement speed) |
(D2R hireling) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 4: | Line 4: | ||
|RS=Double Throw | |RS=Double Throw | ||
|SS=Double Swing, Taunt, Berserk | |SS=Double Swing, Taunt, Berserk | ||
− | |Type=Melee two weapon multi-attack<br>Personal buff | + | |Type=Melee two weapon multi-attack<br/>Personal buff |
|Tier=5 | |Tier=5 | ||
|Rlvl=24 | |Rlvl=24 | ||
Line 50: | Line 50: | ||
*[[Two weapons]] attack one target each if more than one are within range, or a single target within range once each per attack sequence. If target(s) are not selected, target(s) within range will be automatically selected and attacked. | *[[Two weapons]] attack one target each if more than one are within range, or a single target within range once each per attack sequence. If target(s) are not selected, target(s) within range will be automatically selected and attacked. | ||
*[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1.5 mana even though it will cost 3 mana. | *[[Mana]] cost is applied once for each weapon attack in the sequence, so displayed mana cost is double: can be used with 1.5 mana even though it will cost 3 mana. | ||
− | *[ | + | *[https://planetdiablo.eu/diablo2/calcs/speedcalc/speedcalc_english.php Attack Speed Calculator] only calculates attack rate breakpoints accurately when first attack in sequence is unsuccessful, or when both weapons have the same [[weapon speed]] and [[Increased Attack Speed]]; <s>[http://diablo3.ingame.de/forum/attachment.php?attachmentid=8331&d=1266106848 this script]</s> (download) does so when it's successful (this results in the remainder of the sequence being calculated using the ''secondary'' weapon's IAS, and weapon speed is recalculated). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119196-calculator-inaccuracy-for-frenzy-attack-speed/&do=findComment&comment=1479405] |
*First successful attack results in frenzy, applying + attack rate and +% movement speed until duration expires. Each subsequent successful attack with either weapon resets duration and applies + attack rate and +% movement speed for next level, so it takes 20 successful attacks to apply level 20 + attack rate and +% movement speed. | *First successful attack results in frenzy, applying + attack rate and +% movement speed until duration expires. Each subsequent successful attack with either weapon resets duration and applies + attack rate and +% movement speed for next level, so it takes 20 successful attacks to apply level 20 + attack rate and +% movement speed. | ||
Line 61: | Line 61: | ||
*{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would result in 20% magic damage being ''added'' to physical damage, 20% of physical damage would actually be ''converted'' to magic damage, resulting in 80% physical and 20% magic damage.}} | *{{Warn|=While the synergy bonus displayed is Berserk: +% Magic Damage per Level, suggesting 20 points would result in 20% magic damage being ''added'' to physical damage, 20% of physical damage would actually be ''converted'' to magic damage, resulting in 80% physical and 20% magic damage.}} | ||
*% Magic damage conversion occurs after +% Damage and a critical hit from a weapon [[Combat Masteries|Mastery]], [[Critical Strike]] or [[Deadly Strike]] are applied and before [[resistance]] is applied: [[Damage Resist]] won't affect converted magic damage but [[Magic Resist]] will. | *% Magic damage conversion occurs after +% Damage and a critical hit from a weapon [[Combat Masteries|Mastery]], [[Critical Strike]] or [[Deadly Strike]] are applied and before [[resistance]] is applied: [[Damage Resist]] won't affect converted magic damage but [[Magic Resist]] will. | ||
− | <br> | + | <br/> |
==Source== | ==Source== | ||
+ | *Also used by dual-wield [[Barbarian (mercenary)|Barbarian]] [[mercenary]] (D2R only). | ||
+ | <br/> | ||
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Frenzy ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl >24 [[ | + | *+(1-3) Frenzy ([[Barbarian (Diablo II)|Barbarian]] Only) cannot normally spawn on ilvl >24 [[primal helm]]s. |
Line 75: | Line 77: | ||
|65||No | |65||No | ||
|} | |} | ||
− | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
Line 172: | Line 174: | ||
|196||196||196||198||198||198||198||198||198||200 | |196||196||196||198||198||198||198||198||198||200 | ||
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/barbarian-combatskills.shtml Combat Skills] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119196-calculator-inaccuracy-for-frenzy-attack-speed/ Calculator Inaccuracy for Frenzy Attack Speed] (D2 Technical) |
Latest revision as of 00:09, 18 July 2024
Although a Barbarian is capable of calculated blows and tactical fighting techniques, it is his fierce passion for battle that distinguishes him in battle. While using this skill, a Barbarian drives more and more force into each successive blow as his anger and bloodlust mounts.
Detail
Source
Skill bonus
Levels 1-60
Reference
|