Difference between revisions of "Blade Sentinel"
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Onderduiker (talk | contribs) m (moved D2 Blade Sentinel to Blade Sentinel) |
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− | {{ | + | {{Skill page |
+ | |Nav=Traps | ||
+ | |File=Traps | ||
+ | |RS=None | ||
+ | |SS=None | ||
|Type=Medium range mobile missile summon attack | |Type=Medium range mobile missile summon attack | ||
|Tier=2 | |Tier=2 | ||
Line 8: | Line 12: | ||
|ANM=No | |ANM=No | ||
|WD=3/8 1 hand, 3/16 2 hand | |WD=3/8 1 hand, 3/16 2 hand | ||
− | |LB=Yes | + | |LB=Yes}} |
− | + | {{U|=This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.}} | |
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− | {{ | ||
− | |=This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.}} | ||
− | == | + | ==Detail== |
− | + | {{Stat}} | |
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− | {{ | ||
|- | |- | ||
− | ![[ | + | ![[Delay]] (Seconds) |
|2 | |2 | ||
|- | |- | ||
!Duration (Seconds) | !Duration (Seconds) | ||
− | |3.52+(0.48*slvl) | + | |3.52 + (0.48*slvl) |
|- | |- | ||
− | !Attack Rating | + | ![[Attack Rating]] |
− | |Assassin AR + [[ | + | |[[Assassin]] AR + [[MonLvl#Attack rating|MonLvl]] |
|- | |- | ||
!+ Attack Rating | !+ Attack Rating | ||
Line 52: | Line 32: | ||
|- | |- | ||
!Level | !Level | ||
− | |min(slvl+(0.75*clvl),clvl) [ | + | |min(slvl + (0.75*clvl) , clvl) [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118140-the-blademaster/&do=findComment&comment=1505475] |
|- | |- | ||
− | ![[ | + | ![[Next Delay]] (Frames) |
|25 | |25 | ||
|} | |} | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
− | !align=left|Minimum Damage | + | !align=left|[[Minimum Damage]] |
− | |(3*slvl)+3||(4*slvl)-5||(5*slvl)-21||(5*slvl)-21||(5*slvl)-21 | + | |(3*slvl) + 3||(4*slvl) - 5||(5*slvl) - 21||(5*slvl) - 21||(5*slvl) - 21 |
|- | |- | ||
− | !align=left|Maximum Damage | + | !align=left|[[Maximum Damage]] |
− | |(3*slvl)+7||(4*slvl)-1||(5*slvl)-17||(5*slvl)-17||(5*slvl)-17 | + | |(3*slvl) + 7||(4*slvl) - 1||(5*slvl) - 17||(5*slvl) - 17||(5*slvl) - 17 |
|} | |} | ||
− | *Assassin and Shadow Warrior can summon a maximum of five sentry traps between them, which include the following: | + | *[[Attack rate]] is used when summoning. |
+ | *Assassin and [[Shadow Warrior]] can summon a maximum of five sentry traps between them, which include the following: | ||
**Blade Sentinel | **Blade Sentinel | ||
− | **Charged Bolt Sentry | + | **[[Charged Bolt Sentry]] |
− | **Wake of Fire | + | **[[Wake of Fire]] |
− | **Lightning Sentry | + | **[[Lightning Sentry]] |
− | **Wake of Inferno | + | **[[Wake of Inferno]] |
− | **Death Sentry | + | **[[Death Sentry]] |
− | * | + | *Once five sentries have been summoned, summoning another will dispel the earliest summoned. |
+ | |||
+ | |||
+ | [[File:Blade Sentinel.png|center|frame|Once summoned, Blade Sentinel move back and forth between casting and targeted points for duration, colliding with and applying attack damage to any target it hits. Although due to next delay it cannot attack a target more than once every 26 frames, this becomes less important as the distance travelled and number of targets increases.]] | ||
+ | |||
+ | |||
+ | *Blade Sentinels cannot be targeted or harmed. | ||
*{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}} | *{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}} | ||
*Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced. | *Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced. | ||
− | *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply | + | *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage: when using a '''one'''-handed weapon, poison length = [sum of lengths / (sources - 1) ]; when using a '''two'''-handed weapon, poison length is simply the sum of their lengths.}} [https://planetdiablo.eu/forum/threads/giftdauer-bei-srcdam-128-missiles.1743741/#post-26832117] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419316] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114387-blade-skill-modifiers-guide/&do=findComment&comment=1574496] |
− | *When equipping [[ | + | *When equipping [[Two weapons|two claws]], attack damage and bonuses applied are those of the primary [[claw]]. |
− | *Only the following bonuses are applied, in all their variations (Based on Character Level, % Enhanced | + | *Only the following bonuses are applied, in all their variations (Based on Character Level, % Enhanced Maximum Damage, Against Demons/Undead) and regardless of source: |
− | **+ [[ | + | **+ [[Minimum Damage]] |
− | **[[ | + | **+ [[Maximum Damage]] |
− | **[[ | + | **[[% Damage]] |
− | **[[ | + | **[[Critical Strike]] |
+ | **[[Deadly Strike]] | ||
+ | **[[Magic Damage]], [[Fire Damage]], [[Lightning Damage]], [[Cold Damage]] and [[Poison Damage]] | ||
**Cold and poison length | **Cold and poison length | ||
− | **+ | + | **+ [[Attack Rating]] |
− | **+% | + | **+[[% Attack Rating]] |
**- Monster Defense per hit | **- Monster Defense per hit | ||
− | **% Extra Gold From Monsters | + | **% [[Extra Gold From Monsters]] |
− | **% Better Chance of Getting Magic Items | + | **% [[Better Chance of Getting Magic Items]] |
− | **[[ | + | **[[Skill bonus]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114387-blade-skill-modifiers-guide/] |
− | *{{Warn|=Character screen adds Blade Sentinel skill damage after +% Damage is applied, when it's actually added ''before'' +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon).}} [ | + | *{{Warn|=Character screen adds Blade Sentinel skill damage after +% Damage is applied, when it's actually added '''before''' +% Damage is applied (although that from attributes won't be applied if the Assassin has no weapon).}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/115457-is-blade-shield-a-1-point-wonder/&do=findComment&comment=1438503] |
*Skill level, attack damage and bonuses are applied when cast, with the exceptions of % Extra Gold From Monsters and % Better Chance of Getting Magic Items (which are applied at time of kill). | *Skill level, attack damage and bonuses are applied when cast, with the exceptions of % Extra Gold From Monsters and % Better Chance of Getting Magic Items (which are applied at time of kill). | ||
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<br> | <br> | ||
− | == | + | ==Source== |
− | *Shadow Warrior may also summon Blade Sentinel when Assassin selects it as a skill: BS skill level is based on SW BS level, but Assassin's weapon attack damage and bonuses are applied, not those of SW. [ | + | *[[Shadow Warrior]] may also summon Blade Sentinel when [[Assassin]] selects it as a skill: BS skill level is based on SW BS level, but Assassin's weapon attack damage and bonuses are applied, not those of SW. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119575-shadow-warrior-and-effective-synergy-levels/&do=findComment&comment=1482363] |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Blade Sentinel (Assassin Only) can spawn on ilvl <37 Exceptional and Elite claws (Hand Scythe and higher). | + | *+(1-3) Blade Sentinel ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). |
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | + | {{Levels 1-10}} | |
− | |||
− | {{ | ||
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
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|5||10||15||20||25||30||35||40||45||50 | |5||10||15||20||25||30||35||40||45||50 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Damage |
|6||9||12||15||18||21||24||27||31||35 | |6||9||12||15||18||21||24||27||31||35 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Damage |
|10||13||16||19||22||25||28||31||35||39 | |10||13||16||19||22||25||28||31||35||39 | ||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
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|55||60||65||70||75||80||85||90||95||100 | |55||60||65||70||75||80||85||90||95||100 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Damage |
|39||43||47||51||55||59||64||69||74||79 | |39||43||47||51||55||59||64||69||74||79 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Damage |
|43||47||51||55||59||63||68||73||78||83 | |43||47||51||55||59||63||68||73||78||83 | ||
|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
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|| 105||110||115||120||125||130||135||140||145||150 | || 105||110||115||120||125||130||135||140||145||150 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Damage |
|84||89||94||99||104||109||114||119||124||129 | |84||89||94||99||104||109||114||119||124||129 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Damage |
|88||93||98||103||108||113||118||123||128||133 | |88||93||98||103||108||113||118||123||128||133 | ||
|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
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|155||160||165||170||175||180||185||190||195||200 | |155||160||165||170||175||180||185||190||195||200 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Damage |
|134||139||144||149||154||159||164||169||174||179 | |134||139||144||149||154||159||164||169||174||179 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Damage |
|138||143||148||153||158||163||168||173||178||183 | |138||143||148||153||158||163||168||173||178||183 | ||
|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
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|205||210||215||220||225||230||235||240||245||250 | |205||210||215||220||225||230||235||240||245||250 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Damage |
|184||189||194||199||204||209||214||219||224||229 | |184||189||194||199||204||209||214||219||224||229 | ||
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− | !align=left| | + | !align=left|Maximum Damage |
|188||193||198||203||208||213||218||223||228||233 | |188||193||198||203||208||213||218||223||228||233 | ||
|} | |} | ||
− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
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|255||260||265||270||275||280||285||290||295||300 | |255||260||265||270||275||280||285||290||295||300 | ||
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− | !align=left| | + | !align=left|Minimum Damage |
|234||239||244||249||254||259||264||269||274||279 | |234||239||244||249||254||259||264||269||274||279 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Damage |
|238||243||248||253||258||263||268||273||278||283 | |238||243||248||253||258||263||268||273||278||283 | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
− | *[ | + | *[https://classic.battle.net/diablo2exp/skills/assassin-traps.shtml Traps] (Arreat Summit) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/115457-is-blade-shield-a-1-point-wonder/ Is Blade Shield a 1 point wonder?] (D2 Assassin) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119575-shadow-warrior-and-effective-synergy-levels/ Shadow Warrior and effective synergy levels?] (D2 Assassin) |
− | *Onderduiker, [ | + | *LastCorpse, [https://planetdiablo.eu/forum/threads/giftdauer-bei-srcdam-128-missiles.1743741/ Giftdauer bei SrcDam <128 Missiles] (PlanetDiablo.eu) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114387-blade-skill-modifiers-guide/ Blade Skill Modifiers Guide] (D2 Assassin) |
− | *Tellemena, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) |
− | + | *Tellemena, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118140-the-blademaster/ The Blademaster] (D2 Assassin) | |
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Revision as of 06:20, 19 July 2024
This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
Detail
![]() Once summoned, Blade Sentinel move back and forth between casting and targeted points for duration, colliding with and applying attack damage to any target it hits. Although due to next delay it cannot attack a target more than once every 26 frames, this becomes less important as the distance travelled and number of targets increases.
Source
Skill bonus
Levels 1-60
Reference
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