Difference between revisions of "Blade Sentinel"
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*{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}} | *{{Warn|=Character screen does not display 3/16 attack damage when using a two-handed weapon.}} | ||
*Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced. | *Cold length is also reduced to 3/8 when using a one-handed weapon or 3/16 when using a two-handed weapon: poison length isn't reduced. | ||
− | *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage: | + | *{{Warn|=Poison length is calculated differently when multiple items applying poison damage are used with skills that apply less than 100% weapon damage: when using a '''one'''-handed weapon, poison length = [sum of lengths / (sources - 1) ]; when using a '''two'''-handed weapon, poison length is simply the sum of their lengths.}} [https://planetdiablo.eu/forum/threads/giftdauer-bei-srcdam-128-missiles.1743741/#post-26832117] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1419316] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114387-blade-skill-modifiers-guide/&do=findComment&comment=1574496] |
*When equipping [[Two weapons|two claws]], attack damage and bonuses applied are those of the primary [[claw]]. | *When equipping [[Two weapons|two claws]], attack damage and bonuses applied are those of the primary [[claw]]. | ||
*Only the following bonuses are applied, in all their variations (Based on Character Level, % Enhanced Maximum Damage, Against Demons/Undead) and regardless of source: | *Only the following bonuses are applied, in all their variations (Based on Character Level, % Enhanced Maximum Damage, Against Demons/Undead) and regardless of source: | ||
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===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Blade Sentinel ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[ | + | *+(1-3) Blade Sentinel ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). |
<br> | <br> | ||
Revision as of 06:20, 19 July 2024
This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
Detail
Source
Skill bonus
Levels 1-60
Reference
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