Difference between revisions of "Corpse Explosion"
Jump to navigation
Jump to search
Onderduiker (talk | contribs) m (Updated links) |
(→Levels 1-60: wider tables) |
||
Line 46: | Line 46: | ||
*[[Cast rate]] | *[[Cast rate]] | ||
− | <br> | + | <br/> |
==Source== | ==Source== | ||
*[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts NihlathakCorpseExplosion, not Corpse Explosion. While similar, this skill applies damage within a different [[radius]] of [[corpse]], calculated based on just 10-20% of its normal average base life. | *[[Nihlathak (boss)|{{Ub|=Nihlathak}}]] casts NihlathakCorpseExplosion, not Corpse Explosion. While similar, this skill applies damage within a different [[radius]] of [[corpse]], calculated based on just 10-20% of its normal average base life. | ||
− | <br> | + | <br/> |
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
Line 62: | Line 62: | ||
|14||No | |14||No | ||
|} | |} | ||
− | <br> | + | <br/> |
===[[Charges]]=== | ===[[Charges]]=== | ||
Line 79: | Line 79: | ||
|64||No | |64||No | ||
|} | |} | ||
− | <br> | + | <br/> |
==Levels 1-60== | ==Levels 1-60== | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | {{Levels 1-20}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|Mana Cost | + | !align=left| Mana Cost |
− | | | + | | 15 || 16 || 17 || 18 || 19 || 20 || 21 || 22 || 23 || 24 || 25 || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 33 || 34 |
|- | |- | ||
− | !align=left|Physical Radius ( | + | !align=left| Physical Radius (yards) |
− | | | + | | 2 2/3 || 2 2/3 || 3 1/3 || 3 1/3 || 4 {{0|0/3}} || 4 {{0|0/3}} || 4 2/3 || 4 2/3 || 5 1/3 || 5 1/3 || 6 {{0|0/3}} || 6 {{0|0/3}} || 6 2/3 || 6 2/3 || 7 1/3 || 7 1/3 || 8 {{0|0/3}} || 8 {{0|0/3}} || 8 2/3 || 8 2/3 |
|- | |- | ||
− | !align=left|Fire Radius ( | + | !align=left| Fire Radius (yards) |
− | | | + | | 2 2/3 || 3 1/3 || 3 1/3 || 4 {{0|0/3}} || 4 {{0|0/3}} || 4 2/3 || 4 2/3 || 5 1/3 || 5 1/3 || 6 {{0|0/3}} || 6 {{0|0/3}} || 6 2/3 || 6 2/3 || 7 1/3 || 7 1/3 || 8 {{0|0/3}} || 8 {{0|0/3}} || 8 2/3 || 8 2/3 || 9 1/3 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|Mana Cost | + | !align=left| Mana Cost |
− | |45||46||47||48||49||50||51||52||53||54 | + | | 35 || 36 || 37 || 38 || 39 || 40 || 41 || 42 || 43 || 44 || 45 || 46 || 47 || 48 || 49 || 50 || 51 || 52 || 53 || 54 |
|- | |- | ||
− | !align=left|Physical Radius ( | + | !align=left| Physical Radius (yards) |
− | |12 2/3||12 2/3||13 1/3||13 1/3||14 {{0|0/3}}||14 {{0|0/3}}||14 2/3||14 2/3||15 1/3||15 1/3 | + | | 9 1/3 || 9 1/3 || 10 {{0|0/3}} || 10 {{0|0/3}} || 10 2/3 || 10 2/3 || 11 1/3 || 11 1/3 || 12 {{0|0/3}} || 12 {{0|0/3}} || 12 2/3 || 12 2/3 || 13 1/3 || 13 1/3 || 14 {{0|0/3}} || 14 {{0|0/3}} || 14 2/3 || 14 2/3 || 15 1/3 || 15 1/3 |
|- | |- | ||
− | !align=left|Fire Radius ( | + | !align=left| Fire Radius (yards) |
− | |12 2/3||13 1/3||13 1/3||14 {{0|0/3}}||14 {{0|0/3}}||14 2/3||14 2/3||15 1/3||15 1/3||16 {{0|0/3}} | + | | 9 1/3 || 10 {{0|0/3}} || 10 {{0|0/3}} || 10 2/3 || 10 2/3 || 11 1/3 || 11 1/3 || 12 {{0|0/3}} || 12 {{0|0/3}} || 12 2/3 || 12 2/3 || 13 1/3 || 13 1/3 || 14 {{0|0/3}} || 14 {{0|0/3}} || 14 2/3 || 14 2/3 || 15 1/3 || 15 1/3 || 16 {{0|0/3}} |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{Levels 41- | ||
|- | |- | ||
− | !align=left|Mana Cost | + | !align=left| Mana Cost |
− | |55||56||57||58||59||60||61||62||63||64 | + | | 55 || 56 || 57 || 58 || 59 || 60 || 61 || 62 || 63 || 64 || 65 || 66 || 67 || 68 || 69 || 70 || 71 || 72 || 73 || 74 |
|- | |- | ||
− | !align=left|Physical Radius ( | + | !align=left| Physical Radius (yards) |
− | |16 {{0|0/3}}||16 {{0|0/3}}||16 2/3||16 2/3||17 1/3||17 1/3||18 {{0|0/3}}||18 {{0|0/3}}||18 2/3||18 2/3 | + | | 16 {{0|0/3}} || 16 {{0|0/3}} || 16 2/3 || 16 2/3 || 17 1/3 || 17 1/3 || 18 {{0|0/3}} || 18 {{0|0/3}} || 18 2/3 || 18 2/3 || 19 1/3 || 19 1/3 || 20 {{0|0/3}} || 20 {{0|0/3}} || 20 2/3 || 20 2/3 || 21 1/3 || 21 1/3 || 22 {{0|0/3}} || 22 {{0|0/3}} |
|- | |- | ||
− | !align=left|Fire Radius ( | + | !align=left| Fire Radius (yards) |
− | |16 {{0|0/3}}||16 2/3||16 2/3||17 1/3||17 1/3||18 {{0|0/3}}||18 {{0|0/3}}||18 2/3||18 2/3||19 1/3 | + | | 16 {{0|0/3}} || 16 2/3 || 16 2/3 || 17 1/3 || 17 1/3 || 18 {{0|0/3}} || 18 {{0|0/3}} || 18 2/3 || 18 2/3 || 19 1/3 || 19 1/3 || 20 {{0|0/3}} || 20 {{0|0/3}} || 20 2/3 || 20 2/3 || 21 1/3 || 21 1/3 || 22 {{0|0/3}} || 22 {{0|0/3}} || 22 2/3 |
|} | |} | ||
− | + | <br/> | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | <br> | ||
==Reference== | ==Reference== |
Latest revision as of 07:55, 19 July 2024
Every corpse created as a result of a violent death carries with it the anguish of its final moments. With this spell the Necromancer is able to call upon those energies and focus them into a single violent force. This force then expels itself from the carcass with such power that it causes a dramatic explosion.
Detail
![]() After casting Amplify Damage, exploding the corpse of Bishibosh nearly wipes out the entire Fallen encampment, despite the fact they are all Immune to Fire in Hell. However, this would not be possible in a game with a higher player count.
Source
Skill bonus
Charges
Levels 1-60
Reference
|