Difference between revisions of "Enemy Resistance"

From Basin Wiki
Jump to navigation Jump to search
(Replaced content with '{{Resistance nav}} *-% Enemy Resistance only applied if target is not Immune (Resist <100%), to all damage of the user. *Does not apply to pets summoned by the user (incl...')
(pets inheriting -enemy res)
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Resistance nav}}
+
{{Enemy Resistance nav}}
*-% Enemy Resistance only applied if target is not Immune (Resist <100%), to all damage of the user.
+
-% Enemy Resistance decreases enemy resistance, but only if < 100%. It only applies to any damage applied  by the user.
*Does not apply to [[pet]]s summoned by the user (including sentry [[traps]]), with the exception of [[Hydra (pet)|Hydra]].
+
*When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318]
*When using [[two weapons]] -% Enemy Resistance of both is applied to skill damage, or attack damage of either weapon.
+
* In LoD it does not apply to damage applied by [[pet]]s summoned by the user (including sentry [[traps]]), with the sole exception of [[Hydra]].
 +
: In D2R it is inherited by the following [[pet]]s:
 +
:* [[Hydra]] (fire),
 +
:* [[Blade Sentinel]] (fire, lightning, cold, poison),
 +
:* [[Charged Bolt Sentry]] and [[Lightning Sentry]] (lightning),
 +
:* [[Wake of Fire]] and [[Wake of Inferno]] (fire),
 +
:* [[Death Sentry]] (fire and lightning).
 +
* In data files this stat is called "passive pierce" (for example <code><nowiki>passive_fire_pierce</nowiki></code>).
  
  
[[Category:Modifiers]]
+
Decreasing enemy resistance can have a significant impact on damage, particularly after removing an immunity. For example, casting level 7 [[Lower Resist]] decreases Resist 100% to 90%, so the immunity is removed but only 10% damage is applied; -15% Enemy Resistance decreases it from 90% to 75% to increase damage from 10% to 25%, multiplying it by 2.5 (25/10); another -25% Enemy Resistance decreases it from 75% to 50% to increase damage from 25% to 50%, multiplying it by 2 (50/25) or 5 (50/10) overall.
[[Category:Damage modifiers]]
+
 
 +
 
 +
The table below lists multipliers of {{C|=damage}} (or {{S|=effective life}}) as resistance decreases (or increases):
 +
 
 +
 
 +
{{Number table}} width=75%
 +
|-
 +
!colspan=9 align=center|Resistance
 +
|-valign=top align=center
 +
!width=11% rowspan=2|Initial
 +
!colspan=8|Final
 +
|-align=center
 +
!width=11%|0%
 +
!width=11%|25%
 +
!width=11%|50%
 +
!width=12%|75%
 +
!width=11%|80%
 +
!width=11%|85%
 +
!width=11%|90%
 +
!width=11%|95%
 +
|-
 +
!align=center|0%
 +
|1.00
 +
|{{S|=1.33}}
 +
|{{S|=2.00}}
 +
|{{S|=4.00}}
 +
|{{S|=5.00}}
 +
|{{S|=6.67}}
 +
|{{S|=10.00}}
 +
|{{S|=20.00}}
 +
|-
 +
!align=center|25%
 +
|{{C|=1.33}}
 +
|1.00
 +
|{{S|=1.50}}
 +
|{{S|=3.00}}
 +
|{{S|=3.75}}
 +
|{{S|=5.00}}
 +
|{{S|=7.50}}
 +
|{{S|=15.00}}
 +
|-
 +
!align=center|50%
 +
|{{C|=2.00}}
 +
|{{C|=1.50}}
 +
|1.00
 +
|{{S|=2.00}}
 +
|{{S|=2.50}}
 +
|{{S|=3.33}}
 +
|{{S|=5.00}}
 +
|{{S|=10.00}}
 +
|-
 +
!align=center|75%
 +
|{{C|=4.00}}
 +
|{{C|=3.00}}
 +
|{{C|=2.00}}
 +
|1.00
 +
|{{S|=1.25}}
 +
|{{S|=1.67}}
 +
|{{S|=2.50}}
 +
|{{S|=5.00}}
 +
|-
 +
!align=center|80%
 +
|{{C|=5.00}}
 +
|{{C|=3.75}}
 +
|{{C|=2.50}}
 +
|{{C|=1.25}}
 +
|1.00
 +
|{{S|=1.33}}
 +
|{{S|=2.00}}
 +
|{{S|=4.00}}
 +
|-
 +
!align=center|85%
 +
|{{C|=6.67}}
 +
|{{C|=5.00}}
 +
|{{C|=3.33}}
 +
|{{C|=1.67}}
 +
|{{C|=1.33}}
 +
|1.00
 +
|{{S|=1.50}}
 +
|{{S|=3.00}}
 +
|-
 +
!align=center|90%
 +
|{{C|=10.00}}
 +
|{{C|=7.50}}
 +
|{{C|=5.00}}
 +
|{{C|=2.50}}
 +
|{{C|=2.00}}
 +
|{{C|=1.50}}
 +
|1.00
 +
|{{S|=2.00}}
 +
|-
 +
!align=center|95%
 +
|{{C|=20.00}}
 +
|{{C|=15.00}}
 +
|{{C|=10.00}}
 +
|{{C|=5.00}}
 +
|{{C|=4.00}}
 +
|{{C|=3.00}}
 +
|{{C|=2.00}}
 +
|1.00
 +
|}
 +
 
 +
 
 +
Of course it can result in Resist < 0% as well, decreasing it to the floor of -100%.
 +
 
 +
 
 +
==Reference==
 +
*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)

Latest revision as of 06:04, 5 September 2024