Difference between revisions of "Enemy Cold Resistance"

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(pets inheriting -enemy res)
 
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{{Intro}}
 
{{Intro}}
 
{{Mb|=-% Enemy Cold Resistance}} decreases enemy [[Cold Resist]], but only if < 100%. It only applies to any cold damage or cold or freeze length (including [[Freezes Target]]) applied by the user.
 
{{Mb|=-% Enemy Cold Resistance}} decreases enemy [[Cold Resist]], but only if < 100%. It only applies to any cold damage or cold or freeze length (including [[Freezes Target]]) applied by the user.
*When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=848878] [http://www.theamazonbasin.com/d2/forums/index.php?s=&showtopic=76262&view=findpost&p=848904]
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* When present on [[two weapons]], the percentages of both are summed and applied to the enemy. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421292] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1421318]
*It does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s.
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* In LoD it does not apply to cold damage applied by [[pet]]s summoned by the user, so it does not apply to [[Blade Sentinel]] or [[Raise Skeletal Mage|Necromage]]s.
*It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either.
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: In D2R it is inherited by [[Blade Sentinel]].
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* [[Cold Mastery]] applies to [[Cold Immunity Sundered|sundered]] enemies at 1/5 effectiveness (D2R only).
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* It is only applied whenever a new source of cold damage or cold or freeze length is applied, so removing it afterwards will have no effect on current length; adding it after an enemy is chilled or frozen will have no effect either.
 
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|align=left|[[Ice|{{Ub|=Ice}}]] missile weapon
 
|align=left|[[Ice|{{Ub|=Ice}}]] missile weapon
 
|65
 
|65
|{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
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|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] mace
 
|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] mace
 
|43
 
|43
|{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
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!align=left|[[Mang Song's Lesson|{{U|=Mang Song's Lesson Archon Staff}}]]
 
!align=left|[[Mang Song's Lesson|{{U|=Mang Song's Lesson Archon Staff}}]]
 
|82
 
|82
|{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
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|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] sword
 
|align=left|[[Voice of Reason|{{Ub|=Voice of Reason}}]] sword
 
|43
 
|43
|{{Warn|=Yes}}
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!{{Warn|=Yes}} (LoD only)
 
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==Reference==
 
==Reference==
*Onderduiker, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=76262 Monster Resistances and Immunities Guide] (Technical Discussion)
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*Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical)
  
  
 
[[Category:Modifiers]]
 
[[Category:Modifiers]]
 
[[Category:Damage modifiers]]
 
[[Category:Damage modifiers]]

Latest revision as of 06:10, 5 September 2024