Difference between revisions of "Raise Skeleton"
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Onderduiker (talk | contribs) (Created page with '{{D2 SS |Type=Summon cast |Tier=1 |Rlvl=1 |Req=Corpse |Town=No |Mana=5+lvl |ANM=No |WD=Not applicable |LB=No |r1= |r2= |r3= |r4= |r5= |r6= |r7= |r8= |r9= |r10= |s1= |s2= |s3= |s4...') |
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− | {{ | + | {{Skill page |
− | |Type= | + | |Nav=SS |
+ | |File=Summoning Spells | ||
+ | |RS=None | ||
+ | |SS=None | ||
+ | |Type=Pet cast | ||
|Tier=1 | |Tier=1 | ||
|Rlvl=1 | |Rlvl=1 | ||
|Req=Corpse | |Req=Corpse | ||
|Town=No | |Town=No | ||
− | |Mana=5+ | + | |Mana=5+slvl |
|ANM=No | |ANM=No | ||
− | |WD= | + | |WD=No |
− | |LB=No | + | |LB=No}} |
− | | | + | {{Ub|=Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.}} |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
− | |||
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− | == | ||
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− | {{ | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Necroskeletons Raised |
− | |if( | + | |if (slvl < 4 , slvl , 2+[slvl/3]) |
|- | |- | ||
!align=left|+% Life | !align=left|+% Life | ||
− | |if( | + | |if (slvl < 4 , 0 , 50*slvl - 150) |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Damage regeneration]] |
|4 | |4 | ||
|- | |- | ||
− | !align=left|+% Damage | + | !align=left|+[[% Damage]] |
− | |if( | + | |if (slvl < 4 , 0 , 7*slvl - 21) |
|- | |- | ||
!align=left|% Chance Critical Hit | !align=left|% Chance Critical Hit | ||
Line 65: | Line 43: | ||
|15 | |15 | ||
|- | |- | ||
− | !align=left|Hit | + | !align=left|[[Hit recovery]] (Frames) |
|7 | |7 | ||
|- | |- | ||
− | !align=left|Block | + | !align=left|[[Block rate]] (Frames) |
|9 | |9 | ||
|} | |} | ||
− | {{ | + | {{Skill}} |
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
− | |1+ | + | |1 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |slvl-7 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |2*slvl - 23 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |3*slvl - 45 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |4*slvl - 73 + 2*[[Skeleton Mastery|SM]].lvl |
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
− | |2+ | + | |2 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |slvl-6 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |2*slvl - 22 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |3*slvl - 44 + 2*[[Skeleton Mastery|SM]].lvl |
− | | | + | |4*slvl - 72 + 2*[[Skeleton Mastery|SM]].lvl |
|} | |} | ||
− | {{ | + | {{Difficulty}} |
|- | |- | ||
− | !align=left|Life | + | !align=left|[[Life]] |
− | |21+ | + | |21 + 8*[[Skeleton Mastery|SM]].lvl |
− | |30+ | + | |30 + 8*[[Skeleton Mastery|SM]].lvl |
− | |42+ | + | |42 + 8*[[Skeleton Mastery|SM]].lvl |
|- | |- | ||
− | !align=left|Defense Rating | + | !align=left|[[Defense]] Rating |
− | |5+ | + | |5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]] |
− | |5+ | + | |5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]] |
− | |6+ | + | |6 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Defense rating|MonLvl]] |
|- | |- | ||
− | !align=left|Attack Rating | + | !align=left|[[Attack Rating]] |
− | |5+ | + | |5 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]] |
− | |4+ | + | |4 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]] |
− | |6+ | + | |6 + 15*(slvl+[[Skeleton Mastery|SM]].lvl) + [[MonLvl#Attack rating|MonLvl]] |
|- | |- | ||
− | !align=left| | + | !align=left|Chance to [[Block]] |
− | |3||3||3 | + | |3%||3%||3% |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Drain effectiveness]] |
− | |0||0||0 | + | |0%||0%||0% |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Chill effectiveness]] |
| -50||-50||-50 | | -50||-50||-50 | ||
|} | |} | ||
− | *Level used in chance | + | *Level used in chance to hit calculations and in determining attack and defense rating is caster level at point of casting. |
− | *Stats are set at point of casting, although number of Necroskeletons is determined by current skill level | + | *Stats are set at point of casting, although the number of Necroskeletons is determined by current skill level: switching weapons may result in loss of Necroskeletons, even when switching to equipment supplying the same [[skill bonus]]es. |
− | * | + | *A Necroskeleton only has 3% Chance to Block with a shield, otherwise it cannot block. Arrows will still be lodged in its shield arm even without a shield, so this is '''not''' an indication one is present. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110242-monsters-chance-to-block/&do=findComment&comment=1517009] |
− | *[[ | + | *[[Summon Resist]] applies. |
− | + | *+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeleton itself. {{Warn|=Skill description incorrectly calculates total Life by applying + Life from Skeleton Mastery ''after'' +% Life from Raise Skeleton.}} | |
− | + | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks, affecting [[attack speed]]. | |
− | + | * D2R: caster's [[Physical Immunity Sundered]] is applied. | |
− | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks. | ||
− | |||
{{Number table}} | {{Number table}} | ||
|-align=center | |-align=center | ||
− | !width=62|{{ | + | !width=62|{{M|=EIAS}} |
!width=62|Frames | !width=62|Frames | ||
|- | |- | ||
− | !{{ | + | !{{M|=0}} |
|18 | |18 | ||
|- | |- | ||
− | !{{ | + | !{{M|=2}} |
|17 | |17 | ||
|- | |- | ||
− | !{{ | + | !{{M|=8}} |
|16 | |16 | ||
|- | |- | ||
− | !{{ | + | !{{M|=15}} |
|15 | |15 | ||
|- | |- | ||
− | !{{ | + | !{{M|=23}} |
|14 | |14 | ||
|- | |- | ||
− | !{{ | + | !{{M|=31}} |
|13 | |13 | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#rs] |
<br> | <br> | ||
<br> | <br> | ||
− | == | + | ==Source== |
− | |||
− | === | + | ===Skill bonus=== |
− | *+1-3 Raise Skeleton can spawn on ilvl <25 | + | *{{Mb|=+(1-3) Raise Skeleton ([[Necromancer]] Only)}} [[skill bonus]] can only spawn on ilvl < 25 [[wand]]s and [[shrunken head]]s. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +3 | | +3 | ||
− | !align=left|[[ | + | !align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]] |
|36||No | |36||No | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
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*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
− | **{{Warn|=+% Life from [[ | + | **{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeleton, it is applied afterwards.}} |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |6||7||8||9||10||11||12||13||14||15 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|1||2||3||3||3||4||4||4||5||5 | |1||2||3||3||3||4||4||4||5||5 | ||
|- | |- | ||
Line 186: | Line 161: | ||
|0||0||0||50||100||150||200||250||300||350 | |0||0||0||50||100||150||200||250||300||350 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|1||1||1||1||1||1||1||1||2||3 | |1||1||1||1||1||1||1||1||2||3 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|2||2||2||2||2||2||2||2||3||4 | |2||2||2||2||2||2||2||2||3||4 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|0||0||0||7||14||21||28||35||42||49 | |0||0||0||7||14||21||28||35||42||49 | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | {{ | + | {{Levels 11-20}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |16||17||18||19||20||21||22||23||24||25 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Raised |
|5||6||6||6||7||7||7||8||8||8 | |5||6||6||6||7||7||7||8||8||8 | ||
|- | |- | ||
Line 208: | Line 183: | ||
|400||450||500||550||600||650||700||750||800||850 | |400||450||500||550||600||650||700||750||800||850 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|4||5||6||7||8||9||11||13||15||17 | |4||5||6||7||8||9||11||13||15||17 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|5||6||7||8||9||10||12||14||16||18 | |5||6||7||8||9||10||12||14||16||18 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|56||63||70||77||84||91||98||105||112||119 | |56||63||70||77||84||91||98||105||112||119 | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
− | !align=left| | + | !align=left|Mana Cost |
+ | |26||27||28||29||30||31||32||33||34||35 | ||
+ | |- | ||
+ | !align=left|Maximum Raised | ||
|9||9||9||10||10||10||11||11||11||12 | |9||9||9||10||10||10||11||11||11||12 | ||
|- | |- | ||
Line 230: | Line 205: | ||
|900||950||1,000||1,050||1,100||1,150||1,200||1,250||1,300||1,350 | |900||950||1,000||1,050||1,100||1,150||1,200||1,250||1,300||1,350 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|19||21||24||27||30||33||36||39||43||47 | |19||21||24||27||30||33||36||39||43||47 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|20||22||25||28||31||34||37||40||44||48 | |20||22||25||28||31||34||37||40||44||48 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|126||133||140||147||154||161||168||175||182||189 | |126||133||140||147||154||161||168||175||182||189 | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | {{ | + | {{Levels 31-40}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |36||37||38||39||40||41||42||43||44||45 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Raised |
|12||12||13||13||13||14||14||14||15||15 | |12||12||13||13||13||14||14||14||15||15 | ||
|- | |- | ||
Line 252: | Line 227: | ||
|1,400||1,450||1,500||1,550||1,600||1,650||1,700||1,750||1,800||1,850 | |1,400||1,450||1,500||1,550||1,600||1,650||1,700||1,750||1,800||1,850 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|51||55||59||63||67||71||75||79||83||87 | |51||55||59||63||67||71||75||79||83||87 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|52||56||60||64||68||72||76||80||84||88 | |52||56||60||64||68||72||76||80||84||88 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|196||203||210||217||224||231||238||245||252||259 | |196||203||210||217||224||231||238||245||252||259 | ||
− | |||
− | |||
− | |||
|} | |} | ||
− | {{ | + | {{Levels 41-50}} |
+ | |- | ||
+ | !align=left|Mana Cost | ||
+ | |46||47||48||49||50||51||52||53||54||55 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Raised |
|15||16||16||16||17||17||17||18||18||18 | |15||16||16||16||17||17||17||18||18||18 | ||
|- | |- | ||
Line 274: | Line 249: | ||
|1,900||1,950||2,000||2,050||2,100||2,150||2,200||2,250||2,300||2,350 | |1,900||1,950||2,000||2,050||2,100||2,150||2,200||2,250||2,300||2,350 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|91||95||99||103||107||111||115||119||123||127 | |91||95||99||103||107||111||115||119||123||127 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|92||96||100||104||108||112||116||120||124||128 | |92||96||100||104||108||112||116||120||124||128 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|266||273||280||287||294||301||308||315||322||329 | |266||273||280||287||294||301||308||315||322||329 | ||
+ | |} | ||
+ | |||
+ | {{Levels 51-60}} | ||
|- | |- | ||
!align=left|Mana Cost | !align=left|Mana Cost | ||
− | | | + | |56||57||58||59||60||61||62||63||64||65 |
− | |||
− | |||
− | |||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Raised |
|19||19||19||20||20||20||21||21||21||22 | |19||19||19||20||20||20||21||21||21||22 | ||
|- | |- | ||
Line 295: | Line 270: | ||
|2,400||2,450||2,500||2,550||2,600||2,650||2,700||2,750||2,800||2,850 | |2,400||2,450||2,500||2,550||2,600||2,650||2,700||2,750||2,800||2,850 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Minimum Physical Damage |
|131||135||139||143||147||151||155||159||163||167 | |131||135||139||143||147||151||155||159||163||167 | ||
|- | |- | ||
− | !align=left| | + | !align=left|Maximum Physical Damage |
|132||136||140||144||148||152||156||160||164||168 | |132||136||140||144||148||152||156||160||164||168 | ||
|- | |- | ||
!align=left|+% Damage | !align=left|+% Damage | ||
|336||343||350||357||364||371||378||385||392||399 | |336||343||350||357||364||371||378||385||392||399 | ||
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− | |||
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|} | |} | ||
<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
− | *Librarian, [ | + | *[http://www.theamazonbasin.com/forums/index.php?/topic/110242-monsters-chance-to-block/ Monster's Chance to Block] (D2 Technical) |
− | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) | |
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Latest revision as of 07:31, 5 September 2024
Early on, Necromancers learn to control the skeletal remains of deceased creatures. Invoking this skill causes a nightmarish jumble of animated bones to rise from a fresh corpse. Animated partially through their own will and partially through the summoned spirits of ancient warriors, Necromancers often maintain a small host of these reanimated soldiers to do their bidding.
Detail
SourceSkill bonus
Levels 1-60
Reference
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