Difference between revisions of "Raise Skeletal Mage"
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− | {{ | + | {{Skill page |
− | |Type= | + | |Nav=SS |
+ | |File=Summoning Spells | ||
+ | |RS=1 | ||
+ | |SS=None | ||
+ | |Type=Pet cast | ||
|Tier=3 | |Tier=3 | ||
|Rlvl=12 | |Rlvl=12 | ||
|Req=Corpse | |Req=Corpse | ||
|Town=No | |Town=No | ||
− | |Mana=7+ | + | |Mana=7+slvl |
|ANM=No | |ANM=No | ||
|WD=Not applicable | |WD=Not applicable | ||
− | |LB=No | + | |LB=No}} |
− | + | {{U|=Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.}} | |
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− | + | ==Detail== | |
− | + | {{Stat}} | |
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− | == | ||
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− | {{ | ||
|- | |- | ||
!align=left|Max Necromages Raised | !align=left|Max Necromages Raised | ||
− | |if( | + | |if(slvl<4,slvl,2+[slvl/3]) |
|- | |- | ||
!align=left|+% Life | !align=left|+% Life | ||
− | |if( | + | |if(slvl<4,0,(7*slvl)-21) |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Damage regeneration]] |
|4 | |4 | ||
|- | |- | ||
!align=left|Missile Level | !align=left|Missile Level | ||
− | |if( | + | |if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl) |
|- | |- | ||
!align=left|% Chance Critical Hit | !align=left|% Chance Critical Hit | ||
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|14 | |14 | ||
|- | |- | ||
− | !align=left|Hit | + | !align=left|[[Hit recovery]] (Frames) |
|7 | |7 | ||
|} | |} | ||
− | {{ | + | {{Difficulty}} |
|- | |- | ||
− | !align=left|Life | + | !align=left|[[Life]] |
− | |61+(8*[[ | + | |61+(8*[[Skeleton Mastery|SM]].lvl) |
− | |88+(8*[[ | + | |88+(8*[[Skeleton Mastery|SM]].lvl) |
− | |123+(8*[[ | + | |123+(8*[[Skeleton Mastery|SM]].lvl) |
|- | |- | ||
− | !align=left|Defense Rating | + | !align=left|[[Defense]] Rating |
− | |24+(10*( | + | |24+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
− | |26+(10*( | + | |26+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
− | |28+(10*( | + | |28+(10*(slvl+[[Skeleton Mastery|SM]].lvl))+[[MonLvl#Defense rating|MonLvl]] |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Drain effectiveness]] |
− | |0||0||0 | + | |0%||0%||0% |
|- | |- | ||
− | !align=left|[[ | + | !align=left|[[Chill effectiveness]] |
| -50||-50||-50 | | -50||-50||-50 | ||
|} | |} | ||
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*Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting. | *Level used in chance-to-hit calculations and in determining defense rating is caster level at point of casting. | ||
*Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses. | *Stats are set at point of casting, although number of Necromages is determined by current skill level. Switching weapons may result in loss of Necromages, even when switching to equipment supplying equal skill bonuses. | ||
− | *[[ | + | *[[Raise Skeletal Mage#Necromage missile|Necromage missiles]] apply fire, lightning, cold or poison damage. Damage type of each Necromage is chosen randomly upon summoning. Unsummon undesireable Necromages. |
− | *[[ | + | *Summon Resist applies. |
+ | *+ Life from [[Skeleton Mastery]] is applied before +% Life from Raise Skeletal Mage itself. {{Warn|=Skill description does not apply +% Life from Raise Skeletal Mage at all.}} | ||
+ | * D2R: caster's [[Fire Immunity Sundered]], [[Lightning Immunity Sundered]], [[Cold Immunity Sundered]] and [[Poison Immunity Sundered]] are applied. | ||
<br> | <br> | ||
− | == | + | ==Source== |
<br> | <br> | ||
− | ===[[ | + | ===[[Skill bonus]]=== |
− | *+(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl >11 wands and | + | *+(1-3) Raise Skeletal Mage (Necromancer Only) can spawn on ilvl >11 wands and shrunken heads. |
− | {{ | + | {{Skill bonus}} |
|- | |- | ||
| +2 | | +2 | ||
− | !align=left|[[ | + | !align=left|[[Arm of King Leoric|{{U|=Arm of King Leoric Tomb Wand}}]] |
|36||No | |36||No | ||
|} | |} | ||
<br> | <br> | ||
− | == | + | ==Levels 1-60== |
− | |||
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*[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | *[http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html Necromancer Pet Calculator] | ||
− | **{{Warn|=+% Maximum Life from [[ | + | **{{Warn|=+% [[Maximum Life]] from [[Battle Orders]] and [[Oak Sage]] is not added to +% life from Raise Skeletal Mage, it is applied afterwards.}} |
− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Max Raised | !align=left|Max Raised | ||
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==Necromage missile== | ==Necromage missile== | ||
− | [[ | + | [[Raise Skeletal Mage#Level 1-90 stats|Level 1-90 stats]] |
− | {{ | + | {{Stat}} |
|- | |- | ||
!align=left|Missile Level | !align=left|Missile Level | ||
− | |if( | + | |if(slvl<4,0,[(slvl-2)/2])+Skeleton Mastery.lvl) |
|- | |- | ||
!align=left|Cold Length (Seconds) | !align=left|Cold Length (Seconds) | ||
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− | {{ | + | {{Skill}} |
|- | |- | ||
− | !align=left|Min Fire Damage | + | !align=left|Min [[Fire Damage]] |
|2*lvl||(3*lvl)-8||(5*lvl)-40||(7*lvl)-84||(9*lvl)-140 | |2*lvl||(3*lvl)-8||(5*lvl)-40||(7*lvl)-84||(9*lvl)-140 | ||
|- | |- | ||
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|4+(2*lvl)||(3*lvl)-4||(5*lvl)-36||(7*lvl)-80||(9*lvl)-136 | |4+(2*lvl)||(3*lvl)-4||(5*lvl)-36||(7*lvl)-80||(9*lvl)-136 | ||
|- | |- | ||
− | !align=left|Min Lightning Damage | + | !align=left|Min [[Lightning Damage]] |
|lvl||lvl||lvl||lvl||lvl | |lvl||lvl||lvl||lvl||lvl | ||
|- | |- | ||
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|4+(3*lvl)||(5*lvl)-12||(8*lvl)-60||(11*lvl)-126||(14*lvl)-210 | |4+(3*lvl)||(5*lvl)-12||(8*lvl)-60||(11*lvl)-126||(14*lvl)-210 | ||
|- | |- | ||
− | !align=left|Min Cold Damage | + | !align=left|Min [[Cold Damage]] |
|lvl||(2*lvl)-8||(3*lvl)-24||(4*lvl)-46||(5*lvl)-74 | |lvl||(2*lvl)-8||(3*lvl)-24||(4*lvl)-46||(5*lvl)-74 | ||
|- | |- | ||
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|3+lvl||(2*lvl)-5||(3*lvl)-21||(4*lvl)-43||(5*lvl)-71 | |3+lvl||(2*lvl)-5||(3*lvl)-21||(4*lvl)-43||(5*lvl)-71 | ||
|- | |- | ||
− | !align=left|Poison Bit Rate | + | !align=left|[[Poison Damage|Poison]] Bit Rate |
|5+lvl||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135 | |5+lvl||(2*lvl)-3||(4*lvl)-35||(6*lvl)-79||(8*lvl)-135 | ||
|} | |} | ||
<br> | <br> | ||
− | ===Attack rate=== | + | ===[[Attack rate]]=== |
*15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast). | *15 frame AI delay in all difficulty levels lengthens the interval between consecutive attacks (missiles are fired rather than cast). | ||
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{{Number table}} | {{Number table}} | ||
|-align=center | |-align=center | ||
− | !width=62|{{ | + | !width=62|{{M|=EIAS}} |
!width=62|Frames | !width=62|Frames | ||
|- | |- | ||
− | !{{ | + | !{{M|=0}} |
|18 | |18 | ||
|- | |- | ||
− | !{{ | + | !{{M|=2}} |
|17 | |17 | ||
|- | |- | ||
− | !{{ | + | !{{M|=8}} |
|16 | |16 | ||
|- | |- | ||
− | !{{ | + | !{{M|=15}} |
|15 | |15 | ||
|- | |- | ||
− | !{{ | + | !{{M|=23}} |
|14 | |14 | ||
|- | |- | ||
− | !{{ | + | !{{M|=31}} |
|13 | |13 | ||
|} | |} | ||
− | [ | + | [https://www.mannm.org/d2library/faqtoids/minions_eng.html#rsm] |
<br> | <br> | ||
<br> | <br> | ||
===Level 1-90 stats=== | ===Level 1-90 stats=== | ||
− | [[ | + | [[Raise Skeletal Mage#Necromage missile|Details]] |
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− | {{ | + | {{Levels 1-10}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
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− | {{ | + | {{Levels 11-20}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
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− | {{ | + | {{Levels 21-30}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
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− | {{ | + | {{Levels 31-40}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
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− | {{ | + | {{Levels 41-50}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
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− | {{ | + | {{Levels 51-60}} |
|- | |- | ||
!align=left|Min Fire Damage | !align=left|Min Fire Damage | ||
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<br> | <br> | ||
− | == | + | ==Reference== |
*[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/necromancer-summoning.shtml Summoning Spells] (Arreat Summit) | ||
− | *Librarian, [ | + | *Librarian, [https://www.mannm.org/d2library/faqtoids/minions_eng.html Sympathy for the Devil] Minions & Pets (FAQtoids) |
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Latest revision as of 07:32, 5 September 2024
Dead warriors are not the only heroes that a Necromancer may summon to inhabit his creations. Many a Necromancer regales in raising the corpses of long dead wizards and bending them to his will. The priests of Rathma feel that this is the proof of the dominance of their particular branch of the mystic arts.
Detail
Source
Skill bonus
Levels 1-60
Necromage missile
Attack rate
Level 1-90 stats
Reference
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