Difference between revisions of "Dragon Flight"

From Basin Wiki
Jump to navigation Jump to search
(Reformatted head of page)
(delay)
 
(10 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
|Nav=MA
 
|Nav=MA
 
|File=Martial Arts
 
|File=Martial Arts
|RS=3
+
|RS=Dragon Tail
 
|SS=None
 
|SS=None
 
|Type=Medium range melee single target kick
 
|Type=Medium range melee single target kick
Line 11: Line 11:
 
|Mana=15
 
|Mana=15
 
|ANM=Yes
 
|ANM=Yes
|WD=100% Non-physical
+
|WD=No (100% boot and non-physical)
 
|LB=Yes}}
 
|LB=Yes}}
 
{{U|=After years of disciplined physical conditioning, an Assassin can develop the ability to move faster than the eye can follow in one quick burst. Using this skill, she lunges at her target and delivers a devastating kick.}}
 
{{U|=After years of disciplined physical conditioning, an Assassin can develop the ability to move faster than the eye can follow in one quick burst. Using this skill, she lunges at her target and delivers a devastating kick.}}
  
  
==Details==
+
==Detail==
[[Dragon Flight#Level 1-60 stats|Level 1-60 stats]]
 
 
 
 
 
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
Line 26: Line 23:
 
|-
 
|-
 
!align=left|+[[% Attack Rating]]
 
!align=left|+[[% Attack Rating]]
|35+(25*slvl)
+
|35 + (25*slvl)
 
|-
 
|-
 
!align=left|+[[% Damage]]
 
!align=left|+[[% Damage]]
|75+(25*slvl)
+
|75 + (25*slvl)
 
|-
 
|-
!align=left|[[Delay]] (Seconds)
+
!align=left|[[Delay]] (seconds)
|1
+
|1, global (LoD)<br/>None (D2R)
 
|}
 
|}
  
  
* If target is not within range, kick animation is displayed but Assassin neither teleports to nor attacks target. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931167]
+
* If target is not within range, kick animation is displayed but [[Assassin]] neither teleports to nor attacks target. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&do=findComment&comment=1503330]
*Target does not need to be directly selected: will still teleport to and attack unit if targeting a point within ~6 yard radius of it. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931167]
+
*Target does not need to be selected: will still teleport to and attack unit within 5 1/3 yard [[radius]] of cursor (if multiple targets are within radius, that closest to the cursor is targeted). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&do=findComment&comment=1503330]
 +
 
 +
 
 +
[[File:Dragon Flight.png|center|thumb|600px|Although [[Vampire|Ghoul Lord]] is within radius of cursor, it is not within range of the Assassin so animation displays but there is no teleport or damage (or delay). While there is another Ghoul Lord within radius of the Assassin, it is not selected and it is not within radius of the cursor.]]
 +
 
 +
 
 
*Transports Assassin and dependent [[mercenary]] and [[pet]]s to target within line of sight. [[Mind Blast#Converts|Converts]] and [[Reanimate|Returned]] do not teleport with Assassin.
 
*Transports Assassin and dependent [[mercenary]] and [[pet]]s to target within line of sight. [[Mind Blast#Converts|Converts]] and [[Reanimate|Returned]] do not teleport with Assassin.
 
*Useful for repositioning Assassin and dependants, or escaping.
 
*Useful for repositioning Assassin and dependants, or escaping.
*Applies boot rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and weapon speed determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
+
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator]
+
*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/&do=findComment&comment=1505474]
*Does not apply the following:
+
*Applies [[boots|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
**Weapon % [[Enhanced Damage]]
+
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
**+ [[Minimum Damage|Min]]/[[Maximum Damage]]
+
 
**+% [[Damage to Demons]]/[[Damage to Undead|Undead]]
+
 
**Claw Mastery
+
:Total minimum damage = minimum base damage + minimum boot damage
**[[Critical Strike]] or [[Deadly Strike]]
+
 
*{{Warn|=Applies weapon + Attack Rating of any kind, but this is not displayed by character screen.}}
+
:Total maximum damage = maximum base damage + maximum boot damage
*{{Warn|=Kick applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
+
 
 +
 
 +
*Base damage is always applied, even when [[Assassin]] is barefoot:
 +
 
 +
 
 +
:Minimum base damage = [ [ ([[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100]
 +
 
 +
:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
 +
 
 +
 
 +
*Skill Bonus is +[[% Damage]] from Dragon Flight and [[Tiger Strike]]. When Assassin wears boots, boot damage added to base damage is calculated as follows:
 +
 
 +
 
 +
:Minimum boot damage * (100 + [Strength * Strength Bonus / 100] + Damage) / 100
 +
 
 +
:Maximum boot damage * (100 + [Strength * Strength Bonus / 100] + Damage) / 100
 +
 
 +
 
 +
*Strength Bonus is 120 for all boots, so +% Damage = [Strength * 1.2] (120/100)
 +
*Damage is sum of +% Damage from the following sources:
 +
**Skill Bonus (as above)
 +
**Items other than weapons
 +
**[[Aura]]s ([[Might]], [[Concentration]], [[Fanaticism]] and [[Heart of Wolverine]]) [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm]
 +
 
 +
 
 +
*Does '''not''' apply the following:
 +
**Weapon's [[Enhanced Damage]]
 +
**+ [[Minimum Damage]]
 +
**+ [[Maximum Damage]]
 +
**[[Damage +]]
 +
**+% [[Damage to Demons]]
 +
**+% [[Damage to Undead]]
 +
**[[Claw Mastery]]
 +
**[[Critical Strike]]
 +
**[[Deadly Strike]]
 +
*{{Warn|=Applies non-physical attack damage of weapon, items and skills, but this is not displayed by character screen.}}
 
*Can be used to release charges from the following skills:
 
*Can be used to release charges from the following skills:
 
**Tiger Strike
 
**Tiger Strike
**Fists of Fire
+
**[[Fists of Fire]]
**Cobra Strike
+
**[[Cobra Strike]]
**Claws of Thunder
+
**[[Claws of Thunder]]
**Blades of Ice
+
**[[Blades of Ice]]
**Phoenix Strike
+
**[[Phoenix Strike]]
*Animation length is unaffected by velocity, attack or cast rate modifiers: when attacking continuously, interval between attacks is 34 frames (1.36 seconds). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931148]
+
*Animation length is unaffected by [[movement speed]], [[attack rate]] or [[cast rate]] modifiers of any kind: it  always lasts 23 frames, teleporting in the tenth frame and attacking in the fifteenth. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554] However, due to its delay, when attacking continuously the interval between attacks is 34 frames (1.36 seconds). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&tab=comments#comment-1503301]
 
<br>
 
<br>
  
 
==Source==
 
==Source==
*Shadow Warrior and Shadow Master can also use Dragon Flight.
+
*[[Shadow Warrior]] and [[Shadow Master]] can also use Dragon Flight.
 
<br>
 
<br>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Dragon Flight (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher).
+
*+(1-3) Dragon Flight ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
 
<br>
 
<br>
  
==Level 1-60 stats==
+
==Levels 1-60==
[[Dragon Flight#Details|Details]]
 
 
 
 
{{Levels 1-10}}
 
{{Levels 1-10}}
 
|-
 
|-
Line 133: Line 168:
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359 Dragon Flight] (Assassin Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/ Dragon Flight] (D2 Assassin)
 +
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/ The Assassin Class] (D2 Assassin)
 +
*Ilkori, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102258-ilkoris-guide-to-kickers-and-dancers/ Guide to Kickers and Dancers] (D2 Assassin)
 +
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)
 +
*TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (PlanetDiablo.eu)

Latest revision as of 07:58, 5 September 2024