Difference between revisions of "Mind Blast"

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m (→‎Details: Corrected note on following (thanks, Tellemena))
 
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|Nav=SD
 
|Nav=SD
 
|File=Shadow Disciplines
 
|File=Shadow Disciplines
|RS=2
+
|RS=Cloak of Shadows
 
|SS=None
 
|SS=None
|Type=Radial medium range cast<br>Damage, debuff and Knockback
+
|Type=Radial medium range cast<br/>Damage, debuff and Knockback
 
|Tier=5
 
|Tier=5
 
|Rlvl=24
 
|Rlvl=24
Line 11: Line 11:
 
|Mana=15
 
|Mana=15
 
|ANM=No
 
|ANM=No
|WD=None
+
|WD=No
 
|LB=No}}
 
|LB=No}}
 
{{U|=Focusing her anima, an Assassin using this potent ability can crush the will of a group of enemies, stunning them and confusing the feebleminded into attacking their comrades.}}
 
{{U|=Focusing her anima, an Assassin using this potent ability can crush the will of a group of enemies, stunning them and confusing the feebleminded into attacking their comrades.}}
  
  
==Details==
+
==Detail==
[[Mind Blast#Level 1-60 stats|Level 1-60 stats]]
+
{{Skill}}
 +
|-
 +
!align=left|Minimum Physical Damage
 +
|(2*slvl) + 8||(5*slvl) - 16||(8*slvl) - 64||(8*slvl) - 64||(8*slvl) - 64
 +
|-
 +
!align=left|Maximum Physical Damage
 +
|(2*slvl) + 18||(5*slvl) - 6||(8*slvl) - 54||(8*slvl) - 54||(8*slvl) - 54
 +
|}
  
  
 
{{Stat}}
 
{{Stat}}
 
|-
 
|-
!align=left|[[Radius]] (Yards)
+
!align=left|[[Radius]] (yards)
 
|2 2/3
 
|2 2/3
|-
 
!align=left|[[Stun length]] (Seconds)
 
|min((0.2*slvl)+1.8,10)
 
 
|-
 
|-
 
!align=left|% Chance to Convert
 
!align=left|% Chance to Convert
|min(15+[25*[(110*slvl)/(slvl+6)]/100],40)
+
|min(15 + [25 * [ (110*slvl) / (slvl+6)] / 100] , 40)
 
|-
 
|-
!align=left|Duration (Seconds)
+
!align=left|Duration (seconds)
 
|6-10
 
|6-10
 +
|-
 +
!align=left|[[Stun length]] (seconds)
 +
|min( (0.2*slvl) + 1.8 , 10)
 
|}
 
|}
  
  
{{Skill}}
+
*Target does not need to be selected: all eligible targets within radius will be damaged and knocked back, away from caster.
|-
+
 
!align=left|Min Physical Damage
+
 
|(2*slvl) +8||(5*slvl)-16||(8*slvl)-64||(8*slvl)-64||(8*slvl)-64
+
{|cellpadding=0 cellspacing=0 width=100%
|-
+
|-valign=top
!align=left|Max Physical Damage
+
|width=50%|
|(2*slvl)+18||(5*slvl) -6||(8*slvl)-54||(8*slvl)-54||(8*slvl)-54
+
[[File:Conversion.gif|center|frame|Overlay above convert.]]
 +
|
 +
[[File:Stun.gif|center|frame|Overlay above stunned target.]]
 
|}
 
|}
  
  
*Target does not need to be selected.
+
[[File:Mind Blast.png|center|frame|Monsters that are converted will not be stunned, although those stunned by an earlier cast will remain so.]]
*All eligible targets within radius will be knocked back, away from caster.
+
 
 +
 
 
*Only converts normal and minion monsters (with [[Altering AI|a few exceptions]]).
 
*Only converts normal and minion monsters (with [[Altering AI|a few exceptions]]).
*While converted, monsters are affected by friendly buffs and [[aura]]s and hostile debuffs and auras. Any buff, debuff, [[Poison Damage]] or [[Open Wounds]] that has not expired before conversion will remain afterwards.
+
*When clvl < mlvl, clvl is used to calculate convert [[MonLvl#Defense rating|defense]], [[MonLvl#Attack rating|attack rating]] and [[MonLvl#Damage|damage]], but [[MonLvl#Life|life]] is still calculated using mlvl. When clvl >= mlvl, mlvl continues to be used to calculate all level-adjusted stats. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/&do=findComment&comment=1505822]
 +
*While converted, monsters are affected by friendly buffs and [[aura]]s and hostile debuffs and auras. Any buff, debuff, [[Poison Damage|poison damage]] or [[Open Wounds]] that has not expired before conversion will remain afterwards.
 
*Gain [[experience]] from monsters killed by converts, but not from those killed while converted.
 
*Gain [[experience]] from monsters killed by converts, but not from those killed while converted.
*Converts will not follow Assassin, or be transported when using portals or [[Teleport]].
+
*Converts will not follow caster, or be transported when using portals or [[Teleport]].
 
*Auras may still apply for up to two seconds after expiry.
 
*Auras may still apply for up to two seconds after expiry.
 +
*Upon expiry, mlvl is used to calculate all level-adjusted stats again. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118210-handling-pis-with-conversion/&do=findComment&comment=1465523]
 
*[[Cast rate]]
 
*[[Cast rate]]
<br>
+
<br/>
  
 
==Source==
 
==Source==
<br>
 
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Mind Blast (Assassin Only) can spawn on ilvl >24 Exceptional and Elite claws (Hand Scythe and higher).  
+
*+(1-3) Mind Blast ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).  
<br>
+
<br/>
  
 
===[[Chance to Cast]]===
 
===[[Chance to Cast]]===
<br>
 
  
 
====[[When Struck]]====
 
====[[When Struck]]====
Line 76: Line 86:
 
|51||No
 
|51||No
 
|}
 
|}
<br>
+
<br/>
 
 
==Level 1-60 stats==
 
[[Mind Blast#Details|Details]]
 
  
{{Levels 1-10}}
+
==Levels 1-60==
 +
{{Levels 1-20}}
 
|-
 
|-
!align=left|Stun Length (Seconds)
+
!align=left| Minimum Physical Damage
|2||2.2||2.4||2.6||2.8||3||3.2||3.4||3.6||3.8
+
| 10 || 12 || 14 || 16 || 18 || 20 || 22 || 24 || 29 || 34 || 39 || 44 || 49 || 54 || 59 || 64 || 72 || 80 || 88 || 96
 
|-
 
|-
!align=left|% Chance to Convert
+
!align=left| Maximum Physical Damage
|18||21||24||26||27||28||29||30||31||32
+
| 20 || 22 || 24 || 26 || 28 || 30 || 32 || 34 || 39 || 44 || 49 || 54 || 59 || 64 || 69 || 74 || 82 || 90 || 98 || 106
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left| Stun Length (seconds)
|10||12||14||16||18||20||22||24||29||34
+
| 2 || 2.2 || 2.4 || 2.6 || 2.8 || 3 || 3.2 || 3.4 || 3.6 || 3.8 || 4 || 4.2 || 4.4 || 4.6 || 4.8 || 5 || 5.2 || 5.4 || 5.6 || 5.8
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left| % Chance to Convert
|20||22||24||26||28||30||32||34||39||44
+
| 18 || 21 || 24 || 26 || 27 || 28 || 29 || 30 || 31 || 32 || 32 || 33 || 33 || 34 || 34 || 35 || 35 || 35 || 35 || 36
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 11-20}}
 
 
|-
 
|-
!align=left|Stun Length (Seconds)
+
!align=left| Minimum Physical Damage
|4||4.2||4.4||4.6||4.8||5||5.2||5.4||5.6||5.8
+
| 104 || 112 || 120 || 128 || 136 || 144 || 152 || 160 || 168 || 176 || 184 || 192 || 200 || 208 || 216 || 224 || 232 || 240 || 248 || 256
 
|-
 
|-
!align=left|% Chance to Convert
+
!align=left| Maximum Physical Damage
|32||33||33||34||34||35||35||35||35||36
+
| 114 || 122 || 130 || 138 || 146 || 154 || 162 || 170 || 178 || 186 || 194 || 202 || 210 || 218 || 226 || 234 || 242 || 250 || 258 || 266
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left| Stun Length (seconds)
|39||44||49||54||59||64||72||80||88||96
+
| 6 || 6.2 || 6.4 || 6.6 || 6.8 || 7 || 7.2 || 7.4 || 7.6 || 7.8 || 8 || 8.2 || 8.4 || 8.6 || 8.8 || 9 || 9.2 || 9.4 || 9.6 || 9.8
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left| % Chance to Convert
|49||54||59||64||69||74||82||90||98||106
+
| 36 || 36 || 36 || 37 || 37 || 37 || 37 || 37 || 37 || 37 || 38 || 38 || 38 || 38 || 38 || 38 || 38 || 38 || 38 || 38
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|Stun Length (Seconds)
+
!align=left| Minimum Physical Damage
|6||6.2||6.4||6.6||6.8||7||7.2||7.4||7.6||7.8
+
| 264 || 272 || 280 || 288 || 296 || 304 || 312 || 320 || 328 || 336 || 344 || 352 || 360 || 368 || 376 || 384 || 392 || 400 || 408 || 416
 
|-
 
|-
!align=left|% Chance to Convert
+
!align=left| Maximum Physical Damage
|36||36||36||37||37||37||37||37||37||37
+
| 274 || 282 || 290 || 298 || 306 || 314 || 322 || 330 || 338 || 346 || 354 || 362 || 370 || 378 || 386 || 394 || 402 || 410 || 418 || 426
|-
 
!align=left|Min Physical Damage
 
|104||112||120||128||136||144||152||160||168||176
 
|-
 
!align=left|Max Physical Damage
 
|114||122||130||138||146||154||162||170||178||186
 
|}
 
 
 
 
 
{{Levels 31-40}}
 
|-
 
!align=left|Stun Length (Seconds)
 
|8||8.2||8.4||8.6||8.8||9||9.2||9.4||9.6||9.8
 
|-
 
!align=left|% Chance to Convert
 
|38||38||38||38||38||38||38||38||38||38
 
|-
 
!align=left|Min Physical Damage
 
|184||192||200||208||216||224||232||240||248||256
 
|-
 
!align=left|Max Physical Damage
 
|194||202||210||218||226||234||242||250||258||266
 
|}
 
 
 
 
 
{{Levels 41-50}}
 
|-
 
!align=left|Stun Length (Seconds)
 
|10||10||10||10||10||10||10||10||10||10
 
|-
 
!align=left|% Chance to Convert
 
|38||39||39||39||39||39||39||39||39||39
 
|-
 
!align=left|Min Physical Damage
 
|264||272||280||288||296||304||312||320||328||336
 
|-
 
!align=left|Max Physical Damage
 
|274||282||290||298||306||314||322||330||338||346
 
|}
 
 
 
 
 
{{Levels 51-60}}
 
|-
 
!align=left|Stun Length (Seconds)
 
|10||10||10||10||10||10||10||10||10||10
 
|-
 
!align=left|% Chance to Convert
 
|39||39||39||39||39||39||39||39||39||40
 
 
|-
 
|-
!align=left|Min Physical Damage
+
!align=left| Stun Length (seconds)
|344||352||360||368||376||384||392||400||408||416
+
| 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
|-
!align=left|Max Physical Damage
+
!align=left| % Chance to Convert
|354||362||370||378||386||394||402||410||418||426
+
| 38 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 39 || 40
 
|}
 
|}
<br>
+
<br/>
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml Shadow Disciplines] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-shadow.shtml Shadow Disciplines] (Arreat Summit)
 +
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121381-onderduiker-clarification-please-on-conversion/ Onderduiker: Clarification Please on Conversion] (D2 Technical)
 +
*-teacup, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/118210-handling-pis-with-conversion/ Handling PIs with conversion] (D2 Paladin)

Latest revision as of 06:52, 10 September 2024