Difference between revisions of "Iron Wolf"
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(D2R skills) |
(→Skills: Enchant usage) |
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!width=172|Mercenary | !width=172|Mercenary | ||
− | ! | + | !Skills |
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!Cold | !Cold | ||
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!Fire | !Fire | ||
|[[Inferno]], [[Fire Ball]] (LoD)<br/> | |[[Inferno]], [[Fire Ball]] (LoD)<br/> | ||
− | [[Fire Bolt]], [[Fire Ball]], [[Enchant]] (D2R) | + | [[Fire Bolt]], [[Fire Ball]], [[Enchant]]<sup>1</sup> (D2R) |
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!Lightning | !Lightning | ||
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[[Charged Bolt]], [[Lightning]], [[Static Field]] (D2R) | [[Charged Bolt]], [[Lightning]], [[Static Field]] (D2R) | ||
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− | + | <span style=font-size:90%><sup>1</sup> Cast on self, player and nearby allies.</span> | |
*Skills apply synergy bonuses to each other, as player skills do. | *Skills apply synergy bonuses to each other, as player skills do. | ||
<br/> | <br/> | ||
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==Items== | ==Items== |
Latest revision as of 06:23, 11 September 2024
AttributesNormal Nightmare Hell
Skills
1 Cast on self, player and nearby allies.
Items
Cast rateThe table below lists the minimum Faster Cast Rate required to reduce the number of frames in the casting animation and thus increase its speed. >125 FCR is beyond reach in the unmodified game.
Hit recoveryThe table below lists the minimum Faster Hit Recovery required to reduce the number of frames in the hit recovery animation and thus increase its speed. >284 FHR is beyond reach in the unmodified game.
Reference
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