Difference between revisions of "Immune to Physical"
Naturelover (talk | contribs) |
Naturelover (talk | contribs) (→Hell: re-ordered so that all immune come first and then the ones which may become so) |
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+ | |} | ||
+ | <br> | ||
+ | |||
+ | =====Undead===== | ||
+ | {{Immune}} | ||
+ | |-valign=top | ||
+ | !rowspan=3 align=center|[[Act 1|1]] | ||
+ | !align=left|[[Tower Cellar Level 1]] [[Tower Cellar Level 2|2]] [[Tower Cellar Level 3|3]] [[Tower Cellar Level 4|4]] [[Tower Cellar Level 5|5]] | ||
+ | |align=left|Ghost | ||
+ | |align=left|[[Wraith]] | ||
+ | |align=left|[[Undead]] | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |75 | ||
+ | |- | ||
+ | !align=left|[[Jail Level 1]] [[Jail Level 2|2]] [[Jail Level 3|3]] | ||
+ | |align=left|Wraith | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |60 | ||
+ | |75 | ||
+ | |- | ||
+ | !align=left|[[Cathedral]] | ||
+ | |align=left|Wraith | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |60 | ||
+ | |75 | ||
+ | |-valign=top | ||
+ | !rowspan=2 align=center|[[Act 2|2]] | ||
+ | !align=left|[[Arcane Sanctuary (area)|Arcane Sanctuary]] | ||
+ | |align=left|Specter | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |70 | ||
+ | |75 | ||
+ | |- | ||
+ | !align=left|[[Tal Rasha's Tomb]] | ||
+ | |align=left|Apparition | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |75 | ||
+ | |75 | ||
+ | |- | ||
+ | !align=center|[[Act 3|3]] | ||
+ | !align=left|[[Flayer Dungeon Level 1]] [[Flayer Dungeon Level 2|2]] [[Flayer Dungeon Level 3|3]] | ||
+ | |align=left|Dark Shape | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |80 | ||
+ | |75 | ||
+ | |-valign=top | ||
+ | !rowspan=7 align=center|[[Act 5|5]] | ||
+ | !align=left|[[Crystalline Passage]] | ||
+ | |align=left|Ghost | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | !align=left|[[Frozen River]] | ||
+ | |align=left|Ghost | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | !align=left|[[Glacial Trail]] | ||
+ | |align=left|Wraith | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | !align=left|[[Drifter Cavern]] | ||
+ | |align=left|Ghost | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | !align=left|[[Halls of Vaught]] | ||
+ | |align=left|Ghost | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | !align=left|[[Icy Cellar]] | ||
+ | |align=left|Ghost | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | !align=left|[[Worldstone Keep Level 3]] | ||
+ | |align=left|Specter | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |-valign=top | ||
+ | !rowspan=2 align=center|[[Pandemonium Event|PE]] | ||
+ | !rowspan=2 align=left|[[Tristram (Pandemonium Event)|Tristram]] | ||
+ | |align=left|Specter | ||
+ | |align=left|Wraith | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | |50 | ||
+ | | | ||
+ | | | ||
+ | |50 | ||
+ | |{{IP|=100}} | ||
+ | |- | ||
+ | |align=left|Dark Lord | ||
+ | |align=left|[[Vampire]] | ||
+ | |align=left|Undead | ||
+ | |{{PI|=100}} | ||
+ | | | ||
+ | |33 | ||
+ | |33 | ||
+ | |{{IC|=135}} | ||
+ | |50 | ||
|} | |} | ||
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|} | |} | ||
<br> | <br> | ||
+ | |||
+ | The following may become Immune to Physical with Stone Skin. | ||
=====Undead===== | =====Undead===== | ||
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{{Immune}} | {{Immune}} | ||
|-valign=top | |-valign=top |
Revision as of 04:07, 15 October 2024
NormalNo monsters are inherently Immune to Physical in Normal, but the following become so with Stone Skin.
100%Undead
110%
Undead
Immune
NightmareNo monsters are inherently Immune to Physical in Nightmare, but the following become so so with Stone Skin.
100%
Undead
110%Undead
Immune
Undead
HellNo monsters that are inherently Immune to Physical in Hell have Damage Resist > 100%.
100%
Undead
The following may become Immune to Physical with Stone Skin. Undead
105%The following may become Immune to Physical with Stone Skin.
110%The following may become Immune to Physical with Stone Skin.
Undead
116%The following may become Immune to Physical with Stone Skin.
ImmuneAny Unique monster which is already Immune to Physical and not undead may always become so with Stone Skin and Damage Resist 150%, unless it already has two immunities. The following may always become Immune as well with Stone Skin.
Undead
Reference
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