Difference between revisions of "Damage Resist"
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{{Intro}} | {{Intro}} | ||
{{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]]. | {{Mb|=Damage Reduced by %}} or Damage Resist modifies any physical damage by a percentage, after Damage Reduced has been applied; DR -100% is the floor, while DR > 99% makes a unit [[Immune to Physical]]. | ||
− | *Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling). | + | * Player and [[mercenary]] normally have a ceiling of DR 50% (although any excess can offset penalties that might otherwise reduce it below this ceiling). |
− | *This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it. | + | * This floor and ceiling do not apply to Crushing Blow damage: while DR > 0% will decrease this damage (and DR > 99% results in immunity to it), DR < 0% will not ''increase'' it. |
− | *[[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418033], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] | + | * [[Sanctuary (skill)|Sanctuary]] normally ignores DR > 0% when applying the supplier's physical damage to [[undead]] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418033], but this does '''not''' apply to Crushing Blow damage: Immune to Physical undead will remain immune to it. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] |
− | *It does not apply to [[Sacrifice]] damage to self. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] | + | * It does not apply to [[Sacrifice]] damage to self. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/114184-martyrs-and-damage-taken-goes-to-mana/&do=findComment&comment=1425323] |
+ | * Renamed to '''Physical Damage Received Reduced/Increased''' in D2R. | ||
|} | |} | ||
==Item== | ==Item== | ||
+ | |||
+ | ===Charm=== | ||
+ | |||
+ | ====Grand Charm==== | ||
+ | {{Skill bonus}} | ||
+ | |- | ||
+ | |{{Warn|=-(10-30)%}} | ||
+ | !align=left|[[Bone Break|{{U|=Bone Break Grand Charm}}]] | ||
+ | |75 | ||
+ | |No (D2R only) | ||
+ | |} | ||
===Helm=== | ===Helm=== | ||
Line 33: | Line 45: | ||
|82 | |82 | ||
|No | |No | ||
+ | |- | ||
+ | |15% | ||
+ | |align=left|[[Bulwark|{{Ub|=Bulwark}}]] helm | ||
+ | |35 | ||
+ | !{{Warn|=Yes}} (D2R only) | ||
|- | |- | ||
|(15-20)% | |(15-20)% | ||
Line 39: | Line 56: | ||
|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Body armor=== | ===Body armor=== | ||
Line 67: | Line 84: | ||
!align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]] | !align=left|[[Leviathan|{{U|=Leviathan Kraken Shell}}]] | ||
|65 | |65 | ||
− | + | !{{Warn|=Yes}} (LoD only) | |
|- | |- | ||
|25% | |25% | ||
Line 79: | Line 96: | ||
|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Sword=== | ===Sword=== | ||
Line 89: | Line 106: | ||
|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Shield=== | ===Shield=== | ||
Line 109: | Line 126: | ||
|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Belt=== | ===Belt=== | ||
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|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
===Set bonus=== | ===Set bonus=== | ||
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
− | |30 | + | |30% |
|align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full) | |align=left|[[Natalya's Odium|{{Ub|=Natalya's Odium}}]] (Full) | ||
|79 | |79 | ||
|No | |No | ||
|} | |} | ||
− | <br> | + | <br/> |
==Skill== | ==Skill== | ||
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|align=right|18 | |align=right|18 | ||
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions}}</span> | + | <span style=font-size:90%><sup>1</sup> {{Warn|=This is not displayed by skill descriptions in LoD}}</span> |
− | <br> | + | <br/> |
− | <br> | + | <br/> |
+ | ===Barbarian=== | ||
+ | {{Text table}} width=75% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=62% align=left|Damage Resist % | ||
+ | !width=13% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Grim Ward]] | ||
+ | |{{Warn|=-(20 + Find Potion's blvl * 5) to enemies in (5+slvl) * 2/3 yard [[radius]] for 40 seconds}} (D2R only) | ||
+ | |align=right|24 | ||
+ | |} | ||
+ | <br/> | ||
+ | <br/> | ||
===Necromancer=== | ===Necromancer=== | ||
{{Text table}} width=75% | {{Text table}} width=75% | ||
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|align=right|24 | |align=right|24 | ||
|} | |} | ||
− | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br> | + | <span style=font-size:90%><sup>1</sup> DR -% is rounded down to 1/5 when a [[unit]] is [[Immune to Physical]], or becomes so due to the [[Stone Skin]] [[Unique (monster)|Unique]] bonus<br/> |
<sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | <sup>2</sup> Not applied to units that [[Curse#Cannot be cursed|cannot be cursed]]</span> | ||
− | <br> | + | <br/> |
− | <br> | + | <br/> |
===Paladin=== | ===Paladin=== | ||
{{Text table}} width=75% | {{Text table}} width=75% | ||
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|align=right|24 | |align=right|24 | ||
|} | |} | ||
− | <br> | + | <br/> |
+ | |||
+ | |||
+ | ===Item-only skills=== | ||
+ | |||
+ | {{Text table}} width=75% | ||
+ | !width=25% align=left|[[Skill]] | ||
+ | !width=62% align=left|Damage Resist % | ||
+ | !width=13% align=center|Min [[Requirements|Rlvl]] | ||
+ | |- | ||
+ | !align=left|[[Mark of the Bear]] | ||
+ | |20 | ||
+ | |align=right|1 | ||
+ | |} | ||
+ | <br/> | ||
==Pet== | ==Pet== | ||
Line 206: | Line 249: | ||
|40% | |40% | ||
|} | |} | ||
− | <br> | + | <br/> |
===Druid=== | ===Druid=== | ||
{|{{Number table}} width=75% | {|{{Number table}} width=75% | ||
|-style=text-align:center | |-style=text-align:center | ||
− | !width=25% align=left|[[Pet]] | + | !width=25% align=left|[[Pet]] (LoD) |
!width=25%|Normal | !width=25%|Normal | ||
!width=25%|Nightmare | !width=25%|Nightmare | ||
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|{{E}} | |{{E}} | ||
|} | |} | ||
− | <br> | + | <br/> |
+ | |||
+ | {|{{Number table}} width=75% | ||
+ | |-style=text-align:center | ||
+ | !width=25% align=left|[[Pet]] (D2R) | ||
+ | !width=25%|Normal | ||
+ | !width=25%|Nightmare | ||
+ | !width=25%|Hell | ||
+ | |- | ||
+ | !align=left|[[Oak Sage]] | ||
+ | |{{PI|=25%}} | ||
+ | |{{PI|=25%}} | ||
+ | |{{PI|=25%}} | ||
+ | |- | ||
+ | !align=left|[[Heart of Wolverine]] | ||
+ | |{{PI|=25%}} | ||
+ | |{{PI|=25%}} | ||
+ | |{{PI|=25%}} | ||
+ | |- | ||
+ | !align=left|[[Spirit of Barbs]] | ||
+ | |{{PI|=25%}} | ||
+ | |{{PI|=25%}} | ||
+ | |{{PI|=25%}} | ||
+ | |} | ||
+ | <br/> | ||
===Necromancer=== | ===Necromancer=== | ||
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|Monster DR % | |Monster DR % | ||
|} | |} | ||
− | <br> | + | <br/> |
==Monster== | ==Monster== | ||
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*DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | *DR +50% is applied by the [[Stone Skin]] [[Unique (monster)|Unique]] bonus. If this results in DR > 99%, it is only applied if a monster has less than two immunities beforehand (in which case it either becomes Immune to Physical, or increasingly so). | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== |
Latest revision as of 10:49, 18 October 2024
ItemCharmGrand Charm
Helm
Body armor
Sword
Shield
Belt
Set bonus
SkillAssassin
1 This is not displayed by skill descriptions in LoD
Barbarian
Necromancer
1 DR -% is rounded down to 1/5 when a unit is Immune to Physical, or becomes so due to the Stone Skin Unique bonus Paladin
Item-only skills
PetAssassin
Druid
Necromancer
MonsterConsult individual monster pages for physical damage resistance of a particular monster, or individual area pages for physical damage resistance of all monsters in a particular area.
Reference
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