Difference between revisions of "Fists of Fire"
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!align=left|+[[% Attack Rating]] | !align=left|+[[% Attack Rating]] | ||
− | |8 + (7*slvl) | + | |8 + (7*slvl) (LoD)<br/>15 + (10*slvl) (D2R) |
|- | |- | ||
!align=left|Duration (Seconds) | !align=left|Duration (Seconds) | ||
Line 42: | Line 42: | ||
|- | |- | ||
!align=left|+% Finishing AR/Charge | !align=left|+% Finishing AR/Charge | ||
− | |50 [ | + | |50 [https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/&do=findComment&comment=1480714] |
|- | |- | ||
!align=left|% Physical to Fire Damage | !align=left|% Physical to Fire Damage | ||
Line 91: | Line 91: | ||
*Upon release of third charge a pyre containing static missiles applying fire bit rate every frame is created within radius. Displayed fire damage per second assumes two of these missiles apply damage to target (bit rate * 2 * 25/256). However, number of missiles and their position seems random, so fewer or more missiles may apply damage. | *Upon release of third charge a pyre containing static missiles applying fire bit rate every frame is created within radius. Displayed fire damage per second assumes two of these missiles apply damage to target (bit rate * 2 * 25/256). However, number of missiles and their position seems random, so fewer or more missiles may apply damage. | ||
− | *Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [ | + | *Since [[damage regeneration]] does not apply when as little as 1 bit (1/256 point) damage is applied in a frame, units that are not [[Immune to Fire]] will not regenerate while positioned over fire. [https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/] |
*Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage. | *Synergy bonus only applies to charge fire damage and fire damage per second, not to converted fire damage. | ||
− | *+% [[Fire Skill Damage]] only applies to fire damage of first and second charges, not fire damage per second or converted fire damage. [ | + | *+% [[Fire Skill Damage]] only applies to fire damage of first and second charges, not fire damage per second or converted fire damage. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/&do=findComment&comment=1461857] |
− | *When equipping [[Two weapons|two claws]], both [[ | + | *When equipping [[Two weapons|two claws]], both [[claw]]s are used to attack. |
*Can also accumulate charges from the following skills before releasing with a finishing skill: | *Can also accumulate charges from the following skills before releasing with a finishing skill: | ||
**[[Tiger Strike]] | **[[Tiger Strike]] | ||
Line 102: | Line 102: | ||
**Phoenix Strike | **Phoenix Strike | ||
*As long as durations of respective charge-up skills do not expire, all applicable charge bonuses are applied to the finishing skill upon release. | *As long as durations of respective charge-up skills do not expire, all applicable charge bonuses are applied to the finishing skill upon release. | ||
− | <br> | + | <br/> |
==Source== | ==Source== | ||
− | *[[ | + | *[[Shadow Warrior]] and [[Shadow Master]] can also use Fists of Fire. |
− | <br> | + | <br/> |
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Fists of Fire ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[ | + | *+(1-3) Fists of Fire ([[Assassin]] Only) can spawn on ilvl <37 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). |
− | <br> | + | <br/> |
− | ==Levels 1-60== | + | ==Levels 1-60 (LoD)== |
*Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point. | *Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point. | ||
− | + | {{Levels 1-20}} | |
− | {{Levels 1- | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | |15||22||29||36||43||50||57||64||71||78 | + | | 15 || 22 || 29 || 36 || 43 || 50 || 57 || 64 || 71 || 78 || 85 || 92 || 99 || 106 || 113 || 120 || 127 || 134 || 141 || 148 |
|- | |- | ||
− | !align=left|% Physical to Fire Damage | + | !align=left| % Physical to Fire Damage |
− | |3||6||9||12||15||18||21||24||27||30 | + | | 3 || 6 || 9 || 12 || 15 || 18 || 21 || 24 || 27 || 30 || 33 || 36 || 39 || 42 || 45 || 48 || 51 || 54 || 57 || 60 |
|- | |- | ||
− | !align=left|Minimum Fire Damage | + | !align=left| Minimum Fire Damage/s |
− | |6||11||16||21||26||31||36||41||51||61 | + | | 6 || 11 || 16 || 21 || 26 || 31 || 36 || 41 || 51 || 61 || 71 || 81 || 91 || 101 || 111 || 121 || 141 || 161 || 181 || 201 |
|- | |- | ||
− | !align=left|Maximum Fire Damage | + | !align=left| Maximum Fire Damage/s |
− | |10||15||20||25||30||35||40||45||56||67 | + | | 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 56 || 67 || 78 || 89 || 100 || 111 || 122 || 133 || 155 || 177 || 199 || 221 |
|- | |- | ||
− | !align=left|Displayed Minimum Fire Damage/ | + | !align=left|Displayed Minimum Fire Damage/s |
− | |9||17||25||32||40||48||56||64||79||95 | + | | 9 || 17 || 25 || 32 || 40 || 48 || 56 || 64 || 79 || 95 || 110 || 126 || 142 || 157 || 173 || 189 || 214 || 239 || 264 || 289 |
|- | |- | ||
− | !align=left|Displayed Maximum Fire Damage/ | + | !align=left|Displayed Maximum Fire Damage/s |
− | |15||23||31||39||46||54||62||70||85||101 | + | | 15 || 23 || 31 || 39 || 46 || 54 || 62 || 70 || 85 || 101 || 117 || 132 || 148 || 164 || 179 || 195 || 221 || 248 || 275 || 301 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 155 || 162 || 169 || 176 || 183 || 190 || 197 || 204 || 211 || 218 || 225 || 232 || 239 || 246 || 253 || 260 || 267 || 274 || 281 || 288 |
|- | |- | ||
− | !align=left|% Physical to Fire Damage | + | !align=left| % Physical to Fire Damage |
− | | | + | | 63 || 66 || 69 || 72 || 75 || 78 || 81 || 84 || 87 || 90 || 93 || 96 || 99 || 100 || 100 || 100 || 100 || 100 || 100 || 100 |
|- | |- | ||
− | !align=left|Minimum Fire Damage | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 221 || 241 || 271 || 301 || 331 || 361 || 391 || 421 || 461 || 501 || 541 || 581 || 621 || 661 || 701 || 741 || 781 || 821 || 861 || 901 |
|- | |- | ||
− | !align=left|Maximum Fire Damage | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 243 || 265 || 298 || 331 || 364 || 397 || 430 || 463 || 507 || 551 || 595 || 639 || 683 || 727 || 771 || 815 || 859 || 903 || 947 || 991 |
|- | |- | ||
− | !align=left|Displayed Minimum Fire Damage/ | + | !align=left|Displayed Minimum Fire Damage/s |
− | | | + | | 314 || 339 || 373 || 407 || 442 || 476 || 510 || 545 || 592 || 639 || 685 || 732 || 779 || 826 || 873 || 920 || 967 || 1014 || 1060 || 1107 |
|- | |- | ||
− | !align=left|Displayed Maximum Fire Damage/ | + | !align=left|Displayed Maximum Fire Damage/s |
− | | | + | | 328 || 354 || 392 || 429 || 467 || 504 || 542 || 579 || 629 || 679 || 729 || 779 || 829 || 879 || 929 || 979 || 1029 || 1079 || 1129 || 1179 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 295 || 302 || 309 || 316 || 323 || 330 || 337 || 344 || 351 || 358 || 365 || 372 || 379 || 386 || 393 || 400 || 407 || 414 || 421 || 428 |
|- | |- | ||
− | !align=left|% Physical to Fire Damage | + | !align=left| % Physical to Fire Damage |
− | | | + | | 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 |
|- | |- | ||
− | !align=left|Minimum Fire Damage | + | !align=left| Minimum Fire Damage/s |
− | | | + | | 941 || 981 || 1021 || 1061 || 1101 || 1141 || 1181 || 1221 || 1261 || 1301 || 1341 || 1381 || 1421 || 1461 || 1501 || 1541 || 1581 || 1621 || 1661 || 1701 |
|- | |- | ||
− | !align=left|Maximum Fire Damage | + | !align=left| Maximum Fire Damage/s |
− | | | + | | 1035 || 1079 || 1123 || 1167 || 1211 || 1255 || 1299 || 1343 || 1387 || 1431 || 1475 || 1519 || 1563 || 1607 || 1651 || 1695 || 1739 || 1783 || 1827 || 1871 |
|- | |- | ||
− | !align=left|Displayed Minimum Fire Damage/ | + | !align=left|Displayed Minimum Fire Damage/s |
− | | | + | | 1154 || 1201 || 1248 || 1295 || 1342 || 1389 || 1435 || 1482 || 1529 || 1576 || 1623 || 1670 || 1717 || 1764 || 1810 || 1857 || 1904 || 1951 || 1998 || 2045 |
|- | |- | ||
− | !align=left|Displayed Maximum Fire Damage/ | + | !align=left|Displayed Maximum Fire Damage/s |
− | | | + | | 1229 || 1279 || 1329 || 1379 || 1429 || 1479 || 1529 || 1579 || 1629 || 1679 || 1729 || 1779 || 1829 || 1879 || 1929 || 1979 || 2029 || 2079 || 2129 || 2179 |
|} | |} | ||
+ | <br/> | ||
+ | |||
+ | ==Levels 1-60 (D2R)== | ||
+ | *Displayed [[Fire Damage|fire damage]] per second is rounded down to the nearest point. | ||
− | {{Levels | + | {{Levels 1-20}} |
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 25 || 35 || 45 || 55 || 65 || 75 || 85 || 95 || 105 || 115 || 125 || 135 || 145 || 155 || 165 || 175 || 185 || 195 || 205 || 215 |
|- | |- | ||
− | !align=left|% Physical to Fire Damage | + | !align=left| % Physical to Fire Damage |
− | | | + | | 3 || 6 || 9 || 12 || 15 || 18 || 21 || 24 || 27 || 30 || 33 || 36 || 39 || 42 || 45 || 48 || 51 || 54 || 57 || 60 |
|- | |- | ||
− | !align=left|Minimum Fire Damage | + | !align=left| Minimum Fire Damage |
− | | | + | | 6 || 11 || 16 || 21 || 26 || 31 || 36 || 41 || 51 || 61 || 71 || 81 || 91 || 101 || 111 || 121 || 141 || 161 || 181 || 201 |
|- | |- | ||
− | !align=left|Maximum Fire Damage | + | !align=left| Maximum Fire Damage |
− | | | + | | 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 56 || 67 || 78 || 89 || 100 || 111 || 122 || 133 || 155 || 177 || 199 || 221 |
|- | |- | ||
− | !align=left|Displayed Minimum Fire Damage/ | + | !align=left|Displayed Minimum Fire Damage/s |
− | | | + | | 9 || 17 || 25 || 32 || 40 || 48 || 56 || 64 || 79 || 95 || 110 || 126 || 142 || 157 || 173 || 189 || 214 || 239 || 264 || 289 |
|- | |- | ||
− | !align=left|Displayed Maximum Fire Damage/ | + | !align=left|Displayed Maximum Fire Damage/s |
− | | | + | | 15 || 23 || 31 || 39 || 46 || 54 || 62 || 70 || 85 || 101 || 117 || 132 || 148 || 164 || 179 || 195 || 221 || 248 || 275 || 301 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{Levels | + | |- |
+ | !align=left| +% Attack Rating | ||
+ | | 225 || 235 || 245 || 255 || 265 || 275 || 285 || 295 || 305 || 315 || 325 || 335 || 345 || 355 || 365 || 375 || 385 || 395 || 405 || 415 | ||
|- | |- | ||
− | !align=left| | + | !align=left| % Physical to Fire Damage |
− | | | + | | 63 || 66 || 69 || 72 || 75 || 78 || 81 || 84 || 87 || 90 || 93 || 96 || 99 || 100 || 100 || 100 || 100 || 100 || 100 || 100 |
|- | |- | ||
− | !align=left|Minimum Fire Damage | + | !align=left| Minimum Fire Damage |
− | | | + | | 221 || 241 || 271 || 301 || 331 || 361 || 391 || 421 || 461 || 501 || 541 || 581 || 621 || 661 || 701 || 741 || 781 || 821 || 861 || 901 |
|- | |- | ||
− | !align=left|Maximum Fire Damage | + | !align=left| Maximum Fire Damage |
− | | | + | | 243 || 265 || 298 || 331 || 364 || 397 || 430 || 463 || 507 || 551 || 595 || 639 || 683 || 727 || 771 || 815 || 859 || 903 || 947 || 991 |
|- | |- | ||
− | !align=left|Displayed Minimum Fire Damage/ | + | !align=left|Displayed Minimum Fire Damage/s |
− | | | + | | 314 || 339 || 373 || 407 || 442 || 476 || 510 || 545 || 592 || 639 || 685 || 732 || 779 || 826 || 873 || 920 || 967 || 1014 || 1060 || 1107 |
|- | |- | ||
− | !align=left|Displayed Maximum Fire Damage/ | + | !align=left|Displayed Maximum Fire Damage/s |
− | | | + | | 328 || 354 || 392 || 429 || 467 || 504 || 542 || 579 || 629 || 679 || 729 || 779 || 829 || 879 || 929 || 979 || 1029 || 1079 || 1129 || 1179 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{Levels | + | |- |
+ | !align=left| +% Attack Rating | ||
+ | | 425 || 435 || 445 || 455 || 465 || 475 || 485 || 495 || 505 || 515 || 525 || 535 || 545 || 555 || 565 || 575 || 585 || 595 || 605 || 615 | ||
|- | |- | ||
− | !align=left| | + | !align=left| % Physical to Fire Damage |
− | | | + | | 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 || 100 |
|- | |- | ||
− | !align=left|Minimum Fire Damage | + | !align=left| Minimum Fire Damage |
− | | | + | | 941 || 981 || 1021 || 1061 || 1101 || 1141 || 1181 || 1221 || 1261 || 1301 || 1341 || 1381 || 1421 || 1461 || 1501 || 1541 || 1581 || 1621 || 1661 || 1701 |
|- | |- | ||
− | !align=left|Maximum Fire Damage | + | !align=left| Maximum Fire Damage |
− | | | + | | 1035 || 1079 || 1123 || 1167 || 1211 || 1255 || 1299 || 1343 || 1387 || 1431 || 1475 || 1519 || 1563 || 1607 || 1651 || 1695 || 1739 || 1783 || 1827 || 1871 |
|- | |- | ||
− | !align=left|Displayed Minimum Fire Damage/ | + | !align=left|Displayed Minimum Fire Damage/s |
− | | | + | | 1154 || 1201 || 1248 || 1295 || 1342 || 1389 || 1435 || 1482 || 1529 || 1576 || 1623 || 1670 || 1717 || 1764 || 1810 || 1857 || 1904 || 1951 || 1998 || 2045 |
|- | |- | ||
− | !align=left|Displayed Maximum Fire Damage/ | + | !align=left|Displayed Maximum Fire Damage/s |
− | | | + | | 1229 || 1279 || 1329 || 1379 || 1429 || 1479 || 1529 || 1579 || 1629 || 1679 || 1729 || 1779 || 1829 || 1879 || 1929 || 1979 || 2029 || 2079 || 2129 || 2179 |
|} | |} | ||
− | <br> | + | |
+ | <br/> | ||
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/119497-charge-up-increases-finish-moves-attack-rating/ Charge up increases finish move's attack rating?] (D2 Assassin) |
− | *[ | + | *[https://planetdiablo.eu/forum/threads/schadensunterbrechung-giftnova-und-anderer-schaden.1639530/ Schadensunterbrechung: Giftnova und anderer Schaden] (PlanetDiablo.eu) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/117854-socketing-my-assassin-gear/ Socketing My Assassin Gear] (D2 Assassin) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121166-any-damage-stops-unit-damage-regeneration/ ANY damage stops unit damage regeneration] (D2 Technical) |
Latest revision as of 05:18, 16 December 2024
Combining her powerful Martial Arts abilities with her psychic training, an Assassin can charge her own fists with pyrokinetic energies, scorching her opponents when the charge is released.
Detail
Source
Skill bonus
Levels 1-60 (LoD)
Levels 1-60 (D2R)
Reference
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