Difference between revisions of "Dragon Tail"
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Onderduiker (talk | contribs) m (→Detail) |
(D2R) |
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|RS=Dragon Claw | |RS=Dragon Claw | ||
|SS=None | |SS=None | ||
− | |Type=Melee single target kick attack<br>Radial damage and Knockback | + | |Type=Melee single target kick attack<br/>Radial damage and Knockback |
|Tier=4 | |Tier=4 | ||
|Rlvl=18 | |Rlvl=18 | ||
Line 23: | Line 23: | ||
|- | |- | ||
!align=left|+% Radial Fire Attack Damage | !align=left|+% Radial Fire Attack Damage | ||
− | |40 + (10*slvl) | + | |40 + (10*slvl) (LoD)<br/>40 + (20*slvl) (D2R) |
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
Line 30: | Line 30: | ||
− | *{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [ | + | *{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/&do=findComment&comment=1505474] |
− | *Applies [[boots | + | *Applies [[boots|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used. |
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below: | *[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below: | ||
Line 43: | Line 43: | ||
− | :Minimum base damage = [ [ ([[Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100] | + | :Minimum base damage = [ [ ([[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100] |
:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100] | :Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100] | ||
Line 90: | Line 90: | ||
**[[Phoenix Strike]] | **[[Phoenix Strike]] | ||
*Since radial fire attack damage is dependent on actual physical attack damage to target, using Fists if Fire is not recommended since it converts physical attack damage to fire attack damage. Tiger Strike is the charge-up skill of choice. | *Since radial fire attack damage is dependent on actual physical attack damage to target, using Fists if Fire is not recommended since it converts physical attack damage to fire attack damage. Tiger Strike is the charge-up skill of choice. | ||
− | <br> | + | *Consumes only 1 of each Martial Arts charge when cast (D2R only). |
+ | *Always hits if the Assassin has any Martial Arts charges (D2R only). | ||
+ | <br/> | ||
==Source== | ==Source== | ||
− | *[[ | + | *[[Shadow Warrior]] and [[Shadow Master]] can also use Dragon Tail. |
− | <br> | + | <br/> |
===[[Skill bonus]]=== | ===[[Skill bonus]]=== | ||
− | *+(1-3) Dragon Tail ([[Assassin]] Only) can spawn on ilvl >18 Exceptional and Elite [[ | + | *+(1-3) Dragon Tail ([[Assassin]] Only) can spawn on ilvl >18 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher). |
− | <br> | + | <br/> |
− | ==Levels 1-60== | + | ==Levels 1-60 (LoD)== |
− | {{Levels 1- | + | {{Levels 1-20}} |
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | |20||35||50||65||80||95||110||125||140||155 | + | | 20 || 35 || 50 || 65 || 80 || 95 || 110 || 125 || 140 || 155 || 170 || 185 || 200 || 215 || 230 || 245 || 260 || 275 || 290 || 305 |
|- | |- | ||
− | !align=left|+% Radial Fire Damage | + | !align=left| +% Radial Fire Damage |
− | |50||60||70||80||90||100||110||120||130||140 | + | | 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 130 || 140 || 150 || 160 || 170 || 180 || 190 || 200 || 210 || 220 || 230 || 240 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 320 || 335 || 350 || 365 || 380 || 395 || 410 || 425 || 440 || 455 || 470 || 485 || 500 || 515 || 530 || 545 || 560 || 575 || 590 || 605 |
|- | |- | ||
− | !align=left|+% Radial Fire Damage | + | !align=left| +% Radial Fire Damage |
− | | | + | | 250 || 260 || 270 || 280 || 290 || 300 || 310 || 320 || 330 || 340 || 350 || 360 || 370 || 380 || 390 || 400 || 410 || 420 || 430 || 440 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 620 || 635 || 650 || 665 || 680 || 695 || 710 || 725 || 740 || 755 || 770 || 785 || 800 || 815 || 830 || 845 || 860 || 875 || 890 || 905 |
|- | |- | ||
− | !align=left|+% Radial Fire Damage | + | !align=left| +% Radial Fire Damage |
− | | | + | | 450 || 460 || 470 || 480 || 490 || 500 || 510 || 520 || 530 || 540 || 550 || 560 || 570 || 580 || 590 || 600 || 610 || 620 || 630 || 640 |
|} | |} | ||
+ | <br/> | ||
− | + | ==Levels 1-60 (D2R)== | |
− | {{Levels | + | {{Levels 1-20}} |
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 20 || 35 || 50 || 65 || 80 || 95 || 110 || 125 || 140 || 155 || 170 || 185 || 200 || 215 || 230 || 245 || 260 || 275 || 290 || 305 |
|- | |- | ||
− | !align=left|+% Radial Fire Damage | + | !align=left| +% Radial Fire Damage |
− | | | + | | 50 || 70 || 90 || 110 || 130 || 150 || 170 || 190 || 210 || 230 || 250 || 270 || 290 || 310 || 330 || 350 || 370 || 390 || 410 || 430 |
|} | |} | ||
− | + | {{Levels 21-40}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | | | + | | 320 || 335 || 350 || 365 || 380 || 395 || 410 || 425 || 440 || 455 || 470 || 485 || 500 || 515 || 530 || 545 || 560 || 575 || 590 || 605 |
|- | |- | ||
− | !align=left|+% Radial Fire Damage | + | !align=left| +% Radial Fire Damage |
− | |450|| | + | | 450 || 470 || 490 || 510 || 530 || 550 || 570 || 590 || 610 || 630 || 650 || 670 || 690 || 710 || 730 || 750 || 770 || 790 || 810 || 830 |
|} | |} | ||
− | + | {{Levels 41-60}} | |
− | {{Levels | ||
|- | |- | ||
− | !align=left|+% Attack Rating | + | !align=left| +% Attack Rating |
− | |770||785||800||815||830||845||860||875||890||905 | + | | 620 || 635 || 650 || 665 || 680 || 695 || 710 || 725 || 740 || 755 || 770 || 785 || 800 || 815 || 830 || 845 || 860 || 875 || 890 || 905 |
|- | |- | ||
− | !align=left|+% Radial Fire Damage | + | !align=left| +% Radial Fire Damage |
− | | | + | | 850 || 870 || 890 || 910 || 930 || 950 || 970 || 990 || 1010 || 1030 || 1050 || 1070 || 1090 || 1110 || 1130 || 1150 || 1170 || 1190 || 1210 || 1230 |
|} | |} | ||
− | <br> | + | <br/> |
==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/ The Assassin Class] (D2 Assassin) |
− | *Ilkori, [ | + | *Ilkori, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102258-ilkoris-guide-to-kickers-and-dancers/ Guide to Kickers and Dancers] (D2 Assassin) |
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive) | *JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive) |
Latest revision as of 06:06, 16 December 2024
The experienced Assassin can deliver a kick so powerful it actually causes an explosion on impact, sending any nearby victims sprawling.
Detail
Source
Skill bonus
Levels 1-60 (LoD)
Levels 1-60 (D2R)
Reference
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