Difference between revisions of "Dragon Flight"

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(Added detail on kick damage calculation, image, references, other minor changes)
(D2R)
 
(9 intermediate revisions by 2 users not shown)
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|-
 
|-
 
!align=left|+[[% Damage]]
 
!align=left|+[[% Damage]]
|75 + (25*slvl)
+
|75 + (25*slvl) (LoD) <br/>75 + (35*slvl) (D2R)
 
|-
 
|-
!align=left|[[Delay]] (Seconds)
+
!align=left|[[Delay]] (seconds)
|1
+
|1, global (LoD)<br/>None (D2R)
 
|}
 
|}
  
  
* If target is not within range, kick animation is displayed but [[Assassin]] neither teleports to nor attacks target. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931167]
+
* If target is not within range, kick animation is displayed but [[Assassin]] neither teleports to nor attacks target. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&do=findComment&comment=1503330]
*Target does not need to be selected: will still teleport to and attack unit within 5 1/3 yard [[radius]] of cursor. [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931167]
+
*Target does not need to be selected: will still teleport to and attack unit within 5 1/3 yard [[radius]] of cursor (if multiple targets are within radius, that closest to the cursor is targeted). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&do=findComment&comment=1503330]
  
  
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*Useful for repositioning Assassin and dependants, or escaping.
 
*Useful for repositioning Assassin and dependants, or escaping.
  
*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441&st=60#entry933311]
+
*{{Warn|=Applies weapon + [[Attack Rating]] of any kind, but this is not displayed by character screen.}} [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/&do=findComment&comment=1505474]
*Applies [[boots (item type)|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
+
*Applies [[boots|boot]] rather than weapon physical attack damage, but weapon [[range adder]] determines [[melee]] range and [[weapon speed]] determines [[attack rate]]. When equipping [[Two weapons|two claws]], primary weapon is used.
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
 
*[http://www.theamazonbasin.com/~mikeandroe/kickcalc/calc.php Assassin's Kick Damage Calculator] calculates damage as outlined below:
  
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:Minimum base damage = ( ([[Strength]] + [[Dexterity]] - 20) / 4) * (100 + Skill Bonus) / 100
+
:Minimum base damage = [ [ ([[Strength (attribute)|Strength]] + [[Dexterity]] - 20) / 4] * (100 + Skill Bonus) / 100]
  
:Maximum base damage = ( (Strength + Dexterity - 20) / 3) * (100 + Skill Bonus) / 100
+
:Maximum base damage = [ [ (Strength + Dexterity - 20) / 3] * (100 + Skill Bonus) / 100]
  
  
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**[[Blades of Ice]]
 
**[[Blades of Ice]]
 
**[[Phoenix Strike]]
 
**[[Phoenix Strike]]
*Animation length is unaffected by [[velocity]], attack or [[cast rate]] modifiers of any kind: it  always lasts 23 frames, teleporting in the tenth frame and attacking in the fifteenth. [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554] However, due to its delay, when attacking continuously the interval between attacks is 34 frames (1.36 seconds). [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359&view=findpost&p=931148]
+
*Animation length is unaffected by [[movement speed]], [[attack rate]] or [[cast rate]] modifiers of any kind: it  always lasts 23 frames, teleporting in the tenth frame and attacking in the fifteenth. [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554] However, due to its delay, when attacking continuously the interval between attacks is 34 frames (1.36 seconds). [https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/&tab=comments#comment-1503301]
<br>
+
*Consumes only 1 of each Martial Arts charge when cast (D2R only).
 +
*Always hits if the Assassin has any Martial Arts charges (D2R only).
 +
<br/>
  
 
==Source==
 
==Source==
*[[Shadow Warrior (Diablo II)|Shadow Warrior]] and [[Shadow Master]] can also use Dragon Flight.
+
*[[Shadow Warrior]] and [[Shadow Master]] can also use Dragon Flight.
<br>
+
<br/>
  
 
===[[Skill bonus]]===
 
===[[Skill bonus]]===
*+(1-3) Dragon Flight ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[claw (item type)|claw]]s (Hand Scythe and higher).
+
*+(1-3) Dragon Flight ([[Assassin]] Only) can spawn on ilvl >24 Exceptional and Elite [[Hand to Hand 2|claws]] (Hand Scythe and higher).
<br>
+
<br/>
  
==Levels 1-60==
+
==Levels 1-60 (LoD)==
{{Levels 1-10}}
+
{{Levels 1-20}}
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|60||85||110||135||160||185||210||235||260||285
+
| 60 || 85 || 110 || 135 || 160 || 185 || 210 || 235 || 260 || 285 || 310 || 335 || 360 || 385 || 410 || 435 || 460 || 485 || 510 || 535
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|100||125||150||175||200||225||250||275||300||325
+
| 100 || 125 || 150 || 175 || 200 || 225 || 250 || 275 || 300 || 325 || 350 || 375 || 400 || 425 || 450 || 475 || 500 || 525 || 550 || 575
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 11-20}}
 
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|310||335||360||385||410||435||460||485||510||535
+
| 560 || 585 || 610 || 635 || 660 || 685 || 710 || 735 || 760 || 785 || 810 || 835 || 860 || 885 || 910 || 935 || 960 || 985 || 1010 || 1035
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|350||375||400||425||450||475||500||525||550||575
+
| 600 || 625 || 650 || 675 || 700 || 725 || 750 || 775 || 800 || 825 || 850 || 875 || 900 || 925 || 950 || 975 || 1000 || 1025 || 1050 || 1075
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|560||585||610||635||660||685||710||735||760||785
+
| 1060 || 1085 || 1110 || 1135 || 1160 || 1185 || 1210 || 1235 || 1260 || 1285 || 1310 || 1335 || 1360 || 1385 || 1410 || 1435 || 1460 || 1485 || 1510 || 1535
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|600||625||650||675||700||725||750||775||800||825
+
| 1100 || 1125 || 1150 || 1175 || 1200 || 1225 || 1250 || 1275 || 1300 || 1325 || 1350 || 1375 || 1400 || 1425 || 1450 || 1475 || 1500 || 1525 || 1550 || 1575
 
|}
 
|}
 +
<br/>
  
 
+
==Levels 1-60 (D2R)==
{{Levels 31-40}}
+
{{Levels 1-20}}
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|810||835||860||885||910||935||960||985||1,010||1,035
+
| 60 || 85 || 110 || 135 || 160 || 185 || 210 || 235 || 260 || 285 || 310 || 335 || 360 || 385 || 410 || 435 || 460 || 485 || 510 || 535
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|850||875||900||925||950||975||1,000||1,025||1,050||1,075
+
| 100 || 135 || 170 || 205 || 240 || 275 || 310 || 345 || 380 || 415 || 450 || 485 || 520 || 555 || 590 || 625 || 660 || 695 || 730 || 765
 
|}
 
|}
  
 
+
{{Levels 21-40}}
{{Levels 41-50}}
 
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|1,060||1,085||1,110||1,135||1,160||1,185||1,210||1,235||1,260||1,285
+
| 560 || 585 || 610 || 635 || 660 || 685 || 710 || 735 || 760 || 785 || 810 || 835 || 860 || 885 || 910 || 935 || 960 || 985 || 1010 || 1035
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|1,100||1,125||1,150||1,175||1,200||1,225||1,250||1,275||1,300||1,325
+
| 800 || 835 || 870 || 905 || 940 || 975 || 1010 || 1045 || 1080 || 1115 || 1150 || 1185 || 1220 || 1255 || 1290 || 1325 || 1360 || 1395 || 1430 || 1465
 
|}
 
|}
  
 
+
{{Levels 41-60}}
{{Levels 51-60}}
 
 
|-
 
|-
!align=left|+% Attack Rating
+
!align=left| +% Attack Rating
|1,310||1,335||1,360||1,385||1,410||1,435||1,460||1,485||1,510||1,535
+
| 1060 || 1085 || 1110 || 1135 || 1160 || 1185 || 1210 || 1235 || 1260 || 1285 || 1310 || 1335 || 1360 || 1385 || 1410 || 1435 || 1460 || 1485 || 1510 || 1535
 
|-
 
|-
!align=left|+% Damage
+
!align=left| +% Damage
|1,350||1,375||1,400||1,425||1,450||1,475||1,500||1,525||1,550||1,575
+
| 1500 || 1535 || 1570 || 1605 || 1640 || 1675 || 1710 || 1745 || 1780 || 1815 || 1850 || 1885 || 1920 || 1955 || 1990 || 2025 || 2060 || 2095 || 2130 || 2165
 
|}
 
|}
<br>
+
<br/>
  
 
==Reference==
 
==Reference==
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
 
*[http://classic.battle.net/diablo2exp/skills/assassin-martialarts.shtml Martial Arts] (Arreat Summit)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84359 Dragon Flight] (Assassin Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121231-dragon-flight/ Dragon Flight] (D2 Assassin)
*[http://www.theamazonbasin.com/d2/forums/index.php?showtopic=84441 The Assassin Class] (Assassin Room)
+
*[https://www.theamazonbasin.com/forums/index.php?/forums/topic/121311-the-assassin-class/ The Assassin Class] (D2 Assassin)
*Ilkori, [http://www.theamazonbasin.com/d2/forums/index.php?showtopic=62415 Guide to Kickers and Dancers] (Assassin Room)
+
*Ilkori, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102258-ilkoris-guide-to-kickers-and-dancers/ Guide to Kickers and Dancers] (D2 Assassin)
 
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)
 
*JRichard, [http://web.archive.org/web/20100411034601/http://e.domaindlx.com/jrichard/d2/kicking%20basics.htm Kicking Basics] (Internet Archive)
*TitanSeal, [http://diablo3.ingame.de/forum/strategie-archiv-105/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3-a-1221989/?postcount=5#post17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (inDiablo.de)
+
*TitanSeal, [https://planetdiablo.eu/forum/threads/faq-bewegungs-und-animationsgeschwindigkeiten-teil-3.1221989/#post-17669554 <nowiki>[FAQ]</nowiki> Bewegungs- und Animationsgeschwindigkeiten Teil 3: Sequenzanimationen] (PlanetDiablo.eu)

Latest revision as of 06:10, 16 December 2024