Difference between revisions of "Sanctuary (skill)"
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Onderduiker (talk | contribs) m (Added image, other minor changes) |
(Blizzard fixed Sanctuary aura in patch 2.4 so it now applies the damage/attack rating against undead bonuses to the aura user instead of enemy undead.) |
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(5 intermediate revisions by one other user not shown) | |||
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|Req=Undead | |Req=Undead | ||
|Town=Yes | |Town=Yes | ||
− | |Mana= | + | |Mana=1 |
− | |ANM= | + | |ANM=No |
|WD=No | |WD=No | ||
|LB=No}} | |LB=No}} | ||
− | {{ | + | {{Ub|=This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.}} |
Line 20: | Line 20: | ||
|- | |- | ||
!align=left|Minimum Radial [[Magic Damage]] | !align=left|Minimum Radial [[Magic Damage]] | ||
− | |4 + | + | |4*slvl + 4||4*slvl + 4||5*slvl - 12||5*slvl - 12||6*slvl - 40 |
|- | |- | ||
!align=left|Maximum Radial Magic Damage | !align=left|Maximum Radial Magic Damage | ||
− | | | + | |4*slvl + 12||5*slvl + 4||6*slvl - 12||6*slvl - 12||7*slvl - 40 |
|} | |} | ||
Line 30: | Line 30: | ||
|- | |- | ||
!align=left|[[Radius]] (Yards) | !align=left|[[Radius]] (Yards) | ||
− | | | + | |(2*slvl + 8) / 3 |
|- | |- | ||
!align=left|{{S|=+% Magic Damage to Undead}} | !align=left|{{S|=+% Magic Damage to Undead}} | ||
Line 36: | Line 36: | ||
|- | |- | ||
!align=left|[[Attack Rating Against Undead|{{Warn|=+ Attack Rating Against Undead}}]] | !align=left|[[Attack Rating Against Undead|{{Warn|=+ Attack Rating Against Undead}}]] | ||
− | |50 + | + | |50*slvl + 50 |
|- | |- | ||
!align=left|[[Damage to Undead|{{Warn|=+% Damage to Undead}}]] | !align=left|[[Damage to Undead|{{Warn|=+% Damage to Undead}}]] | ||
− | | | + | |30*slvl + 120 |
|} | |} | ||
− | + | {|cellpadding=0 cellspacing=0 width=100% | |
− | + | |-valign=top | |
− | + | |width=50%| | |
− | [[File:Sanctuary knockback.gif|center|frame|Overlay when undead | + | [[File:Sanctuary.gif|center|frame|Overlay displayed at feet when active.]] |
+ | | | ||
+ | [[File:Sanctuary knockback.gif|center|frame|Overlay when applied to undead within radius.]] | ||
+ | |} | ||
− | *[[Magic Resist]] isn't pierced: | + | *Radial magic damage is only applied to hostile [[undead]] within radius once every two seconds (as is mana cost). If a hostile undead is within the radius of multiple auras, then the radial magic damage of all of them is applied. |
− | *All eligible hostile undead within radius will be [[Knockback|knocked back]]. | + | *[[Magic Resist]] isn't pierced: it will still reduce radial magic damage, and [[Immune to Magic]] undead won't be damaged. |
− | *Does not knock back or apply radial magic damage to undead [[boss]]es [[Griswold | + | *All eligible hostile undead within radius will also be [[Knockback|knocked back]]. |
− | *{{Warn|=+ AR Against Undead and +% Damage to Undead aren't applied.}} [ | + | *Does not knock back or apply radial magic damage to undead [[boss]]es [[Griswold|{{Ub|=Griswold}}]] and [[Radament|{{Ub|=Radament}}]]. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/&do=findComment&comment=1457282] |
− | *[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is not pierced when calculating [[Crushing Blow]] damage: | + | *{{Warn|=+ AR Against Undead and +% Damage to Undead aren't applied.}} [https://d2mods.info/forum/viewtopic.php?f=4&t=34218] Fixed in D2R. [https://news.blizzard.com/en-us/article/23788293/diablo-ii-resurrected-patch-2-4-ladder-now-live#bugs] |
− | *Since DR of undead is pierced after DR -% from [[Amplify Damage]] or [[Decrepify]] is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then ''they'' are redundant. [ | + | *[[Damage Resist]] of undead is pierced: the supplier's physical damage is applied as though undead have DR 0%, even when [[Immune to Physical]]. However, DR % is '''not''' pierced when calculating [[Crushing Blow]] damage: it remains completely ineffective against Immune to Physical undead. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/&do=findComment&comment=1382731] [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418132] |
+ | *Since DR of undead is pierced after DR -% from [[Amplify Damage]] or [[Decrepify]] is applied, it's redundant when DR <= 0%: if AD or Decrepify don't result in DR <= 0%, then ''they'' are redundant. [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/&do=findComment&comment=1418033] | ||
*Piercing of hostile undead DR only applies to the supplier's physical damage and not to that of allies: it also applies to undead targets ''beyond'' its radius. | *Piercing of hostile undead DR only applies to the supplier's physical damage and not to that of allies: it also applies to undead targets ''beyond'' its radius. | ||
<br> | <br> | ||
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==Source== | ==Source== | ||
− | === | + | ===Skill bonus=== |
− | *+(1-3) Sanctuary ([[Paladin (Diablo II)|Paladin]] Only) can spawn on ilvl >24 [[ | + | *{{Mb|=+(1-3) Sanctuary ([[Paladin (Diablo II)|Paladin]] Only)}} [[skill bonus]] can spawn on ilvl > 24 [[scepter]]s. |
<br> | <br> | ||
− | === | + | ===Aura When Equipped=== |
{{Skill bonus}} | {{Skill bonus}} | ||
|- | |- | ||
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!align=left|[[Azurewrath|{{U|=Azurewrath Phase Blade}}]] | !align=left|[[Azurewrath|{{U|=Azurewrath Phase Blade}}]] | ||
|85 | |85 | ||
− | + | |{{Warn|=Yes}} | |
|- | |- | ||
|(16-18) | |(16-18) | ||
|align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword/hammer/scepter | |align=left|[[Lawbringer|{{Ub|=Lawbringer}}]] sword/hammer/scepter | ||
|43 | |43 | ||
− | + | |{{Warn|=Yes}} | |
|} | |} | ||
<br> | <br> | ||
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==Reference== | ==Reference== | ||
*[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit) | *[http://classic.battle.net/diablo2exp/skills/paladin-offense.shtml Offensive Auras] (Arreat Summit) | ||
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/110076-sanctuary-crushing-blow/ Sanctuary + Crushing Blow] (D2 Technical) |
− | *[ | + | *[https://www.theamazonbasin.com/forums/index.php?/forums/topic/116950-zealing-with-a-passionsilence-war-pike/ Zealing with a Passion/Silence war pike] (D2 Technical) |
− | *Durruti, [ | + | *Durruti, [https://d2mods.info/forum/viewtopic.php?f=4&t=34218 sanctuary] (Phrozen Keep) |
− | *Onderduiker, [ | + | *Onderduiker, [https://www.theamazonbasin.com/forums/index.php?/forums/topic/113633-monster-resistances-and-immunities-guide/ Monster Resistances and Immunities Guide] (D2 Technical) |
Latest revision as of 03:57, 7 March 2025
This aura causes the Paladin to shine with an inner, holy light. This light is an anathema to the undead, summoned as they are through the machinations of the Prime Evils. The aura carries with it the essence of life and the strength and purity of the Paladin's convictions.
Detail
SourceSkill bonus
Aura When Equipped
Levels 1-60
Reference
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