Difference between revisions of "Crafted item"

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(table by slot (for easier item comparison))
(lost properties)
 
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{{Crafted item nav}}
 
{{Crafted item nav}}
Each crafted item requires a specific magic item (or its Exceptional or Elite version) and rune, [[Perfect Gem]] and any [[Jewel]] (magic, rare or even [[Unique jewel|Unique]]).
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* Created in the [[Horadric Cube]].
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* The overall recipe is: [[Item#Magic|magic]] item (specific [[item type]] or item, including Exceptional and Elite versions) + [[Perfect Gem]] (specific to crafted item category) + [[rune]] (specific to the recipe) + [[jewel]] (of any [[Item#Quality|quality]]).
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* The crafted item's ilvl is calculated as follows:
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** crafted item's ilvl = [clvl / 2] + [magic item's ilvl / 2]
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* The crafted item gets fixed properties specific to crafted item category and the specific recipe and 1-4 random rare (but not magic-only) [[affix]]es, depending on the crafted item's ilvl:
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** 1-30: 40% chance of 1 affix and a 20% chance each of 2, 3 or 4 affixes.
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** 31-50: 60% chance of 2 affixes and a 20% chance each of 3 or 4 affixes.
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** 51-70: 80% chance of 3 affixes and a 20% chance of 4 affixes.
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** ≥71: 100% chance of 4 affixes.
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* The available affixes depend on the affix level calculated as follows:
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** alvl = max(crafted item's ilvl - [qlvl / 2], crafted item's ilvl * 2 - 99)
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* Fixed and random affixes may stack. For example, Caster Amulet may get 10 [[Faster Cast Rate]] from the fixed affix and additional 10 Faster Cast Rate from a random {{R|=of the Apprentice}} suffix, resulting in total 20 FCR.
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* All of the magic item's original affixes, [[socket]]s and [[ethereal]]ness are lost.
  
 
=By rune=
 
=By rune=

Latest revision as of 05:09, 21 March 2025