Difference between revisions of "Grim Ward"

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(Added -attack rate to the table and added the value for it and also -movement speed%, updated the skill tables to level 1-20, 21-40, etc. from 1-10, 11-20, etc. Standardized the info regarding -DR% with the phrasing used on the Amplify Damage page (I think the sentence structure flows a bit better), added a note that slowing and -DR% are only applied to monsters that flee.)
Line 21: Line 21:
 
|-
 
|-
 
!align=left|[[Radius]] (Yards)
 
!align=left|[[Radius]] (Yards)
|(2+slvl) * 2/3 (LoD)<br/>
+
|(2+slvl) * 2/3 (LoD)<br/>(5+slvl) * 2/3 (D2R)
(5+slvl) * 2/3 (D2R)<br/>
 
 
|-
 
|-
 
!align=left|Flee Distance (Yards)
 
!align=left|Flee Distance (Yards)
Line 29: Line 28:
 
!align=left|Flee Duration (Seconds)
 
!align=left|Flee Duration (Seconds)
 
|2.4
 
|2.4
 +
|-
 +
!align=left|- [[Attack rate]] (D2R only)
 +
| min( [75 * [ (110*slvl) / (slvl+6)] / 100] , 75)
 
|-
 
|-
 
!align=left|-% [[Movement speed]] (D2R only)
 
!align=left|-% [[Movement speed]] (D2R only)
|
+
| min( [75 * [ (110*slvl) / (slvl+6)] / 100] , 75)
 
|-
 
|-
 
!align=left|[[Damage Resist]] -% (D2R only)
 
!align=left|[[Damage Resist]] -% (D2R only)
Line 48: Line 50:
  
 
*[[Cast rate]]
 
*[[Cast rate]]
*In D2R the DR works at 20% (1/5) against [[Immune to Physical]] monsters, yet at 100% against sundered monsters.
+
*In D2R the -DR% is reduced to 20% (1/5) effectiveness against [[Immune to Physical]] monsters: this is applied to undead before [[Sanctuary (skill)|Sanctuary]]. -DR% works at 100% effectiveness against sundered monsters.
 
*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected).  
 
*Must be adjacent to [[corpse]] to raise a ward from it (although it does not need to be selected).  
 
*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
 
*In addition to the normal restrictions on corpse selection, the following cannot be used due to lack of flesh, or bones (they aren't flagged as soft in MonStats2.txt):
Line 90: Line 92:
  
  
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration.
+
*Only causes normal and minion monsters to flee (with [[Altering AI|a few exceptions]]) for specified distance and duration. In D2R this also means slowing and -DR% are only applied to monsters that flee.
  
  
Line 147: Line 149:
 
<br/>
 
<br/>
  
==Levels 1-60 (LoD)==
+
==Level 1-60 stats (LoD)==
{{Levels 1-10}}
+
{{Levels 1-20}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|2||2 2/3||3 1/3||4||4 2/3||5 1/3||6||6 2/3||7 1/3||8
+
|2||2 2/3||3 1/3||4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3
 
|}
 
|}
  
  
{{Levels 11-20}}
+
{{Levels 21-40}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3
+
|15 1/3||16||16 2/3||17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28
 
|}
 
|}
  
  
{{Levels 21-30}}
+
{{Levels 41-60}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|15 1/3||16||16 2/3||17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3
+
|28 2/3||29 1/3||30||30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3
 
|}
 
|}
 +
<br/>
  
 
+
==Level 1-60 stats (D2R)==
{{Levels 31-40}}
+
{{Levels 1-20}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|22||22 2/3||23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28
+
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10||10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
|}
+
|-
 
+
!align=left| - Attack rate
 
+
| 11 || 20 || 27 || 33 || 37 || 41 || 44 || 46 || 49 || 51 || 53 || 54 || 56 || 57 || 58 || 60 || 60 || 61 || 62 || 63
{{Levels 41-50}}
 
 
|-
 
|-
!align=left|Radius (Yards)
+
!align=left| -% Movement speed
|28 2/3||29 1/3||30||30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3
+
| 11 || 20 || 27 || 33 || 37 || 41 || 44 || 46 || 49 || 51 || 53 || 54 || 56 || 57 || 58 || 60 || 60 || 61 || 62 || 63
 
|}
 
|}
  
  
{{Levels 51-60}}
+
{{Levels 21-40}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|35 1/3||36||36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3
+
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3||24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
|}
 
<br/>
 
 
 
==Levels 1-60 (D2R)==
 
{{Levels 1-10}}
 
|-
 
!align=left|Radius (Yards)
 
|4||4 2/3||5 1/3||6||6 2/3||7 1/3||8||8 2/3||9 1/3||10
 
|}
 
 
 
 
 
{{Levels 11-20}}
 
 
|-
 
|-
!align=left|Radius (Yards)
+
!align=left| - Attack rate
|10 2/3||11 1/3||12||12 2/3||13 1/3||14||14 2/3||15 1/3||16||16 2/3
+
| 63 || 64 || 65 || 66 || 66 || 66 || 67 || 67 || 68 || 68 || 69 || 69 || 69 || 69 || 69 || 70 || 70 || 71 || 71 || 71
|}
 
 
 
 
 
{{Levels 21-30}}
 
 
|-
 
|-
!align=left|Radius (Yards)
+
!align=left| -% Movement speed
|17 1/3||18||18 2/3||19 1/3||20||20 2/3||21 1/3||22||22 2/3||23 1/3
+
| 63 || 64 || 65 || 66 || 66 || 66 || 67 || 67 || 68 || 68 || 69 || 69 || 69 || 69 || 69 || 70 || 70 || 71 || 71 || 71
 
|}
 
|}
  
  
{{Levels 31-40}}
+
{{Levels 41-60}}
 
|-
 
|-
 
!align=left|Radius (Yards)
 
!align=left|Radius (Yards)
|24||24 2/3||25 1/3||26||26 2/3||27 1/3||28||28 2/3||29 1/3||30
+
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3||37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
|}
 
 
 
 
 
{{Levels 41-50}}
 
 
|-
 
|-
!align=left|Radius (Yards)
+
!align=left| - Attack rate
|30 2/3||31 1/3||32||32 2/3||33 1/3||34||34 2/3||35 1/3||36||36 2/3
+
| 71 || 72 || 72 || 72 || 72 || 72 || 72 || 72 || 73 || 73 || 73 || 73 || 73 || 74 || 74 || 74 || 74 || 74 || 74 || 75
|}
 
 
 
 
 
{{Levels 51-60}}
 
 
|-
 
|-
!align=left|Radius (Yards)
+
!align=left| -% Movement speed
|37 1/3||38||38 2/3||39 1/3||40||40 2/3||41 1/3||42||42 2/3||43 1/3
+
| 71 || 72 || 72 || 72 || 72 || 72 || 72 || 72 || 73 || 73 || 73 || 73 || 73 || 74 || 74 || 74 || 74 || 74 || 74 || 75
 
|}
 
|}
 
<br/>
 
<br/>

Revision as of 03:07, 15 June 2025