Difference between revisions of "Mercenary"

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===Equipment===
 
===Equipment===
Get him a big damage polearm. Mods to look for are: Crushing Blow, life leech, +life, resistances, Faster Hit Recovery, Chance to Cast amp damage or decrepify, Slows Target (especially on Holy Freeze merc).
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Get him a big damage polearm or spear. Mods to look for are: Crushing Blow, life leech, +life, resistances, Faster Hit Recovery, Chance to Cast amp damage or decrepify, Slows Target (especially on Holy Freeze merc).
  
 
===Available Auras===
 
===Available Auras===
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===Equipment===
 
===Equipment===
You want +skills and Faster Cast Rate. Everything else is secondary because they tend to survive fairly well on their own unless you let them get swarmed. The Spirit runeword makes an excellent weapon for them. You would need +strength on your helm/armor to let them use a Spirit shield since the lowest strength requirement on a 4 socket shield is 156 on a Monarch (146 if ethereal). They top out at 153 str at level 98 and have 137 str at level 85, just to give you an idea.
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You want +[[All Skills]] and [[Faster Cast Rate]]. Everything else is secondary because they tend to survive fairly well on their own unless you let them get swarmed. The [[Spirit]] [[rune word]] makes an excellent weapon for them (and actually is the only available weapon with +all skills and FCR bonuses). You would need +strength on your helm/armor to let them use a Spirit shield since the lowest strength requirement on a 4 socket shield is 156 on a Monarch (146 if ethereal). They top out at 153 str at level 98 and have 137 str at level 85, just to give you an idea.
  
 
See the [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102181-act-3-mercenaries-full-power-guide/ Act 3 Mercenaries Full Power Guide] for more ideas.
 
See the [https://www.theamazonbasin.com/forums/index.php?/forums/topic/102181-act-3-mercenaries-full-power-guide/ Act 3 Mercenaries Full Power Guide] for more ideas.
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* A2 desert merc with [[The Reaper's Toll]] or A5 barbarian with [[Lawbringer]] (to proc [[Decrepify]]).
 
* A2 desert merc with [[The Reaper's Toll]] or A5 barbarian with [[Lawbringer]] (to proc [[Decrepify]]).
 
* Don't forget A1 mercs can help your AR with Inner Sight. Alternatively, you can use A2 desert merc [[Infinity]] (for [[Conviction]] aura).
 
* Don't forget A1 mercs can help your AR with Inner Sight. Alternatively, you can use A2 desert merc [[Infinity]] (for [[Conviction]] aura).
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* D2R: A3 fire merc for [[Enchant]] for AR (although can be substituted by [[Demon Limb]]'s charges).
  
 
===Elemental damage, melee fighter===
 
===Elemental damage, melee fighter===

Latest revision as of 10:51, 9 July 2025